Originally Posted by
Hitei
The issue in this case is less that they didn't lower the difficulty of older content, and more that they outright raised it (or really, that they failed to tune it at all), but putting that aside, that is exactly how the RPG model generally works. Progression means that as time goes on, early threats and challenges become less so. I doubt anyone would be complaining if encounters were a similar difficulty to Legion's, but as it stands some of the fights are harder than they were even in very, very low ilevel the first time around.