1. #23021
    + 12

    3DS Friend Code: 0146-9205-4817. Could show as either Chris or Chrysia.

  2. #23022

  3. #23023
    +14
    What to do if you find yourself stuck in a crack in the ground underneath a giant boulder you can’t move, with no hope of rescue. Consider how lucky you are that life has been good to you so far. Alternatively, if life hasn’t been good to you so far, which given your current circumstances seems more likely, consider how lucky you are that it won’t be troubling you much longer.

    – Douglas Adams, The Original Hitchhiker Radio Scripts

  4. #23024

  5. #23025
    + 16

    3DS Friend Code: 0146-9205-4817. Could show as either Chris or Chrysia.

  6. #23026
    + 17

    I'm still amazed by how awesome this cosplay is
    http://imgur.com/gallery/h9rg2

  7. #23027
    Dreadlord pOO flinger's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Washington State
    Posts
    786
    + 18

    Hai everyone.

    http://imgur.com/gallery/h2k6zSf

    http://imgur.com/gallery/YtknnxE

    http://imgur.com/gallery/e8dlLzY

    http://imgur.com/gallery/k34pDxO


    Quote Originally Posted by Chrysia View Post
    Supar late reply, but I fell asleep. Hopefully you'll see this when you get back on.

    Overwatch is fun. So far I don't feel like any of the characters are really useless, except maybe Symmetra. She's the only support that can't heal. Other than that, all of the characters seem to get some play. I think they could do with adding a couple characters to spread some of the roles: Pharah is the only offensive character that's designed for turret hate, Junkrat the only defensive character the same. Otherwise, nobody feels unkillable or OP, as long as your team works together.
    What do you like most and dislike most about the game?

    Quote Originally Posted by Djriff View Post
    +11

    Never is.

  8. #23028

  9. #23029
    Quote Originally Posted by pOO flinger View Post
    What do you like most and dislike most about the game?
    The game is fast paced. Rounds don't last more than 15 minutes. The game actively gives you advice during the setup phase about team composition to try to help make it a bit idiot proof. Rounds don't end as long as the objective is being actively contested.

    Probably my biggest frustration is the ability spread. Playing characters with movement boosts or teleports make it really, really jarring to play one of the characters that lacks one. Certain heroes are almost mandatory on certain maps, because of the layout. Lucio is fundamentally the best support in the contested point maps, because of his group-wide speed boost, but it's only for the opening volley. Once everyone's on the point, the chances he'll get to really utilize that boost again is minimal, so you're pigeon-holed into that character at least until your first death because of 2 seconds of advantage in the early game.

    3DS Friend Code: 0146-9205-4817. Could show as either Chris or Chrysia.

  10. #23030
    What to do if you find yourself stuck in a crack in the ground underneath a giant boulder you can’t move, with no hope of rescue. Consider how lucky you are that life has been good to you so far. Alternatively, if life hasn’t been good to you so far, which given your current circumstances seems more likely, consider how lucky you are that it won’t be troubling you much longer.

    – Douglas Adams, The Original Hitchhiker Radio Scripts

  11. #23031

  12. #23032
    + 22

    3DS Friend Code: 0146-9205-4817. Could show as either Chris or Chrysia.

  13. #23033

  14. #23034

  15. #23035

  16. #23036
    Dreadlord pOO flinger's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Washington State
    Posts
    786
    + 22

    Sat on a Yamaha fz-07 yesterday. It was so comfortable!


    Quote Originally Posted by Chrysia View Post
    The game is fast paced. Rounds don't last more than 15 minutes. The game actively gives you advice during the setup phase about team composition to try to help make it a bit idiot proof. Rounds don't end as long as the objective is being actively contested.

    Probably my biggest frustration is the ability spread. Playing characters with movement boosts or teleports make it really, really jarring to play one of the characters that lacks one. Certain heroes are almost mandatory on certain maps, because of the layout. Lucio is fundamentally the best support in the contested point maps, because of his group-wide speed boost, but it's only for the opening volley. Once everyone's on the point, the chances he'll get to really utilize that boost again is minimal, so you're pigeon-holed into that character at least until your first death because of 2 seconds of advantage in the early game.
    Thanks!

    Just started watching a live stream of the game. Looks pretty interesting.

    https://www.youtube.com/watch?v=NaWwEEplVjA

  17. #23037

  18. #23038

  19. #23039
    What to do if you find yourself stuck in a crack in the ground underneath a giant boulder you can’t move, with no hope of rescue. Consider how lucky you are that life has been good to you so far. Alternatively, if life hasn’t been good to you so far, which given your current circumstances seems more likely, consider how lucky you are that it won’t be troubling you much longer.

    – Douglas Adams, The Original Hitchhiker Radio Scripts

  20. #23040

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