^ this. Dosn't metter if
but
conditions only matters (even if community will remain "same", it's just their behavior will change
). Of course, this doesn't happen immediately, but people will adapt. It has
always been and always will be: people (mechanisms'
regulation rules) don't change, they always
adapt or die
~ people won't change, but only be forced to adjust their behavior in order to be successful within established system (this, by the way, doesn't negate their ability to create groups with alternative survival philosophy, the only question is how long they'd can stabile survive)
Naturally, hype around Classic and its “survival conditions” may help a little in favorable outcome, but everything will depend on how much devs succeed in authenticating
experience = playing
conditions. All conversations and work will be empty without them. Moreover, these aren't just loud words, because even such trifle as
chat moderation rules can be important, since is main mechanism of communication = valid condition (illogical/cheat-able/brutal conditions leads to desire for attackers to
take advantage of them, and for respectable people - to avoid of using).
Well, it doesn't refute expressed views, rather complements them. I don't see much controversy, only that someone felt need (=demand)
for communication (
couldn't find it with decent eng subs, sorry) so it just has happened. Secondary cause isn't important here, conditions have contributed to this.
Something like that... yeap.
Also from here: