Isn't there already a massive thread about this? Maybe keep it there and stop spamming the forum with this Pserver nonsense
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+1000 to this and I hope they get sued for stealing Blizzard's property. Even if they claim they have not made any profit, they still damaged Blizzard by running this server and they should be charged with millions of $$$. Hopefully something happens and justice will be done.
#TeamBlizzard, I guess. There has long been a curious relation between gamers and the corporations that make games to the point that some seem genuinely concerned about the legal affairs and shareholder relations of said corporation.
It seems to me that the important thing is that the people who played on this private server and the people who continue to play on Blizzard's servers both have a great passion for Warcraft. The former can no longer find the World of Warcraft they love on Blizzard's realms, where it has been torn up and cast aside in favour of Garrisons and Looking for Dungeon-like menus.
No, the difference is that Blizzard are fine with this site publishing what the publish. And when they aren't happy, they tell the site, and the site complies. Blizzard takes this approach because they recognise that this site helps to promote their product.
Nost on the other hand was nothing more than a parasite feeding off Blizzard's IP, stealing their revenue and harming their brand.
You can't compare the two, because on a fundamental level, the only issue that is important is how Blizzard feels about the use of their IP
This site certainly didn't have permission always (if it even have now), because you could get banned from official site if you linked here because Blizzard didn't want players to talk about unreleased content.
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I am not arguing that and I never even played on Nost. I just pointed out that this site and wow community in general is have lot of hypocrites that are shouting "profiting from Blizzard IP is wrong" when they are using this site that is build on making profit from Blizzard IP where Nost wasn't actually profiting from it and were in fact losing money far as I understand.
You can't justify piracy with "great community" but they are right about one thing, that you should be able to play previous versions of the game. You can play diablo 2 without LoD, you can play Warcraft 3 without Frozen Throne. Noone should be forced to play the game with changes they made with expansions. It wouldn't be hard to add like 2 servers for each version of the game.
1) The potentially more important point is that Boub and Chaud are pretty compliant with Blizzard requests, I'd wager. Both entities benefit the other, so an agreement (formal or informal) is beneficial to everyone.
2) I'm not sure you can claim that Nostalrius was "stealing their revenue and harming their brand". The question boils down to how many players were cancelling their subscription in order to play on Nostalrius (or any other server), and I don't personally believe it was that many. I'd imagine Nostalrius was made up of players who'd unsubscribed due to the quality of Warlords of Draenor, and aren't going to resubscribe following Nostalrius' closure.
That's speculative, of course.
Secondly, harming a brand is a pretty flaky term. I get your meaning, and accept why it might happen, but it's largely impossible to substantiate it one way or the other. Did a showcasing of the game at its best, as far as some people were concerned, harm the current live product? Looking at it in the wider context of Blizzard providing legacy/progression servers, we could argue that it's actually promoting the brand.
Again, we're speculating.
Volunteers that need to make a living somehow, and aren't trying to do it via the game they've created, are extraordinarily unlikely to have the time to "write code from scratch". Equally, you're essentially talking about the creation of an entirely new game... Something that would defeat the point of having a private server, deliberately named Nostalrius.
You seem to be hung up on the profiting aspect of this. Once again, using the numbers from the previous private server case that Blizzard won we can see that the actual monetary value of the decision was proportionally very small compared to the damages from circumventing security and copyright violations.
Except for the customers who are now buying the copied car instead of the original....
Also worth considering: The customers who are buying the copied car are buying it based on the brand that was copied. And if they have a negative experience with the copied car, it will reflect poorly on the original from which it was copied.
This is the most well thought out, level headed and comprehensive post in this whole thread and that people from both sides should look at and understand.. Whether people actually do take it in and understand remains to be seen but from some of the posts I have seen I very much doubt it unfortunately..
If I could like a post this would be one of them..
Am I the only one who doesn't base my moral compass strictly on what's legal or illegal? Sure, there's a lot of overlap (e.g. murder is obviously bad), but I'm actually prepared to differentiate between what's lawful and what's right.
