Patch 4.0.6 Release Date?
A lot of people have been asking me for a release date, and to be honest at this point I'm not really sure I have one. The last 2 PTR builds (13561 and 13580) were both flagged as Release Candidate but the last one isn't even deployed on PTRs.


Also, someone did something funny with the official blog and put up a Patch 4.0.6 Official Notes [PLACEHOLDER] post as a test, it would be logical to see Patch 4.0.6 on live realms next week after that but with an undeployed PTR Build in my hands I'm not really going to confirm anything before Monday, and personally I wouldn't be surprised if it happened the week after.


Patch 4.0.6 - PTR Notes Update
Originally Posted by Blizzard (Blue Tracker)
PvP
Tol Barad
  • Attacking forces will receive a 200% capture speed bonus when they control 2 keeps.
  • Defending forces will receive a 200% capture speed bonus when they control all 3 keeps.
  • Daily quest creatures, herbs, minerals, etc. will only spawn when Tol Barad is in the quest phase between battles. There will be 5-minute and 1-minute warnings before the quest phase ends. The quest phase ends 15 minutes before the battle for Tol Barad begins and queuing is made available. At that time any players in the daily micro dungeons will be ported just outside. This does not apply to Tol Barad Peninsula or the daily quests there.

Classes
Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Fireball mana cost has been reduced to 9% of base mana.
  • Frostfire Bolt mana cost has been reduced to 9% of base mana.

Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
  • Strength of Soul now occurs when the priest casts Inner Focus on oneself, rather than Power Word: Shield. In addition, Strength of Soul now also causes the priest to become immune to silence, interrupt, and dispel effects for 2/4 seconds after using Inner Focus.


Professions
Fishing
  • Rare fishing poles now have a chance to be found in the Bag of Fishing Treasures earned via the Stormwind and Orgrimmar Fishing daily quests.

Jewelcrafting
  • Wrath of the Lich King purple, green, and orange gems have been increased in cost to match red, blue, and yellow epic gems (220 Justice Points). Burning Crusade epic gems have been increased in cost to match the most expensive Wrath of the Lich King gems.

Items
  • Item Sets
    • Normal PvE helms (item level 359) no longer have a chance to drop from Nefarian or Cho'gall on Heroic difficulty. Instead, the Heroic PvE helm and shoulder pieces (item level 372) only require their associated Crown/Shoulders of the Forlorn tokens to purchase, and do not require players to obtain the normal helms or shoulders first.

Nefarian World 2nd kill by Method
Method killed Nefarian a few hours ago and is the 2nd guild in the world to take down the big black dragon. It's also the world first kill since the hotfix preventing class stacking but technically, that wasn't an exploit, so I'll just let people debate endlessly about it in comments. Congratulations to them!


Statement from Method
Nefarian down, putting us at 13/13 (finally a breath of fresh air!!!). Thumbs up for the dedication shown by our raiding team.

The current heroic difficulty of raiding is both enjoyable and demanding. We can all welcome, with open arms, the more challenging raid content, but the sheer quantity of content available since Cataclysm launch has required more time investment than ever before to remain competitive. Personally I would have welcomed a 'reasonable' gate-system or similar to allow for more real life time the past ~2months, especially with xmas/new years/exams etc. Taking a few day breaks over the festive period only to be notified that other guilds were currently raiding obviously wasn't ideal!

This tier of raiding has unfortunately contained multiple bugs, with bosses like Atramedes, Sinestra, and Nefarian standing out. Sinestra had some notable issues for us; having infinite lines at Twilight orbs making progress prior to this current reset difficult. Twilight Flames properly spawning at the Egg locations in phase 1 was also fixed recently on the fight (can see they are non existent @ Paragon's video). The issues on Nefarian are of more concern, with Blizzard seemingly overlooking certain class abilities on a key encounter mechanic. Unsure as to why it was waited with until after a guild had killed Nefarian before applying the fix, especially with "top guilds" apparently under surveillance, such delayed fixes are harmful to the 'PvE race'.

Hoping that Blizzard can keep up with the quality of heroic raid difficulty while considering the quantity available and as always more vigorous encounter testing/monitoring.

/Sco



Blue Posts
Originally Posted by Blizzard Entertainment
Dalaran/Shattrath Portals
Portals existed to give people access back to capital cities to reach auction houses and class trainers. Auction houses and class trainers were kept in the old world capitals because we knew that if we didn't require people to go back the old world would be a ghost town.

Those portals had a few fun side effects like letting people warp all around the world toot-sweet at the shake of a nose to do anything they felt like. This was not the intent of the portals and regardless if people enjoyed being able to zip around, it is not the intent of our travel as it exists now to allow them to do so.

