Because all the story beats point towards it. It's not our fault their dumbass writers put this in the game with all hints going towards it. Then they literally put a cut scene in the game where Jaina is fucking hugging it out and the Horde isn't punished at all for GENOCIDE....
Then Ion is all like "haha fuck you faction conflict is core to the game".
Why can't we just group together if we feel like it but there is still minor faction conflict like Tyrande getting revenge for the Night Elves. Splinter faction style.
They could easily keep the faction stories but have US as the heros decide we are going to just be mercenaries for hire. Nobody can stop us from doing it at this point. After Legion and all the new lore with Class halls taking up the fight because the factions were such garbage they couldn't stop the Legion. That should have been the point when we decided to have no loyalty to our factions, we are almost Gods at this point. Just do cross faction grouping for all content but keep the factions for story.
Honestly after all these years you would think our Characters would have just forcefully taken control of both factions creating world peace. We have the power and ability to do so. That could be a cool expansion Idea where we are the enemy.
because the campaing and the expansion as a whole are pointless
faction war should always be a side plot, with some minor conflicts between races/organizations and the factions in cold war trying to prevent a total war and gaining resources to get ahead if it happens
This is a big chunk of why I prefer Classic's approach to the faction war. In Ashenvale, the orcs need lumber to live, but the night elves consider Ashenvale sacred and aren't willing to work out a trade deal, so resource skirmishes break out. In Arathi, the Alliance and Horde both need the resources there, and there's a border clash as the Alliance and Horde both want Stromgarde to boot. In Alterac Valley, there's an ongoing border clash between the Stormpikes, who claim an ancestral link to the valley and see the Frostwolves as invading dwarven territory, and the Frostwolves, who've adopted Alterac as their new home. These are theaters of war where both factions have legitimate problems with just letting go, and the leadership overlook these clashes as a matter of necessity. When's the last time Vanndar torched a bunch of Frostwolf kids?
Be seeing you guys on Bloodsail Buccaneers NA!
Welcome to storytelling, peace never stays unless the series ends. How many times have the villains of DC comics had to team up with the heroes just to turn around and start fighting again the next day? Just accept it as the norm and stop wasting time worrying about a cliche that will never change.
I wouldn't mind the faction conflict if it just tried to make sense sometimes. Since Legion it just hasn't made sense. In vanilla, it was all about fighting for land and resources. In BC it wasn't in the story. In WotLK, Varian comes back after being forced to fight in arenas by orcs, and Garrosh starts his "Make Orcs Great Again" mantra, so there's some light tension, but it doesn't get in the way of fighting the Lich King for the most part. In Cata, Garrosh is batshit. In MoP, Garrosh continues to be batshit. In WoD it wasn't in the story.
Then in Legion, the whole conflict gets started again because of a stupid misunderstanding at the Broken Shore that could have easily been explained. Then Sylvanas and Genn get hard-ons for each other. Then in BfA I guess everyone is cool with having another batshit insane warchief that burns a giant tree "just cause", since this in no way seems like a new Garrosh situation. Then Sylvanas gets a cut on her face, gets angry and leaves, and that ends the war I guess.
As a player character, I want nothing more than to secede from my faction so I don't have to keep dealing with their bullshit, I can just be an adventurer again, not a "CHAHMPIUHN"
The proper waifu is a wholesome supplement for one's intrinsic need for belonging and purpose.
The War Campaign was always pointless. No one bought it, it was a dumb plot and lessens the impact that Nzoth should have appeared to have. Imagine if, instead of this war campaign bullshit, we start 8.0 with the Naga attacking and trying to take the isles of Zandalar and Kul Tiras. Adds so much more weight to what is going on now, rather than some convoluted faction conflict
But what do you expect. Steve Danuser is a bald-headed flog that can't write for shit
I've been preaching this since Cataclysm. Making "the faction war" a central focus of the main story is absolutely worthless as it will never change by pure game design. It's always a narrative dead-end, and yet - the fools here still argue the shit for some reason when they have no control or choice over it. The game designers will always derpify a reason to start fighting again. =/
IMO, the solution is sooo much simpler. The faction war works far FAR better if it's always let to be "near boiling" and always considered ongoing no matter what, used as the occasional narrative foil in the main expansion plotline against the main villain that both factions hate. Moments like Wrathgate, ect... and the "war" part to simply be left to the PVP monkeys to spit about.
Welcome to the world of meaningless lore.
1) BFA pre-patch: another MOP 2.0 faction conflict is pointless, because players can't be evil - no faction can even win in this war.
2) End of BFA: another peace treaty is pointless, because Blizzard just can't get rid of PVP themed crap in this game - conflict will never stop.
So, all this war campaign "breaking the cycle" is pure handout for players, who voted for Saurfang. Not because Saurfang was good, but to keep logic of lore, cuz if we've killed Garrosh, then Sylvanas should also be dead. That's it. Why it's handout? Blizzard have given it, but only because they had to and haven't actually changed their opinion.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
WHat do you expect?
Look at this...people complained they were tired of Orcs and wanted something differed
People complained they were tired of demons and teaming up, and wanted faction wars back because they wanted War in World of Warcraft back
People complained they were tired of faction wars because they suck
No matter what they do people will complain so you may as well keep every avenue open.
Honestly WoW story was always garbage. That's why I preferred to be just an adventurer.