MMO-Champion - WoW Down to 7.6 Million Subscribers
WoW Down to 7.6 Million Subscribers
Blizzard had their Q1 2014 earnings call today, announcing that WoW is down to 7.6 million subscribers. This is down 200k from the Q4 2013 call that listed WoW at 7.8 million subscribers.


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This article was originally published in forum thread: WoW Down to 7.6 Million Subscribers started by chaud View original post
Comments 615 Comments
  1. Aerisot's Avatar
    Quote Originally Posted by DanskenV View Post
    Maybe if they didnt use subscribers money on making motorbikes things would look different
    To be fair, they are using the money to make the bikes so that we can then in turn buy the bikes...

    Also in all honesty, Wow isn't "Down" to 7.6mil..it is back to 7.6mil, it is still higher than Vanilla, the people that left are most likely the people that joined late BC early wrath, the bandwagon folk, those are the ones that join every other game and then come right back.
  1. Xuvial's Avatar
    I'm probably beating a dead horse but I feel they need to really kick-up the graphics a little. WoW, despite it's updates, looks like absolute ass compared to something like GW2 or TERA.
    Yes I'm aware that a large chunk of people are playing WoW on toaster-level computers/laptops, but there's where optimization comes in so they will be able to smoothly run on the lowest settings. Meanwhile high-end PC owners should be able to crank things up over 9000 and have a gorgeous looking modern-era MMO.
  1. scorpion9977's Avatar
    Quote Originally Posted by Xuvial View Post
    I'm probably beating a dead horse but I feel they need to really kick-up the graphics a little. WoW, despite it's updates, looks like absolute ass compared to something like GW2 or TERA.
    Yes I'm aware that a large chunk of people are playing WoW on toaster-level computers/laptops, but there's where optimization comes in so they will be able to smoothly run on the lowest settings. Meanwhile high-end PC owners should be able to crank things up over 9000 and have a gorgeous looking modern-era MMO.
    It's not just a flick of a switch to turn WoW into a high polygon world, besides it doesn't take high definition graphics to make a great game.
  1. thejm's Avatar
    Quote Originally Posted by Xuvial View Post
    I'm probably beating a dead horse but I feel they need to really kick-up the graphics a little. WoW, despite it's updates, looks like absolute ass compared to something like GW2 or TERA.
    Yes I'm aware that a large chunk of people are playing WoW on toaster-level computers/laptops, but there's where optimization comes in so they will be able to smoothly run on the lowest settings. Meanwhile high-end PC owners should be able to crank things up over 9000 and have a gorgeous looking modern-era MMO.
    I think the graphics are fine, bigger problems exist such as the joke pvp balance, huge gaps between content, dailies in replace of fresh content, mop pandas and pokemon battle, etc. the devs are wasting time on stupid things and take a long time doing so
  1. frymastermeat's Avatar
    Quote Originally Posted by Farora View Post
    When 0 people are actually playing Wow the PR number will be around 4 million subscriptions I bet.
    Lying to shareholders is a federal crime, then again if you're that dumb you probably think that Blizzard would actually commit a major felony just for the "evil" of it.
  1. SodiumChloride's Avatar
    Quote Originally Posted by thejm View Post
    I think the graphics are fine, bigger problems exist such as the joke pvp balance, huge gaps between content, dailies in replace of fresh content, mop pandas and pokemon battle, etc. the devs are wasting time on stupid things and take a long time doing so
    The graphics are NOT fine if they are hoping to attract new players - that aren't totally burned out on WoW and it's many failings; itching for something else that's not WoW.

    WoW's graphics is just slightly better than the PS2. So much modern technology (and so many basic features) that are common place in newer MMOs are completely absence in WoW.

    Still no HDR, tech that was available on the ps3/360. Polygon count is a joke as is the view distance.

    Day/night cycle is broken in WoW when other games have dynamic days, nights, afternoons, evenings and everything in between - seriously, you could see the shadows of trees move as the day progresses (70 mins = 24 hours in-game) in FFXIV; their mornings, noons, afternoons and evenings actually look like it.

    - - - Updated - - -

    Quote Originally Posted by frymastermeat View Post
    Lying to shareholders is a federal crime, then again if you're that dumb you probably think that Blizzard would actually commit a major felony just for the "evil" of it.
    That said, I wonder what the real subscription numbers are.

    Subscriber Definition: World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their freemonth of access.

    Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees' territories are defined along the same rules.
    Safe to say those "Internet Game Room" people don't pay a subscription nor use prepaid cards - else they would be included in those categories.

