I do have couple ideas about how Frost DK fantasy could be improved. Although I have posted them in DK Legion discussion thread, when I look back what I wrote and felt like it needs to be shared with a larger spectrum of people. So here I am.
I believe, amongst 3 Death Knight specs, frost seems to be the one with the lowest identity. We are
“An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.”
Compared to
Blood: A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy: A master of death and decay, spreading infection and controlling undead minions to do his bidding.
I think these talent introductions support my view. Current state of class identity can be summarized to “Plate wearing Frost Mage”
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I believe Frost has an amazing potential in terms of class fantasy, due to the Frostmourne, Arthas and Northrend. Epic line of “Frostmourne Hungers” can be implemented into our gameplay. First legion alpha had similar approach, tearing the soul of enemy and exploding after. Later they switched with Remorseless Winter, which I am happy. It has an amazing animation! Previous version of soul interaction was weak too. Such an iconic part of DK was basically an explosion, so thank you Blizzard, it was a good call. However, that was purely gameplay based. I felt bad for losing such an amazing identity with the removal of it.
I feel like we need to get rid of some of the core abilities haven’t been touched since the launch of Frost DK’s to create an enjoyable gameplay and strong ties with the origins of Frost DK.
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My influence is coming from Arthas(Heroes of the Storm), Nerubians, Frostmourne.
Gameplay will be about, Obliterating your enemies with brutal attacks, impaling the obliterated foes with Glacial Spikes, tearing their souls of them with Soul Reaper and Empowering your reforged Frostmourne with the harvested souls, granting extra runes for use.
Proposal 1:
Delete Howling Blast, Frost Strike, Runic Empowerement
Replace Howling Blast with Glacial Advance. Similar to Heroes of the Storm Arthas. Rime function can be preserved to disable us from spamming it.
Replace Frost Strike with Soul Reaper. Trap the soul fragments of enemies within the blades and empower them with X amount of souls, granting an extra rune for Single use(similar to runic longevity).
Revise talents based on these 3 core abilities.
Cold hearted Murderer: Obliterate
Lord of the Nerubian: Glacial Advance
Frostmourne Hungers: Soul Reaper.
Keep the Remorseless Winter, Summon Syndragosa.
Proposal 2
Remove Runic Empowerement
Replace Runic Empowerement with passive:
Frostmourne Hungers: Frost strike pierces enemy's soul, starting to freeze it. After landing X amount of frost strikes you can consume your enemy's soul with Soul Reaper.
Soul reaper deals equal damage of abilites used by Runic Empowered Runes. Purpose of this to make Frost have hit less but harder, cutting the rune flow and rewarding proper ability usage and downtime/reactive playstyle.
Name can be changed since our blades named Icebringer/Frostreaper. In my view, Frostreaper's name goes well with this. Icebringer freezes(Frost Strike), Frostreaper consumes(Soul Reaper).
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Hope you enjoyed it, I have submitted my ideas to Blizzard both with forum posts and tickets. I had couple suggestions before Cata that was taken into the gameplay therefor I am optimistic about these, If people like it too, we may get these changes going. Most of them already exist in the game so I wouldn’t expect them to be hard to implement.