Now that the old world capitals are the major hubs in the current expansion, the expansion zones are in Azeroth which keeps more people around, and we've decided to add trainers and auction houses to Shattrath and Dalaran to aid in the leveling experience, the portals no longer serve their original purpose and were removed.

[...] We have no plans to implement the old portals back in the game, but thank you for you reasons as to why they should. They've been noted. (Source)

Blizzard Art Gallery Update
Originally Posted by Blizzard (Blue Tracker)
The World of Warcraft: The Burning Crusade Art Gallery has been updated with five pieces representing the Warcraft universe. Make your way through the gallery to take a glimpse into the process behind bringing Blizzard games to life, and the artistry those games have inspired.
The high res version of the Kil'Jaeden artwork is a 17280 x 10368 image (16mb!), you can probably make an awesome poster out of it.


This article was originally published in forum thread: 4.0.6 Release Date, 4.0.6 Notes Update, Nefarian 2nd Kill, Blue Posts, Artwork started by Boubouille View original post
Comments 181 Comments
  1. snegro's Avatar
    @method: if you're having progression problems I feel bad for you son, Paragon got all three World Firsts and you didn't get one.
  1. Demonidze's Avatar
    so how many druids did Method stacked? 15? 20?
  1. Covane's Avatar
    Quote Originally Posted by Temma View Post
    Basically from what I read: "Hi! we are from Method and we are going to QQ becuase we couldve beat Paragon if we were as good as them if they wouldve waited for Blizzard to fix their bugs"...Face it Method...you are never going to be world first whether there are bugs or not...pretty sure if you were where Paragon was you wouldve been claiming world 1st 13/13 if you were where they were. But, since you werent, GG better luck (cause they totally need it) with the next major content patch...world 2nd is not a winner and doesnt deserve a quote (poorly stated or translated) on MMO front page
    What are you, dense? Are you retarded or something? Method is pointing out that Blizzard, who are famous for punishing guilds for getting a kill with a bug, waited until after Paragon downed Nefarian to fix a problem of the fight they were well aware of.


    Quote Originally Posted by snegro View Post
    @method: if you're having progression problems I feel bad for you son, Paragon got all three World Firsts and you didn't get one.
    This might have been clever if you had remembered that an Asian guild picked up the world first on Heroic Al'Akir, and Paragon got world second on Heroic Cho'Gall.
  1. Demonidze's Avatar
    Quote Originally Posted by implicationmmo View Post
    Congratz Method for the true first kill.

    I believe that, even if Paragon shouldn't have been banned for their kill, it should have been removed.
    and since it hasnt been removed, and since blizz was watching closely for those who got the firsts kills, then the kill was legit, get over with it. will ya?
  1. clickerflipper's Avatar
    The veil is thin on this one. Method is laying on the excuses heavily, how much of that statement is anything but excuses... 10 percent? It is understandable that the feeling must be running high, after all that investment. I have heard of grown men bursting into tears after coming in second in a competitive sport "championship" or w/e, and possible justifiably so.

    However, way too bitter for my taste.
  1. Crispin's Avatar
    Hilarious, when they gate content the raiding guilds are crying, when they arent gating it they cry aswell.

    Make up your minds already.
  1. Demonidze's Avatar
    poor method , instead of been happy, they QQ... how pathetic.
  1. Amalisa's Avatar
    I really hope they didn't REALLY use that many boomkins :P But gz method!
  1. mmoc72ef0eddb5's Avatar
    Method just used 3-4 boomkins, its obviously a fake, guys. they used potions to duplicate to a boomkin.

    so, gratz to your kill, cause you had less droods
  1. InstantPoM's Avatar
    Since when is everything anyone says written off as 'QQ'? I don't see how having a justified complaint, namely Blizz heavily influencing the progression with tons of bugs, something that has been a popular topic among top guilds, including Paragon, can be seen as whining. Fact is that a lot of bosses weren't functioning properly and I can fully understand that it's frustrating when a guild kills a boss and then right after it's being hotfixed and much much harder. This doesn't only go for Method, but for any guild.
  1. mmoc3d7f422663's Avatar
    not enough druids in the raid
  1. furydeath's Avatar
    LOL i get it wonder how many people "wont".
  1. Minky's Avatar
    Quote Originally Posted by Swagger View Post
    I'm normally not one to respond to PvE stuff like this... but Method, ya sound like a bunch of douches.

    Notice how Paragon doesn't mention other guilds in their statement, but Method spends their statement throwing out excuses on why they weren't the World 1st, you sound pathetic.

    Paragon did what they needed to do to be the World 1st, and Method had all the same opportunities to do so themselves, but they didn't, because apparently they all have such BUSY lives raiding 40+ hours a week.