    Subtract those players, what are the numbers then ... ?
  1. Eyedol's Avatar
    Also notice the "individuals who have an active prepaid game card" are counted as subscribers. How many people would there be who no longer play with a prepaid card in their drawer with a couple of bucks on it. I agree that even when there is noone left playing WoW their subscription numbers will still show 2-3 million. Pretty deceptive.
  1. iceberg265's Avatar
    Smaller drop than I was expecting.
  1. PenguinChan's Avatar
    Quote Originally Posted by SodiumChloride View Post
    The graphics are NOT fine if they are hoping to attract new players - that aren't totally burned out on WoW and it's many failings; itching for something else that's not WoW.

    WoW's graphics is just slightly better than the PS2. So much modern technology (and so many basic features) that are common place in newer MMOs are completely absence in WoW.

    Still no HDR, tech that was available on the ps3/360. Polygon count is a joke as is the view distance.
    Personal opinion, but a lot of those features in newer MMORPG's are still unprofessional and slapped in due to the "freshness". HDR is also misused so much even by main-stream titles, almost always over blown. I think it could be added to WoW, although most newer technology doesn't fit the art style.
  1. Raysz's Avatar
    Quote Originally Posted by Sil View Post
    Bullshit. People want more people there. And so does Blizzard. People make the game and people leaving the game is not for the good of the game. Otherwise it wouldn't be where it is today. If you think anything else, you're stupid.

    A decline, whether slow or fast is never good. The decline might be gradually now but if Blizzard drops the ball that decline might turn into a fast decline. Just because it's a gradual decline, doesn't mean it cannot become a fast decline. WoW really needs this next expansion. It's no surprise to me they take Outland as a location because Outland was the expansion that got WoW big in a steady upwards spiral.

    If they'd come up with anything lame right now they'd have no chance of succeeding. Outland is also meant to trigger former players that have enjoyed that expansion. Blizzard's goal is always to target an audience as large as possible. We need casuals, hardcore raiders, profession hunters, pet players, pvpers, achievement freaks, etc. The game needs all these aspects to remain big.

    It's fine if you're not going to miss this people that left but it's a lie if you're going to say that the WoW players probably don't want them there. Every player pays, every player makes the game what it is.
    People want people that want to be in the game, so no, it's not bull as you so eloquently said.

    - - - Updated - - -

    Quote Originally Posted by Xuvial View Post
    I'm probably beating a dead horse but I feel they need to really kick-up the graphics a little. WoW, despite it's updates, looks like absolute ass compared to something like GW2 or TERA.
    Yes I'm aware that a large chunk of people are playing WoW on toaster-level computers/laptops, but there's where optimization comes in so they will be able to smoothly run on the lowest settings. Meanwhile high-end PC owners should be able to crank things up over 9000 and have a gorgeous looking modern-era MMO.
    I do agree but Wow has never been about the graphics and never will be. Blizz themselves said that their games never were about the graphics although they try to improve them.
    I loved how GW2 looked btw, gorgeous game, too bad the gameplay wasn't too my liking. Graphics isn't everything, well, not for everyone.
  1. Chickat's Avatar
    Quote Originally Posted by Aerisot View Post
    To be fair, they are using the money to make the bikes so that we can then in turn buy the bikes...

    Also in all honesty, Wow isn't "Down" to 7.6mil..it is back to 7.6mil, it is still higher than Vanilla, the people that left are most likely the people that joined late BC early wrath, the bandwagon folk, those are the ones that join every other game and then come right back.
    WoWs graphics are beautiful. A ton of people dont even care about graphics. If they did, LoL wouldn't be so popular.

    This looks on par with something like swtor imo, and I actually think it looks better than the oil painted look of gw2.
  1. Nelaphim-EX's Avatar
    Down to 7,599,999.

    I just unsubscribed until 6.0/WoD due to guild fatigue.

    Impressive that they only lost around 200k people. I wish I could see the numbers between now and right before the release of WoD.
  1. Raysz's Avatar
    Quote Originally Posted by SodiumChloride View Post


    Safe to say those "Internet Game Room" people don't pay a subscription nor use prepaid cards - else they would be included in those categories.

    Subtract those players, what are the numbers then ... ?
    That's not relevant at all. If people like a game, they like it, regardless of how much they pay for it. It's like saying people that pay less for a concert ticket aren't important. It's not about total revenue, it's about how many people play to determine how popular a game is.
    If Wow had 7.6 million people paying only 1 dollar to play would it be less popular?
  1. Chickat's Avatar
    Quote Originally Posted by Raysz View Post
    That's not relevant at all. If people like a game, they like it, regardless of how much they pay for it. It's like saying people that pay less for a concert ticket aren't important. It's not about total revenue, it's about how many people play to determine how popular a game is.
    If Wow had 7.6 million people paying only 1 dollar to play would it be less popular?
    Probably. Because if 7.6m people are willing to pay 15, surely more than 7.6m are willing to pay 1 dollar.
  1. SodiumChloride's Avatar
    Quote Originally Posted by PenguinChan View Post
    Personal opinion, but a lot of those features in newer MMORPG's are still unprofessional and slapped in due to the "freshness". HDR is also misused so much even by main-stream titles, almost always over blown. I think it could be added to WoW, although most newer technology doesn't fit the art style.
    Have you played any recently released games (not by Blizzard)?

