*Whispers sensually*
Junkraaat...
*Whispers sensually*
Junkraaat...
There is a combo with genji which looks like a 1 hit kill but it is 3 hits that have backloaded graphics you can skip by activating the next attack, throw stars/melee/shift attack all in unison and it happens so fast that it looks like one hit. medium to soft targets are Squish dead, and since shift was the killing blow it resets for the next kill instantly. Harder targets require a little ninja star peppering. Pepper tanks until Salt is required.
Last edited by DeadmanWalking; 2016-05-18 at 09:57 PM.
That is perfect lmao. I didn't really have a problem with Bastion but like I said in the other thread the characters I play the most counter him: Widowmaker, Pharah, Junkrat. Having large targets that you can directly hit with grenades as Junkrat is so much fun.
Oh and if there's a Reinhardt in front I just go Symmetra and shoot through the shield. Reinhardts get scared when they see you shooting through their shield.
https://youtu.be/WhPygw_uRX8?t=2768
this comp looks very fun to run should do it in pubs
And if they do, her damage doesn't mean much thanks to her low fire rate. By the time she'd actually do enough damage to kill him, he's already healed up. That, and "not having a healer" is different from "not having hero X". The latter can happen pretty often, the former not so much.
huh? i said she only counters him if they dont have a healer but if they dont she is a strong counter as she forces people to leave the shield and look for cover elsewhere
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pretty sure he doesnt, his knockback only works if you are behind the enemy shield otherwise it does nothing, and i think his reg fire hits the shield regardless
If you fight near turrets, she can take down almost anyone, but you can hardly consider it "countering" them. They have too short range and too long setup time to work more than once. Bypassing Reinhardt shields is fairly unique and a decent way of pressuring him, but not something that prevents him from doing his job. And it's not like she can do too much damage, since otherwise she could one shot squishies.
Last edited by KaPe; 2016-05-19 at 03:07 PM.
Well I don't know what to tell you because I have been very successful at doing so. I joined a match late where two highly efficient Rhardts were crushing their way through the moonbase seemingly nonstop, I switched to her and brought them to a full stop. Mind you my team helped but until I switched to her those two Rhardts were unstoppable, mostly a testament to how skilled they were together. Drop the shield to 'come at me bro' and my team wipes them out, keep the shield up and I wipe them out. Keep strafing around them while fighting under my beams and they can't effectively use their Q. I like sticking turrets in places the enemy can't see and don't expect, like to the sides of the payload.
Once I set up defences I charge up shots and fire them at pinch points until I get another turret off charge or someone gets close enough to switch to beams, sometimes people walk into the orbs or try to avoid walking through that area entrely.
Last edited by DeadmanWalking; 2016-05-19 at 09:00 PM.
and then there's Mei, lol...
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The most annoying part of Bastion is him stealing your POTG.
"You know you that bitch when you cause all this conversation."
Glad I'm not the only one who considers Mei the true evil of this game. Bastion, I couldn't care less about honestly. He's easily countered. Mei is... disgustingly annoying.
Then again, that clip is Seagull playing, so it's a little bit beyond the average bell curve of what most players will be able to pull off with her.
Just sniper him