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  1. #221
    Quote Originally Posted by Kelimbror View Post
    I took a chance and picked Reinhart for an escort map through a bunch of narrow alleys. Quite fun shielding the entire pathway while your team shoots the enemies from all around you. Makes you feel like an unkillable god. I had a Mercy on my back too, so that was an easy win.

    Too bad they didn't realize they could have all picked Pharah and destroyed us in a second and kept us trapped there forever, oh well haha.
    When I see a Rhart on my team I go roadhog and take the side streets to play disruption, if Roadhog doesn't have to be the point man he can cause a massive amount of distraction and damage from the flank or rear. Rhog still makes a great point man but has to do a lot of dodging behind doorways to get the time to heal up.

    - - - Updated - - -

    Quote Originally Posted by Parker1231 View Post
    Yet they still find a way to be in every other game, soloing everyone.



    That's not really my complaint. There's no reason for the experience gap, the game has been debatably finished for months now. Almost all changes have been balancing. If the game was going to be flaunted like it was, it should've been an open beta. Not a platform for streamers to master a game they were probably already going to play professionally up to 6 months ahead of time.
    Sounds like you are projecting streamer hate. I'm sorry people got into the game before you did and learned how to play. Do you really think they are not going to let experienced players get the benefit of the pre-open beta as a reward for pre-ordering the game? This is one of those things you are just going to have to get over because it is all in your head. You are just as likely to get an experienced player on your team pushing your team in for the victory as you are to get one pwning you. This is a problem that only exists in your head and not in reality.

  2. #222
    Deleted
    I already filed for a refund. The game kinda sucks, it's really a watered down version of a fps with dumb abilites to make you feel like you are good at the game while you are not (autoaim, one shot, enemy vision etc.)

    I honestly think it's going to fail despite being from blizzard, it's really a mediocre game.

  3. #223
    Bastion gets way too much hate. He's not unbalanced at all. He has a low skill floor, but a low skill ceiling as well. There isn't much in the way of emergent gameplay with Bastion. He does a lot of damage in Sentry mode, and he does a lot of damage in Tank mode. That's about it. Nearly half the characters can counter him in some way. Pharah, McCree, Genji, Hanzo, Widowmaker, and Soldier 76 can all drop him at range. Junkrat can kill him from cover with zero risk. Reaper, Tracer, Roadhog, and Genji can flank him. Genji's Deflect is a flat out counter to either Sentry or Tank configuration and can use most Bastion players' affinity for uninterrupted fire against them. Bastions also love to drop Reinhart's shield. They're good at it, but it's a weakness. Bait a Bastion with Reinhart, then get in front of the shield and Deflect. Aim at Bastion and the deflected fire will go right back to him. Genji can even Deflect tank shells, which is deeply satisfying.

  4. #224
    Scarab Lord Naxere's Avatar
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    Never had problems fighting Bastion. Tracer and McCree are the most annoying in my experience. Tracer's maneuverability is so hard to counter (outside of Symmetra drones) and McCree's stun grenade + right click is stupid.
    Quote Originally Posted by nôrps View Post
    I just think you retards are starting to get ridiculous with your childish language.

  5. #225
    Quote Originally Posted by nvn View Post
    I already filed for a refund. The game kinda sucks, it's really a watered down version of a fps with dumb abilites to make you feel like you are good at the game while you are not (autoaim, one shot, enemy vision etc.)

    I honestly think it's going to fail despite being from blizzard, it's really a mediocre game.
    76'S Auto aim is designed to give noobs who may not of played a fps a chance, he is an introductory character like Rayner in Hots. People who are actually good at the game don't use it all that much because they can already aim just as well. They don't have to think about it, they just do it. One shotting is in any game and if something can one shot you in this game it has a shout out warning and a brief pause which gives you time to get behind a wall. If you don't heed the warning and keep acting like it is business as usual then it is your fault you died, not the games. Tracers ult doesn't give you a warning but it is a very short range, if they can kill you with it chances are they could of done it with a clip and a pistol whip anyways.

