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  1. #121
    Legendary! MasterHamster's Avatar
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    There's little doubt D2 had a similar story. Can we please stop comparing D3s initial years to D2s cult following?
    Active WoW player Jan 2006 - Aug 2020
    Occasional WoW Classic Andy since.
    Nothing lasts forever, as they say.
    But at least I can casually play Classic and remember when MMORPGs were good.

  2. #122
    I'd have to agree with the "so I WAS playing a console game after all"...and that's why I stopped about about 2 weeks.

  3. #123
    This is awesome

  4. #124
    Quote Originally Posted by Spammeister View Post
    I'd have to agree with the "so I WAS playing a console game after all"...and that's why I stopped about about 2 weeks.
    The sad part was that the crux of it was "farm resist all" for a good while, as a barb anyways.

    Quote Originally Posted by MasterHamster View Post
    There's little doubt D2 had a similar story. Can we please stop comparing D3s initial years to D2s cult following?
    What? The point was that the population did die quickly, that in many regards it was a flop.
    It was a game with major issues, and it was pretty obvious they were winging it the entire time. Not surprising considering it was a whole other team, oriented around strategy games originally.

    The funny part was I saw a resurgence regarding D2 after a bit. Keep in mind this last bit is anecdotal.
    Last edited by Stuffs; 2013-02-21 at 10:32 AM.

  5. #125
    Quote Originally Posted by KrazyK923 View Post
    Path of Exile is decent, but pretending its like an amazing jesus game is silly.
    It's a updated Diablo 2 thats what most people wanted in Diablo 3 (An was over hyped by Blizzard) but didn't get. So to many Diablo 2 fans who waited 12+ years for there sequel it feels like a "jesus game" to others it may not.

    I like Path of Exile over D3 for one specific reason in a Arpg you're supposed to go out and farm gear, that is what the whole game is based around. In Path of Exile i can do this, in Diablo 3 to this day, i still feel like im grinding for gold to spend on the AH. It has nothing to do with drop rates and everything to do with the difference between the two games itemization and crafting system's.

    This is just my opinion but, the way Path of Exile lets you customize and level everything takes away some of that "grindy" feel and even if you dont find or craft a upgrade you still feel like you made progress.
    D3's paragon system is a good start in this kind of direction. I would like to see more of that type of additions and less "we buffed drop rates!" cause in the end no drop rate buff will help a crappy itemization system.
    Last edited by Bahska; 2013-02-21 at 11:00 AM.

  6. #126
    Stood in the Fire Muadiib's Avatar
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    Quote Originally Posted by tordenflesk View Post
    Hopefully the control scheme will be added to the PC version.
    Yeah that and being able to play with four players on one screen sounds interesting, if it's not coming to pc then I might get the inevitable 360/720 version.

  7. #127
    Quote Originally Posted by vindicatorx View Post
    I think he meant awful game

    ---------- Post added 2013-02-20 at 08:26 PM ----------


    yeah makes sense Sony got hacked once "can't trust em" lol
    My bank thinks that way, wanted to get the Planetside 2 package, and my bank refused any transfers between my Master Card and Sony , I called them and I would have to go there and sign some papers that I allow my card to be used to buy anything regarding Sony, couldn't be arsed - so Sony is still banned on my Master Card, funny thing is I tried with American Express and the same result.

    Apparently banks take this shit seriously, so why shouldn't we?

  8. #128
    So, this explains why the game can be played with no more than two fingers.

    "Broadening the audience" is confirmed to be the most damaging trend of 21st century gaming industry.
    Every license I loved, every game I loved, each time they talked about "broadening their audience", it was always the first sign of being ruined.

  9. #129
    How did they get George Michael to pose in that pic ?

  10. #130
    Quote Originally Posted by Kourvith View Post
    Every license I loved, every game I loved, each time they talked about "broadening their audience", it was always the first sign of being ruined.
    Agreed. I would not call D3 ruined, but creating a wider range of appeal is what I think removed the key aspects I was really looking forward to in D3.

  11. #131
    i hope they suffer the same always online restriction we do. did.

  12. #132
    Quote Originally Posted by Bahska View Post
    It's a updated Diablo 2 thats what most people wanted in Diablo 3 (An was over hyped by Blizzard) but didn't get. So to many Diablo 2 fans who waited 12+ years for there sequel it feels like a "jesus game" to others it may not.

