General Nazgrim as a boss is a great opportunity to highlight all the gray area in this whole situation. It's a bittersweet moment because we love Nazgrim for his loyalty and faithfulness to duty, which is exactly why to get to Garrosh we have to go through him first. He swore an oath, and he lives and dies by the creed: always faithful. It's a hell of a way for him to go out. /Salute
After everything I've been through with Nazgrim, after every choice he made with regret in the name of honor, it's sad to see that he'd be willing to stand and fight against the priest he came to rely so heavily upon, all in the name of a false warchief.
Last edited by hablix; 2013-06-12 at 08:46 PM.
That works great until you realize we're going to be taking trophies off his corpse, vent is going to be full of people either cheering when he dies or bitching when he doesn't drop what they want, and you know that corpse is getting chopped up by the one joker with the ginsu knives every time he drops which will be at least once per week. And that's just how Horde players are going to be treating him. I'm sure about 90% of Alliance guilds are practicing their /spit keybinds and stand/sit technique in anticipation.
Solemnity and poignancy are not things which are going to exist in this situation. He is now a bad guy and it is his lot in life to be a meat bag full of epics from this point forward.
Last edited by Drilnos; 2013-06-12 at 08:50 PM.
Not surprising, Nazgrim has always been about Honor. And his Honor does blind him...
... I'm expecting Taylor appearing at the end and beat some sense into the fool orc.
Now why so hostile ? Klaxxi paragons earned my respect with one thing. They are honest with us. All that bullshit that anduin, wrathion, vol'jin, jaina, that fat panda shado-pan dude, spew left and right makes my head hurt. Nazgrim at least doesnt use big words and doesnt have problems with BLOOD FOR BLOOD GOD mentality. Same with klaxxi. It's a shame we are forced into mary sue coventant and must fight against nice people.
That would be lame. The best way to do it would be that he always knew he was on the "wrong" side of the conflict. But as honor and loyalty drove him, he fully accepts his fate and die like a brave orc.
I remember Chris Metzen loudly shouting about war coming back to warcraft at MoP annoucement, and have yet to see any of it. War is not only about 2 opposite faction killing each other because they think the other side is evil and theirs is righteous. In real life, through history, how many soldiers do you think were killed in action, serving of a nation or a leader they didn't like or share the same vision of the conflict? Hint: alot.
I think it would be a great exit for a "lovable" character to die by our hands because both sides does what they were told or what they have to do. It's sad, but not cliche redemption/corrupted blizz love to pull off every damn seconds.
Any ideas yet who will be the next General?
I assume it depends on the Warchief.
I guess this thing with Nazgrim just highlights one of the major issues with the current story in wow.
Well world of warcraft has had its title 'WARcraft' slung around by every poster who thinks this is the only thing that matters, and them demanding blizzard give more WARRRR in the story, when they do, as they have done, this is the result of if.
War isn't pretty, war isn't having slap fights in the barrens and running away giggling when you kill lowbie quest givers. War in such a story will have things being destroyed, towns, cities, and it will kill characters you know.
The consequences of war, it seems like something few really comprehend, and if you like characters in the story and enviroments, you can't have it both ways, you can't have characters who are warmongering and wanting to fight and kill.. and not get killed themselves. You can't have battles over territory and expect yourself Not to lose any of your own. War does this shit to a story, and blizzard don't seem to be pulling any punches now.
Nazgrim is just another character people liked who becomes a victim of this current story.
#boycottchina
You're talking about narrative. I'm talking about psychology. Do you honestly believe even 1% of the people who are going to kill him give a swut whether he dies with honor or not? They care about his gear list. All any boss is is a gear list. MMOs are a particularly wretched form of storytelling, and most players don't handle nuance well. You can stand there and play taps for him, but the scene is going to be a circus while you do your thing. And you know it.
I've no words, I'm just sad.
Do you play on a RP server? I'm all for getting involved in a storyline but sheesh man, theres extremes to which you simply can't take things.
Edit: I feel I need to be a little bit clearer. What I'm saying is, making a lore character a boss fight does not relegate them to the bottom dregs of storytelling, for instance the Lich King still had a great storyline leading up to his final fight and demise at the end of WotLK, even if someone in your raid group /danced on his corpse after he died. I mean, the alternative is having major lore characters die in cutscenes during which the player has no control, and at that point aren't you better off watching a tv show or movie?
I don't know man, I feel like if you're the kind of guy who gets upset about player characters 'defiling' a lore character that is a boss then you should be playing on an RP server, killing that boss once and once alone in your entire lifetime, and then moving on. If you play with a normal raiding guild and kill bosses to get loot, then I don't know what to tell you; there is simply no room to be upset at the treatment of a lore character that becomes a killable boss.