To Blizzard I think it ultimately doesn't matter, they don't want to do it. Wether it's denial or stubborness they will always believe that the game is evolving into something better.
It's never black or white. Little things we take for granted like sparkling quest items that are easier to distinguish have made the game so much better while other things like massive power creep have made it worse (from my perspective).
At the end of the day it comes down to which version gives you the most enjoyment, which one feels more rewarding and which one has the longevity.
On all these counts WOD will lose to every other iteration of the game for me.
I have memorable moments from all of my 10 years in WoW. I miss the pre-Cata world where my wife & I leveled and grew our mains, the friends we made over the years, vowed as we were leveling through Ashenvale that we would come back after we hit 60 and defend Astranaar from a shaman (when only the Horde had them) that would attack it every other day (and boy did we get him...).
But, I prefer more accessibility, not less. I prefer a game where I can complete story content with my wife & daughter (both far under my skill level) without fear of them being ridiculed or berated enough that the break into tears (which happened to my wife in TBC, it's why she hates raid leaders now). I'd prefer all of their resources go into continuing the direction of the game that lets us play together, rather then diverting resources into something that would be a waste of my time. Other people liking it doesn't matter to me. If Blizzard doing it is going to negatively impact the development of what I like in any way, I am PASSIONATELY against it.
So you're saying that it's ok to take something that isn't yours as long as the original owner isn't using it and you make said product available to others...while asking for, or expecting a pittance of course?
Excuse me while I go "borrow" my neighbour's PS4 since he doesn't play it since he got his Xbox one.
STRESS
The confusion caused when one's mind
overrides the body's basic
desire to choke the living shit out of
some jerk who desperately needs it
It's sad people continue to discuss validity of two things:
1) realistic chance of legacy servers with a sub being financially viable
2) the quality of Vanilla itself as a stand alone game.
These are irrelevant. This is a civil rights issue, and the game from 2004 I paid for should be available to me and my friends who desire to pay for it.
I disagree. The easiness with which you can make an account means that a lot of accounts "don't count". The fact it's a private server with bugs and which was vastly overcrowded also lower considerably the retention that an official, Blizzard-supported server would have.
False. Something not free requires a much bigger investment to begin with. And once you're invested in something you tend to stick around more. Something free has a lower ACCESS rate, but a lower RETENTION rate as well.Actually, it's the other way around. Something free should have a higher retention rate than something with a paid subscription fee, as it wouldn't be competing with the rest of the players' monthly expenses.
I've played for 10 years. Everything I said was true from my point of view. Your point of view is different, oh well. Doesn't make it any more credible than what I posted. TBC/Classic were popular at the time because it followed the very popular Warcraft lore, and because there was nothing more casual out at the time. WoW was the "Casual player's MMO". It is what it is. You must have been one of the people that was getting their boots licked if you're defending it so brazenly.
Last edited by Namalia; 2016-04-09 at 04:57 PM.
If you steal your neighbours PS4, he no longer has his PS4. He can't use it, or sell it. Its value has been removed from his possession into yours.
If you go and copy your neighbours poetry book, he still has his poetry book. He can read it, he can sell it, he can burn it. You also have a copy of it, but your copy does not affect his copy (except that you and only you are no longer likely to buy it and can theoretically make more copies and sell those).
Stealing and copying are entirely different processes with entirely different outcomes. You can be as empassioned as you like, it doesn't matter. Without the displacement of the original product, it isn't theft.
I didn't say it was legal, moral, or any other thing. I just said that it isn't theft.
Well thats personal preference.
For me, everything was better up until Cataclysm.
The story, the gameplay, the content we had. Id rather have (personal preference) Dungeons, Heroic Dungeons, Raids and PvP
then 10 types of dungeons (mythic, challenge, timewalker etc), 4 types of raiddifficulty, pet battles, facebook garrison etc.
For me it feels that back in the day there was always things to do, I myself never grow bored.
Today there might be more content in terms of quantity, but for me it feels like that the quality of
the content has suffered, so you pick out the "good quality" content, which is far less then back
in WotLK for example.