1. #1
    Dreadlord Sagenod's Avatar
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    How I would change covenant signature abilities

    I think it would be better if all four of the abilities were shared across the covenants, different thematically based on which covenant you're in. Below are some ideas for these ability variants. I've a couple ideas for alterations to the ability mechanics but the changes are otherwise little more than reskins and minor rewordings of the existing abilities. Let me know your thoughts!

    Kyrian - Summon Steward Variants
    The items the summoned NPC sells are unique based on the covenant. Each NPC has unique collectibles that are only unlocked after fulfilling certain requirements.
    (Click the spell's name to see the NPC's potential model)

    Night Fae - Summon Tender - Call on a Tender to bring you a Seed of Rebirth that can be consumed to restore 20% Health and remove all Curse, Disease, Poison, and Bleed effects. The Tender additionally offers access to a selection of useful amenities for 4 minutes.

    Necrolord - Summon Apothecary - Call an Apothecary to bring you a Flask of Supremacy that can be consumed to restore 20% Health and remove all Curse, Disease, Poison, and Bleed effects. The Apothecary additionally offers access to a selection of useful amenities for 4 minutes.

    Venthyr - Summon Dredger - Summon a Dredger to bring you a Vessel of Repentance that can be consumed to restore 20% Health and remove all Curse, Disease, Poison, and Bleed effects. The Dredger additionally offers access to a selection of useful amenities for 4 minutes.


    Night Fae - Soulshape Variants
    Different starting form model and particle effects based on covenant. The confirmed additional forms are available for each covenant, modified to fit the theme. Choosing the form of a flying creature allows you to fly freely for the duration of the spell's effect in outdoor areas, or permanently in rested areas.
    (Click the spell's name to see an idea for the starting shapeshift form)

    Kyrian - Soulshape - Turn into a Phalynx, leaping 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to leap again. Lasts 12 sec, or indefinitely while in a rest area.
    Flight Form - Etherwyrm

    Necrolord - Soulshape - Turn into a Tauralus, charging 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to charge again. Lasts 12 sec, or indefinitely while in a rest area.
    Flight Form - Death Roc

    Venthyr - Soulshape - Turn into a Gargon, dashing 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to dash again. Lasts 12 sec, or indefinitely while in a rest area.
    Flight Form - Dredbat


    Necrolord - Fleshcraft Variants
    Just some aesthetic changes here.

    Kyrian - Aegis - Form a shield of pure anima over 4 sec that prevents damage equal to 20% of your maximum health. Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.

    Night Fae - Brambles - Form a shield of vines and thorns over 4 sec that prevents damage equal to 20% of your maximum health. Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.

    Venthyr - Sinshield - Form a shield of dark anima over 4 sec that prevents damage equal to 20% of your maximum health. Channeling near a corpse claims their essence to grow the shield, up to 50% of your maximum health. This is most effective against powerful enemies.


    Venthyr - Door of Shadows Variants
    Aesthetic changes only here as well.

    Kyrian - Ascension - Fly at blinding speed on ethereal wings, appearing at the targeted location.

    Night Fae - Fae Tunnel - Remotely tap into a Fae Circle, appearing at the targeted location.

    Necrolord - Nitrogelatin - Dissolve into rapidly moving ooze, appearing at the targeted location.
    Last edited by Sagenod; 2020-10-01 at 11:49 PM.

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