    And you know they thought they were HILARIOUS when they decided to use potions to all be druids, I bet they had a huge laugh about that one, man you showed them. Maybe if Method was a little more willing to do whatever was needed to kill a boss, they could have some World 1st kills also.

    Absolutely pathetic. Whenever you need to bash someone else to attempt to make yourself look better, you're truly a loser. And for the race to World 1st, Method, you truly are losers.
    Feel better now?
    There, there.
  1. NotValidAnymore's Avatar
    Sorry for interrupting your fancy raiding guild discussion, people, but one of the artwork pictures made me ponder a bit...

    In the one with Kil'jaeden and Kael'thas, it seems that Kael'thas is in his after-Tempest Keep state, but weren't one of his orbs used to revive him? In the artwork, he still has 3 orbs floating around, with one more stuck in his chest.

    I might have missed something about that though.

    Still, it is a great piece nonetheless.
  1. Gramexer's Avatar
    Funny that some guilds *cough* QQ's about how Paragon killed some boses when they were so called 'easy',
    but I wonder why these guilds now just QQ and didn't kill them when they were easier? They suck?

    It would funny to see Footbal match where other team complaints that their goalkeeper had 1week older socks than others and then claiming that opposite team had advance for that.
    "Our goalkeeper had a old socks, it wasn't real win,QQ"
  1. Rigrot's Avatar
    Am I the only person confused by this?

    Or is it designed so Alliance have to have tiwice the numbers to capture the base?
    From what I'm reading defending forces get a super cap bonus for having all 4 towers standing. Upon losing one tower they loose this boon. Once two towers are destroyed the attacking team gets this buff instead. The third tower just allows for extra time if needed.

    If 200% extra cap bonus is as significant as I think then this should fix the battles where ppl are zerging down a base at the last second.
  1. snegro's Avatar
    Quote Originally Posted by Covane View Post
    What are you, dense? Are you retarded or something? Method is pointing out that Blizzard, who are famous for punishing guilds for getting a kill with a bug, waited until after Paragon downed Nefarian to fix a problem of the fight they were well aware of.




    This might have been clever if you had remembered that an Asian guild picked up the world first on Heroic Al'Akir, and Paragon got world second on Heroic Cho'Gall.
    10m Heroic: Al'Akir is beneath 25m. It's almost an entirely different fight. I was only counting end of dungeon encounters, which there are three.
  1. tonks950's Avatar
    Quote Originally Posted by Swagger View Post
    I'm normally not one to respond to PvE stuff like this... but Method, ya sound like a bunch of douches.

    ...

    Absolutely pathetic. Whenever you need to bash someone else to attempt to make yourself look better, you're truly a loser. And for the race to World 1st, Method, you truly are losers.
    How quickly people forget this quote from Paragon.

    Al'Akir was a rather merciless boss overall. The difference on this particular boss is absolutely massive in 10-man compared to 25s due to the area scaling. Congratulations to Dream though for getting the world first in 10-man!
    What a rather backhanded compliment from an apparently affable guild. Considering that, from all the data gathered so far, some of the bosses in 10 are harder in heroic than 25. Why then should it have mattered all of a sudden that Paragon killed the boss in 25 when up until then they had gotten some relatively easier kills doing 25 instead of 10. Put simply it shows Paragon is just as bad as Method and were jealous and took a cheap shot, anything to try and discredit the World 1st kill and somehow prove how much better they are. Paragon were just that much more subtle about it.
  1. mmoc3eb006e951's Avatar
    Quote Originally Posted by Swagger View Post
    I'm normally not one to respond to PvE stuff like this... but Method, ya sound like a bunch of douches.

    Notice how Paragon doesn't mention other guilds in their statement, but Method spends their statement throwing out excuses on why they weren't the World 1st, you sound pathetic.

    Paragon did what they needed to do to be the World 1st, and Method had all the same opportunities to do so themselves, but they didn't, because apparently they all have such BUSY lives raiding 40+ hours a week.

    And you know they thought they were HILARIOUS when they decided to use potions to all be druids, I bet they had a huge laugh about that one, man you showed them. Maybe if Method was a little more willing to do whatever was needed to kill a boss, they could have some World 1st kills also.

    Absolutely pathetic. Whenever you need to bash someone else to attempt to make yourself look better, you're truly a loser. And for the race to World 1st, Method, you truly are losers.
    No Paragon just made damn sure to mention that Al Akir was soooo much harder on 25 man.. Could that maybe be because they didn´t get a world first on him?
  1. mmoc6513cc48dc's Avatar
    I'm kinda confused, i've seen strength of soul working with shield then inner focus then it got removed from tool tip? so, does it work with shield or not?

Site Navigation