    I like Path of Exile over D3 for one specific reason in a Arpg you're supposed to go out and farm gear, that is what the whole game is based around. In Path of Exile i can do this, in Diablo 3 to this day, i still feel like im grinding for gold to spend on the AH. It has nothing to do with drop rates and everything to do with the difference between the two games itemization and crafting system's.

    This is just my opinion but, the way Path of Exile lets you customize and level everything takes away some of that "grindy" feel and even if you dont find or craft a upgrade you still feel like you made progress.
    D3's paragon system is a good start in this kind of direction. I would like to see more of that type of additions and less "we buffed drop rates!" cause in the end no drop rate buff will help a crappy itemization system.
    PoE might be no bright jewel on the history of Video Games, but yes, it's a "Jesus Game" in that context, and I believe it's impossible to successfully contest that.

    And why release this on consoles? RMAH isn't working on PC anymore, and they want to broad the market? I predict history will repeat itself.

    The only thing I believe that can save this fiasco is if they reveal on PAX that Always Online DRM is not present on PS version, and the game can run offline, signaling it coming to PC.

  13. #133
    I'm sure all 20 people who still play D3 are absolutely psyched about this announcement.

  14. #134
    Titan
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    This is the last game I'd ever buy for a PS4.

  15. #135
    Quote Originally Posted by Plundermot View Post
    Sounds fairly normal for any non-MMO. It's very rare I'm still playing any game regularly more than a couple of months after I buy it.
    Sounds fairly normal to game that didn't meet expectations. Lets look at some Steam stats from THIS moment:

    Current Players Peak Today Game

    210,541 253,375 Dota 2
    39,664 49,264 Team Fortress 2
    36,960 63,071 Football Manager 2013
    27,829 43,545 Counter-Strike
    26,393 39,316 Counter-Strike: Source
    22,905 36,937 The Elder Scrolls V: Skyrim
    15,677 26,847 Sid Meier's Civilization V
    15,215 29,034 Call of Duty: Black Ops II - Multiplayer
    14,875 27,886 Counter-Strike: Global Offensive
    13,102 21,324 Garry's Mod

    Not a single MMO and CS (The original) on average gets still 70k players daily.
    Modern gaming apologist: I once tasted diarrhea so shit is fine.

    "People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988

  16. #136
    I can't imagine many people buying it for the PS3/4 considering most got it with that annual pass, or bought it already. The only way I see anyone buying it is if you can play the same account/characters on both PC and PS3/4, other than that, I'm not sure what the point is. It makes sense to work on a console version of a game before the game was out, but if you're going to do that, then you should have it come out around the same time as the PC version, not a year+ later.

  17. #137
    Deleted
    Quote Originally Posted by MasterHamster View Post
    There's little doubt D2 had a similar story. Can we please stop comparing D3s initial years to D2s cult following?
    You are right, we can't compare D2's following to D3's.

    D2 was a game made for D1 fans.

    D3 was a casual little game designed to be played by everyone and their grandma, for the specific purpose of making big bucks for Blizzard. The astronomical initial sales and following plummeting of the playerbase prove this.

  18. #138
    Herald of the Titans Darksoldierr's Avatar
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    Quote Originally Posted by Kourvith View Post
    So, this explains why the game can be played with no more than two fingers.

    "Broadening the audience" is confirmed to be the most damaging trend of 21st century gaming industry.
    Every license I loved, every game I loved, each time they talked about "broadening their audience", it was always the first sign of being ruined.
    Because D2 needed you more than 2 fingers
    Time is on our side
    Brutal Gladiator Enhancement Shaman *rawr*

  19. #139
    Quote Originally Posted by Darksoldierr View Post
    Because D2 needed you more than 2 fingers
    "Yeah, F*ck that loser."

    ooooopppsssss

  20. #140
    Quote Originally Posted by Halifax View Post
    lol 20k? Do you have a source on that totally wrong number you pulled out of thin air?
    Its fine if you do not want to look for it and live in your own lie. Another poster linked the concurrent user charts from xfire and steam in this thread, but people like you will dismiss it anyways.

    The game is dead, you may be one of the few that enjoy the game, but compared to every other Diablo game, this game died in mere months. There are no "haters" and people sound like little school children when they say that. There are realists, and people who continually dismiss evidence are not realists.

    Right now, there have only been 9k games last month, it seems that the playerbase is even lower than 20k, lower than 10k even. More people play Neopets than D3 currently.

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