    I'm not a fan of WM giving the entire team the ability to see through walls as it strips one team of the use of terrain and element of surprise, but it isn't something I am willing to quit over.

    Most of your complaints I see coming from someone who put very little time into getting good at the game and doesn't know how to counter anything including basic ult countering. You hear a shout out you duck behind a wall or strafe out of the obvious direction of a giant red dragon. Hell Reaper and Pharah typically don't live long enough to get their ults off. If they didn't warn you it was coming I could see this complaint as legitimate but it isn't. It's very easy to make people waste their ultimates.

    Hell Mei and Reaper have 'get out of ults free' cards that are up every 8 seconds. If Mei ice blocks you can stand behind it to avoid a D.Va one shot.
    Last edited by DeadmanWalking; 2016-05-05 at 03:21 PM.

  6. #226
    Quote Originally Posted by Bovinity Divinity View Post
    True, but in fairness "Bastion dying to reflect" is every bit of a newbie issue as "Team letting Bastion mow them all down".
    Agreed, though the disruption of "a wild Genji appears!" can be all that's needed to create an opening.

  7. #227
    Quote Originally Posted by Jakexe View Post
    I get really frustrated with this game but I do like it. Seems to be anytime I get pissed off I just roll winston and I suddenly feel better.

    Doubt I'll ever treat it as a serious competitive game but it does shine as a fun shooter.
    Pretty much this, there is too much RNG in the game to ever put it on a skillful aim level like a game of CSGO or something.
    Some things don't even make sense damage wise, some times are just plain as hell annoying and some are downright melted cheddar cheese level.

    But at the end of the day that was the same on TF2 so can't really say it's bad, whenever the cheese gets too big I just take a 10 min break and queue again.

  8. #228
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by FluFF View Post
    Pretty much this, there is too much RNG in the game to ever put it on a skillful aim level like a game of CSGO or something.
    Some things don't even make sense damage wise, some times are just plain as hell annoying and some are downright melted cheddar cheese level.

    But at the end of the day that was the same on TF2 so can't really say it's bad, whenever the cheese gets too big I just take a 10 min break and queue again.
    There is literally zero RNG in Overwatch. None. Everyone has set health, and abilities and weapons all do set damage amounts. The only things that affect weapon damage are direct buffs (like Mercy's), or range falloff, or armor mitigation, all of which are again set, non-random factors.

    There is no "RNG".


  9. #229
    Quote Originally Posted by Bovinity Divinity View Post
    ...RNG?

    /squintyEyedFryPictureHere
    yes RNG, half of my deaths on killcam aren't even from people aiming at me but getting in crossfire or aoe stuff like junkrat spam or phara side splash rocket dmg when I'm low health.
    Which is common in games like this, was the same on TF2

    Quote Originally Posted by Endus View Post
    There is literally zero RNG in Overwatch. None. Everyone has set health, and abilities and weapons all do set damage amounts. The only things that affect weapon damage are direct buffs (like Mercy's), or range falloff, or armor mitigation, all of which are again set, non-random factors.

    There is no "RNG".
    yes there is RNG, in the sense that you get killed by side stuff as much as you get killed by someone actually aiming for you.
    Whether or not RNG is the right word to describe that idk, maybe I should have just said Arcade style spray and pray.

  10. #230
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by FluFF View Post
    yes RNG, half of my deaths on killcam aren't even from people aiming at me but getting in crossfire or aoe stuff like junkrat spam or phara side splash rocket dmg when I'm low health.
    Which is common in games like this, was the same on TF2
    None of that is "RNG". That is you being outplayed.

    yes there is RNG, in the sense that you get killed by side stuff as much as you get killed by someone actually aiming for you.
    Whether or not RNG is the right word to describe that idk, maybe I should have just said Arcade style spray and pray.


