Originally Posted by
Mosotti
It really isn't any market, compared to the effort needed to create and maintain those servers. There won't be 100,000 people willing to pay a subscription, no fucking way. But even ignoring that, there are a lot of other issues associated with legacy servers, for example the content consumption speed. Now let's say that Blizzard opens up many vanilla servers due to the "great demand". What will happen? Well, those people have already played on multiple private servers and they will consume the content in no time, because the server is at the latest patch, with much better gear that was available when WoW started and also people are much more experienced in raiding.
Creating "progressive" servers like Nost won't happen because it's too much work to do it properly, and Nost didn't, having shit gear from earlier patches on the latest client. So they will have to somehow release it as a new server at the latest patch, which I think I've extremely pessimistic to assume that it won't be cleared in 5-6 months. If Blizzard artificially delays content, people will stop playing or start bitching that there's no content or both.
There's a lot of retarded bullshit about vanilla, like "man, in those they it took MONTHS to level". I did not play retail vanilla so of course I tried to check that on a 1x private server. It took me under 7 (SEVEN) days /played to get to level 60. And that was because I also stopped to mine and pick flowers and shit. Now it's true that if you only play 1 hour per day it will actually take you 6 months to get to level 60, but really...
Then there's the population issue, let's say they open n servers and they are all full and nice in the first week, the people start giving up and the servers become desolate. What happens then? Server merges? Nost was not a normal server, I would call it retarded. It had a population that WoW was not designed for, and it was actually pretty fucking impossible to level, hence the miriad of qq threads on the forums. I still remember the advice people would get "find a quiet spot and grind". Yeah, that's exactly how WoW was intended to be played lol. Blizzard would never make a server with 3-4 times the maximum population. You will either end up on a shit server or have to deal with a queue.
But the real issue is that pretty fast vanilla would be consumed and people would not be willing to pay for virtually "nothing to do"...