"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Yeeeep. That was actually one of the reasons I gave up on private servers and went to Retail way back in the day. My latency was generally 250 ms on retail, but closer to 500-600 on private. There was just no way I could get any kind of interrupts going outside of Retail, and trying to get a proper caster rotation going without trying to clip through my own castbars was a pain in the ass.
Nothing ever bothers Juular.
I don't doubt it helps them feel better if anything, but still isn't really the right thing to do.
I would hope that Blizzard isn't genuinely hitting them for that much though.
They didn't promote it as if it was their own. They flat out said they only wanted to do it so people could re-experience the game they love.
"El Psy Kongroo!" Hearthstone Moderator
Why close a server run by a volunteer team doing something you DON'T want to do? Blizzard has said they don't want to do legacy servers. They just don't. It has been said time and time again. If you don't want to fucking do it, why stop other people from doing it?
What a gigantic dick move. Unless of course they are about to announce legacy servers, which they are most likely not.
I wasn't talking about just that, either - they won't mention this at all. If they were going to, it would have been posted Friday, or today. There's no reason to make a statement about this. The only time they've ever posted anything about things like this is when they do ban waves, and that's because it directly effects the players of the live, legal game.
There is no practical reason to make a statement, other than to start a wildfire on their own forums. Considering they're barely letting any discussion happen about it, I doubt any official statements are coming. A dev or Lore might comment on Twitter, but I think even that is unlikely. I would have no doubt a memo went out from the CEO's office that no public statements regarding this are to be made, and no press spoken to.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Nostalrius basically had to be shut down. It couldn't be allowed, I realized that was the only reasonable outcome once it reached such epic proportions even though I did think that it would take them slightly longer to do it. RIP my close to BiS priest.
And no they don't owe us an explanation. But at this point I think it is in their best interest to not be absolutely silent and just linking to their previous statements. Especially since many of them don't apply very well in a post-Nost world. After all there are a ton of potential customers that they have now pissed of to a varying degree here. A comment on the matter doesn't have to be presented today though. When people are still as angry as many are, it would seem prudent to let us chill down a bit (a lot) first.
Last edited by Jeniwyn; 2016-04-11 at 09:01 PM.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
https://www.change.org/p/mike-morhai...iter=522873458
76,231 supporters
Oh I'm sure they have all the code from day 1. Source control is easy to do. The problem is all the revisions that have changed from both client and server builds at that time. None of it could just be plugged into battle.net and work now so they'd have to put a new authentication system live as well.
Then the issue of all the classes. In Nost you could see classes/specs that were either from BC or LK already in the game. So it wasn't a vanilla or classic server at all.
So now you have the LK client playing on a vanilla server. GOOD TIMES! It only works for Nost because they don't have the original server code. It definitely won't work for WoW out of the box. So more engineering hours. I would bet it would be a 2+ year project to make this all work together.
The last thing I will say is when Everquest did their progressive servers it was a neat concept. This was like 4 expansions in. They were fresh servers that started from scratch. There was an order where zones, dungeons, bosses unlocked and it was server wide. So you worked as a group to move your server along. Unfortunately once it was unlocked it was over.
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
Too much sense for you darling? Truth is Blizzard is resentful people don't like the current game too much, so it hurts oh so much when they prefer to go to a previous build as opposed to play the grotesquely bad game we have right now. Subs are literally so bad, but so bad, they decided to stop showing sub numbers to the public, but of course you already knew that, you just chose to ignore it.