    That's not "RNG". That's you facing an opponent who is outplaying you. You walked into Junkrat spam? Area denial is one of the things he does, and you shouldn't have run in there. If he spotted you and bounced bombs into your hidey hole, that's him shooting you directly. All if this is Junkrat playing well, and you letting yourself get shot.
    Last edited by Endus; 2016-05-05 at 03:58 PM.


  11. #231
    My impression is that its a fun little game to play when you have some free time but will not dent the popularity of CS:GO as far as serious gaming is concerned. Blizz seems to be targeting the casual market now, which is fine but a bit disappointing from the same company that made Starcraft Brood War and basically invented e-sports. And it would be nice if valve had some competition too -_-

  12. #232
    The game has a problem in that it's totally imbalanced for noobs. Once you gain skill and experience, the characters are pretty balanced. But at level 1 something like Bastion is OP for a noob to play and people don't know how to counter him. At higher levels he's easy to counter and little played as a result.

    I think it would actually be better if you unlocked champions as you level up, so they could start you out with straightforward champions aimed at balancing for noob skills and knowledge.

    As it stands, there's a high chance of early frustration in the game for noob players, which sets it up to be another elitist hard-core shooter game rather than an all-inclusive Blizneyland experience.

  13. #233
    Quote Originally Posted by Endus View Post
    None of that is "RNG". That is you being outplayed.



    That's not "RNG". That's you facing an opponent who is outplaying you. You walked into Junkrat spam? Area denial is one of the things he does, and you shouldn't have run in there. If he spotted you and bounced bombs into your hidey hole, that's him shooting you directly. All if this is Junkrat playing well, and you letting yourself get shot.[/FONT]
    TL : DR : don't run into any building every cause a Junkrat bomb can be rolling by at any time to ''outplay'' you.
    I'm sorry if you don't get what I'm trying to explain, if you played something like CSGO or BF you would know what I'm trying to say by RNG crap happening to you in OW and killing you instead of someone actually using aim skill and trying to kill you and not someone else.

    It's like in TF where you run around a corner and you happen to run into a soldier rocket, should I have stayed away from that corner cause a soldier rocket can fly by at any given second ?
    But fine lets keep it at outplayed cause this discussion isn't going anywhere, clearly every death in OW happening ever is a pure outplay and not rng luck by point and pray.

  14. #234
    Quote Originally Posted by Bovinity Divinity View Post
    The information how to counter things is fairly intuitive and/or easy to find, though.

    I mean, I played a little during the very first stress test weekend and I've only had one night to play in the current early access thing so far, and I'm pretty familiar with the heroes, maps, counters, and so on. There's not some gigantic amount of knowledge that you have to amass to be proficient.

    - - - Updated - - -



    It's not like Junkrat bombs are invisible or even silent. You're not "just happening" to bump into one, you just weren't paying attention. And if you cornered yourself against a Junkrat player in a little room or something? Well, you goofed up.

    And yeah, a grenade in CS:GO is going to do the same thing to you if you're at low HP and camping in a corner that everyone knows you're camping in. You'll "just happen" to get hit by an "RNG" grenade.
    CS grenades are limited in amount and usually get used at the start of a first encounter, thrown around a pushing corner or chucked at the bombside behind a box.
    You don't got unlimited grenades in CS and even the ones that actually damage you are limited to 1 per person ( 2 if you count the fire one since CSGO )

    But yeah I'm gonna end the discussion, if you don't see there is a difference to a game like CS and OW in terms of ''lucky RNG'' kills then there is no point in beating the horse, moving along in the topic now

  15. #235
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by FluFF View Post
    TL : DR : don't run into any building every cause a Junkrat bomb can be rolling by at any time to ''outplay'' you.
    I'm sorry if you don't get what I'm trying to explain, if you played something like CSGO or BF you would know what I'm trying to say by RNG crap happening to you in OW and killing you instead of someone actually using aim skill and trying to kill you and not someone else.
    I played a lot of Battlefield, actually. Pretty heavily up to Battlefield 3. So no; you're getting upset that you're making mistakes, and trying to blame those errors on the game rather than your own play.

