It's exciting and gives us content and it drives the story forward. You misjudged me for being an edgelord, what I actually meant was that peace loving and tree hugging faction leaders will make the story boring as f*** and we might as well pull the plug on the game if both factions make up and live happily ever after. It's World of Warcraft not World of Lets Be Friends.
What if rather than faction vs. faction they instead move on to race vs. race. The Alliance and the Horde could come to terms, many of the restrictions between the factions could be lifted, much less emphasis on separate stories for each faction, but conflict between specific races still exist. The night elves and worgen cant get behind the peace effort and still have active animosity towards the undead and goblins for what happened in Kalimdor. I agree that if everything were peaceful between the entire player-base, things would get boring quickly, that being said the "war" in Warcraft doesn't have to be Alliance vs. Horde, there are lots of different places blizz could take the conflict. This expansion really feels like the end of the Alliance vs. Horde to me.
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While I can agree that throughout the history of WoW gameplay has certainly lead the charge with Lore following after it, but given that over the past few expansions they've gone from planning one expansion at a time, to planning 2-3 expansions ahead, that could be changing. In his recent interview Metzen said they started work on BfA nearly 3 years ago. They have been leaning into storytelling and lore more and more over the course of the last few expansions, with a huge uptick in storytelling from the very beginning of this expansion. If there were ever a time for them to change their existing model, it seems like now might be that time.
I'd love a shake up tbh. AvH feels a bit stale and too restrictive.
in the end, eventually, they will allow players to defect from their respective factions. maybe in an expansion or two. Theyll say they will never allow it, in the end they will
You wouldn't see "Alliance chilling in Org" lmfao. You would see humans/dwarves/draenei/whatever that decided to desert the Alliance and wear the red tabard now.
You are confusing World of Warcraft with World of AllianceVsHordecraft. The whole reason that the faction war makes little sense is because no side will ever win, due to gameplay reasons. It follows that feeling invested in a war that you know it will end in a stalemate beforehand is a waste of time. MoP is the only moment in the history of WoW when AvH made at least some sense, and I don't think devs will simply rehash MoP story.
I hope they get rid of the factions soon. Most other MMOs did away with the silly faction divides other than for PVP (e.g. Battlegrounds) and have done great as a result. WoW is the main outlier now that continues to split their playerbase. They could easily do cross-faction PVE and still not let you go into an enemy city and not affect BGs in any way.
I think they should just bite the bullet and remove the alliance as a faction, fold the current races into the horde or something
Would be awesome to see some tuaren and undead defect to alliance because of these recent events!
No and no. This is absurd.
Prot Warrior 2004-2008. Hunter 2008-2018.
Retired boomer.
I think getting rid of Horde vs Alliance would be a mistake on Blizzard’s part. It’s one of the core, recognisable USP’s the game has. You can’t think of Warcraft without thinking of the two big factions.
Old Gods, Legion, Void etc... are all comparably irrelevant.
Well... there's your problem. If you expect something unexpected, you are most likely going to be disappointed. Truth be told, Blizzard has never been great about doing original stories or twists that are not forced. So many of their characters across all their games have very similar stories.
This expansion seems very similar to Mists of Pandaria. Focused heavily on a faction war initially, then we discover some Titan facility, realize there's something much more threatening than the opposing faction and the focus will gradually shift. It most likely won't play out exactly like MoP, I doubt they'd go as far as making Sylvanas a raid boss this expansion... but they have been laying all the groundwork for the Forsaken's future.
Nathanos has hesitated several times now before executing his queen's order. He has been featured heavily in Stormheim and seems to play a big role again in certain questlines for BFA. Calia Menethil tried leading a small rebellion that was quickly squashed, showing that there are some Forsaken who don't want Sylvanas as their leader anymore. It's unlikely they would attempt a carbon copy of Siege of Ogrimmar with Nathanos fulfilling Vol'jin's role, but it's quite obvious they are setting up Nathanos as the Forsaken leader quite soon.
I think people are overthinking how small a change would be desired by those sick of the faction divide.
Imagine WoW exactly as it is now. Same quests, same factions, same PVP, same everything, maybe a few leadership changes (we all know Sylvanas as warchief is doomed) but...
But on the other side of a certain story... looka that! My friend playing a troll can send my nightelf a group invite! And I can join a community with him! And it might take you a few dungeons to notice that the tank in your daily heroic dungeon was from the other faction!
That's literally all that'd need to change to make most "faction war eye-rollers" happy!
It doesn't destroy friendships. It doesn't destroy guilds. Worst case, a guild establishes a "both factions" raiding subcommunity, and communities potentially become just as viable to earn raid achievements as guilds.
That is literally it. A tauren leveling in 9.0 doesn't have goldshire as an option, indeed the sales pitch of the other faction becomes their stories and their quest content while leveling.
And war never ends. We just imprisoned the very thing keeping the Void from making a play for the entire cosmos... we are going to be busy doing Sargeras' job for him... only without the demons! Except warlocks, they can bring demons. You get the point.
Mercenary mode waves back.
Last edited by Omedon; 2018-08-11 at 06:23 PM.
Worst idea ever. Don't you see the war in WARcraft ? Its like asking for peace in Warhammer 40K LOL You people don't like the warcraft franchise at all. Blizzard is not mad it won't happen.
Any current bg wouldn't make sense anymore, BFA wouldn't make sense anymore... Completely impossible
Mercenary mode ? lol ? For Alterac Valley or Warsong glutch ? You can already play both faction on any server, that's enough to play with friends. Everyone has many alt nowadays because its easy to play several characters
Last edited by vashe9; 2018-08-11 at 06:25 PM.
What if I told you that, perhaps for a simple flick of a UI option, WoW was capable of protecting your immersion with a simple "make me see my own faction" toggle that "caverns of time'ed" your instanced grouping experiences just for you?
WoW's not getting any younger, nor is this genre, a softening of the walls between players must happen eventually. And the faction war is "the villain on the box" for this expansion.
It's far from impossible.
Its just absurd and no one except a few are asking for that. Blizzard has no interest in doing that, the game is NOT dying at all. The people who love the lore (go on youtube there are A LOT of people.) would me mad, I would be mad too.
Its just an absurd wish, I'm sure you can find threads like this from Vanilla time... "No one will play alliance", I remember these threads
You seem to think MMO-C forum represents the majority... I'm sorry but it isnt...
Have you watched the commercials for BFA? They are not giving any hints of what you're talking about... its in your head
Last edited by vashe9; 2018-08-11 at 06:33 PM.