    HDR has been around for nearly 10 years, the exaggerated look for early games are long gone.

    - - - Updated - - -

    Quote Originally Posted by Raysz View Post
    That's not relevant at all. If people like a game, they like it, regardless of how much they pay for it. It's like saying people that pay less for a concert ticket aren't important. It's not about total revenue, it's about how many people play to determine how popular a game is.
    If Wow had 7.6 million people paying only 1 dollar to play would it be less popular?
    I said nothing about how much they pay. Just their "commitment" to paying in a consistent basis.

    "Internet Game Rooms" probably charge by the hour - hence Blizzard has to use the "log in during the last 30 day" metric. In theory you could pop in for 30 mins of BG then never touch the game for the rest of the month and still be considered a subscriber - assuming the previously mentioned assumptions about how game rooms operate holds.

    Internet game room user IMHO does have quite the same "weight" as a monthly subscriber. But that's just the way I personally see it.
  1. Xuvial's Avatar
    I was referring more to the technical aspects than the artistic aspects. WoW can look "beautiful" in the sense that it has cartoony vibrant colors and enough lighting capability to set up at least some kind of atmosphere. Even Trine looks beautiful in that sense, and that game is a 2.5D side-scroller:



    But WoW engine hit it's limits years ago in terms of technical aspects and fine detail....and ultimately it's the little things that make the world. The big ones for me are armor designs and view distance. Every now and then I check the MMO-C frontpage to check on what the new tiers look like, and at this point EVERYTHING looks utterly the same to me like it's been recycled a million times. Putting fine detail onto equipment seems to be impossible with the current engine. Also it's about time they increased the view distance to at least double what it currently is, to make the world feel truly huge and epic.

    Quote Originally Posted by scorpion9977 View Post
    It's not just a flick of a switch to turn WoW into a high polygon world, besides it doesn't take high definition graphics to make a great game.
    But an already-great game can always benefit from more detailed visuals. PC gaming is on a whole new level compared to the era when WoW took off but the engine isn't making the most of the hardware available.
  1. PenguinChan's Avatar
    Quote Originally Posted by SodiumChloride View Post
    Have you played any recently released games (not by Blizzard)?

    HDR has been around for nearly 10 years, the exaggerated look for early games are long gone.
    Yes of course, why wouldn't I be playing non-Blizzard games? I still stand by that a lot of games don't use it correctly. If my eyes are straining because of all the improper over-use of HDR (This always happens), I turn it off. Valve somehow still is able to make me not hate their subtle use of it, but a lot of games aren't subtle at all. All personal, I notice it while others may not even give two shits.
  1. SodiumChloride's Avatar
    Quote Originally Posted by PenguinChan View Post
    Yes of course, why wouldn't I be playing non-Blizzard games? I still stand by that a lot of games don't use it correctly. If my eyes are straining because of all the improper over-use of HDR (This always happens), I turn it off. Valve somehow still is able to make me not hate their subtle use of it, but a lot of games aren't subtle at all. All personal, I notice it while others may not even give two shits.
    I think the problem might be your monitor rather than the game ... >.>

    Using IPS LCDs? That's what I play on, pretty darn good, and it's not even a super expensive one - it's from DELL. /shrug For me over saturated colours cause eye strain, the reason I hate OLED screens. Accuracy + decent calibration >>>> "pop"

    Also name a good with bad HDR.
  1. PenguinChan's Avatar
    Quote Originally Posted by SodiumChloride View Post
    Also name a good with bad HDR.
    A good game with bad HDR I assume? Well, if you want my personal view on it all.

    Most, again. Trion Worlds Games, Guild Wars 2, any Unreal Engine 3 / UDK and soon to be Unreal 4, most source converted games (Even the new Titanfall), Elder Scrolls Online (It seems to be HDR, not typical 2004 BLOOOOM), Shadow Warrior (New one), Serious Sam 3, and many more I can't name off the top of my head right now. All of these were pretty good to me (Disregarding Company / Engine call outs). These all are notorious for bad HDR or just poor mimicing of the effects to me.
  1. Brewhan's Avatar
    Quote Originally Posted by Phurox View Post
    I just resubbed my subscription today, no flying, my money.
    my sub ends today and wildstar open beta tomorrow, no flying no money

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