    It's like in TF where you run around a corner and you happen to run into a soldier rocket, should I have stayed away from that corner cause a soldier rocket can fly by at any given second ?
    Should you have been aware that Soldiers might be using their rockets to serve as area denial? Yes. If I'm playing Soldier or Demo, and there's a main choke point, and I'm near a spot I can easily replenish my ammo, I'm carpet bombing the choke point whenever I have nothing else to shoot at. That's what "area denial" looks like.
    Last edited by Endus; 2016-05-05 at 04:15 PM.


  16. #236
    Somehow the more I play the game the more frustrated I get by the so called class balance.
    Maybe I should just stop trying to play heroes that are obviously meant to be shit and just join the endless hordes of McCrees/Reapers/Bastions etc.

  17. #237
    Quote Originally Posted by PixelFox View Post
    The game has a problem in that it's totally imbalanced for noobs. Once you gain skill and experience, the characters are pretty balanced. But at level 1 something like Bastion is OP for a noob to play and people don't know how to counter him. At higher levels he's easy to counter and little played as a result.

    I think it would actually be better if you unlocked champions as you level up, so they could start you out with straightforward champions aimed at balancing for noob skills and knowledge.

    As it stands, there's a high chance of early frustration in the game for noob players, which sets it up to be another elitist hard-core shooter game rather than an all-inclusive Blizneyland experience.
    That can be said of any game you have never played before. If you are just going to step in for one or two games and make your mind up then don't bother. You are going to do miserable at first in any game, then you will start getting kills, and then you will start trading a kill for a deathm then 2 kills and a death. In a few days you should be going on kill sprees where you get 5-10 kills per death.

  18. #238
    Quote Originally Posted by Endus View Post
    I played a lot of Battlefield, actually. Pretty heavily up to Battlefield 3. So no; you're getting upset that you're making mistakes, and trying to blame those errors on the game rather than your own play.



    Should you have been aware that Soldiers might be using their rockets to serve as area denial? Yes. If I'm playing Soldier or Demo, and there's a main choke point, and I'm near a spot I can easily replenish my ammo, I'm carpet bombing the choke point whenever I have nothing else to shoot at. That's what "area denial" looks like.
    K.

    Quote Originally Posted by Bovinity Divinity View Post
    The problem is that you're just being dishonest about what "RNG" means and the occurrence of "accidental" kills in each game.

    Shit, it's not like crazy "random" jumping/running headshot/collateral kills ever happen in CS:GO either, right? No one complains about "RNG" in professional play when it happens, though.
    K.

    Ontopic : just had play of the game with a junkrat tyre, payload was right next to a little roof so I hit Q, rolled of the roof on top of 5 man and instantly pressed my mouse button, guess I outplayed them.

  19. #239
    Banned Beazy's Avatar
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    Quote Originally Posted by FluFF View Post
    Ontopic : just had play of the game with a junkrat tyre, payload was right next to a little roof so I hit Q, rolled of the roof on top of 5 man and instantly pressed my mouse button, guess I outplayed them.
    Yes, you did. Actually you wrecked them. Never have more then 2 people escorting the payload, the other three dps should be zoning the escorters.




    *edit* How is "escorters" not a word. Da Fuq?

  20. #240
    I Don't Work Here Endus's Avatar
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    Quote Originally Posted by FluFF View Post
    Ontopic : just had play of the game with a junkrat tyre, payload was right next to a little roof so I hit Q, rolled of the roof on top of 5 man and instantly pressed my mouse button, guess I outplayed them.
    Given that;

    1> Junkrat's tyre is REALLY loud and easy to hear coming,
    2> It has a big windup before it even starts rolling,
    3> It can be killed pretty easily by anyone paying attention enough to shoot it, and
    4> They decided to stay clustered on the payload despite all that,

    Yes. That's what happened. It's no different than chucking a grenade into a spot in Battlefield where 5 of the enemy are hiding. Worse, actually, because the tire has way more of an indication that it's coming, and could have been shot before you detonated it if anyone had been paying attention.


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