Originally Posted by
Azrile
Combat 99%
World 99%
Crafting 99%
Snails 99%
Chat 99%
Cash Shop 3%
As you can see from our roadmap, you can predict a lot of work over the coming months to our cash-shop.
Here is a breakdown of how we are grading our ´combat´ category
1. Character can move = 25% finished with combat
2. Character can move arm = 25% finished with combat
3.Character hits something they blink red = 25% finished with combat
4. Other creature can use same attack against the player = 24% finished with combat
5. 425 skills, health and stamina, to hit and damage calculations, graphics for attacks, exp and skill gains, weapons, buffs, combat text feedback = 1%
As we have clearly demonstrated in our... well trust us... we are 99% finished with combat with just a few minor ´fluff´ items to get us to 100%