Originally Posted by
BenBos
Diablo 3 is very stable in player numbers on that Xfire sample since patch 1.05.
Reason is simple: D3 in its core design is BETTER suited than an MMORPG these days.
No attunements, no reputation needed, adaptable (challenging) monster play, faster, quick playing sessions... and an endless hunt for keys/organs/better rings.
Add in another Legendary crafted item with 4 new über bosses and we are set till Feb to have the PvP launch.
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if they are smart they'll include premade gear/soft to get gear and VERY hard to get gear in PvP.
it wouldn't surprise me that in the free to choose gear competition, the game could tackle games like LOL with ease.
The game's engine (once loaded into a new zone) is simply far better than those DOTA kind of games atm.
I have no idea though what Blizzard wants to do with D3 PvP because they have other projects in that direction like Blizzard's All Stars.
But when I look at how fast D3's engine is I am convinced it is even better than SC2 in that engine department (supposed base for Blizzard's DOAT game...)
We'll see.