Obviously Nostalrius was illegal and obviously Blizzard were within their legal right to have it closed down. That has been clearly established. I mean, cannabis is illegal too but not everybody believes that smoking it is immoral. It's just illegal (depending on where you live of course). I mean, in some countries, it's also illegal to be gay and it's illegal to question a religion - either of which have extremely harsh penalties. But are those laws moral? Well, depends who you ask I suppose.
So do people legitimately believe that playing on Nostalrius was immoral? Because that would be a real knee slapper.
People have always been fond of older Blizzard games. The old Warcrafts, the old Diablos, etc. However there isn't much fuss surrounding these old titles because they will always be legally obtainable. Naturally people are fond of the old WoW as well, because it doesn't resemble modern WoW. They're pretty much completely different games at this point. People weren't playing on Nostalrius because they wanted to avoid paying a subscription fee for retail WoW. In fact, plenty of them were paying the subscription fee because they wanted to pay Blizzard, but they didn't want to play Warlords of Draenor. They wanted to play classic. Those two games are pretty much like chalk and cheese.
This may sound like entitlement because fuck it - it is. But it shouldn't be impossible to play an old game that you love. You can still play Pong or Tetris or Sonic the Hedgehog or Super Mario Bros. or Crash Bandicoot or Baldur's Gate or old school Runescape or old school Everquest. Why is classic WoW the one exception, when it is clearly still in demand and still very popular? What sort of business thinks its good to deprive their fanbase of a product that is widely loved and that which many people would gladly open their wallets for? It beggars belief, to be honest.
I'm not really FOR one side or the other... Blizzard wouldn't be opening legacy servers alongside their Legion launch because obviously they want people to be playing Legion. But they should at least start planning for it. If they gave us any hint whatsoever that they are at least considering it, I think that would make people very happy. If a small group of people can run a server like Nostalrius without being paid, then surely Blizzard is capable of it too. Maybe Nostalrius was riddled with bugs for all I know, but from what I heard it was pretty decently scripted all things considered.
In any case, I'm over this "hurr durr it's illegal and you're all thieves" argument. Like calling someone a thief is going to be a magical discussion ender. Unless they're stealing purses from old women or actually shoplifting or making pirated copies of media to sell on to others, they're not doing anything immoral by accessing an older iteration of WoW, even if some people want to believe that technically falls under the "thievery" umbrella.
Shutting down Nostalrius has convinced precisely nobody to go and play retail instead (unless they were already playing it) - so it's not like Blizzard did this for a profit either and on the PR front, it's been a total disaster. I'm not sure when Blizzard decided to stop listening to its fans, but it is really saddening.
Through many discussions, i have seen how important this thing is to people. Nost seems to have ment a lot to many people, and it now seems that many people are going to fight for it, which is really great If blizzard will not help these people get their own game back online, hopefully other companies can see the potential consumer base, which is in these Vanilla players. But i will disagree with you here, when you say that it is all about blizzard not providing a service. Yes, they don't provide the service, but why should they? Just because the market is there, does not mean that they are forced to provide for it. I think that people are putting too much of their need, onto Blizzard, who clearly don't want to fufill it. So people keep on bashing on their door, saying that they want something from them, which they don't have and proberly never will have. While i love the idea of Nost-servers, i also think that people should get on with their life and accept the sad fact, that Blizzard will maybe never work for pre-WoD servers.
"You think you want it, but you don't" is proberly one of the worst answers, we have gotten from a blizz dev, who was not Frasiabi. But i also think it is an answer, which says more then just what was said. I think that blizzard wanted to say "We don't remember Vanilla fondly, and we, personally, don't want to return working on that version on the game. We are working hard at making new stuff, and we know that if we return to Vanilla, we will proberly never get to work on something new agian for some time". I really do think, that if Blizz took on the Vanilla servers, the slow expansion rate, would get even slower. It might hightend the playerbase for some time, but it would be a losing battle. Without anything new, put onto the Vanilla servers, sooner or later, WoW would be dead.
WoW is ofcourse already on the decline, but i think the devs would rather have that WoW died because they did some bad work, instead because they kept themself in the past.