Not including Vanilla, since its the base game and really shouldn't count, but from worst to best in my opinion:
Cata, WoD, Mists, TBC, Wrath.
I really didn't like Cata, but WoD is very close in my opinion in crappiness level.
Not including Vanilla, since its the base game and really shouldn't count, but from worst to best in my opinion:
Cata, WoD, Mists, TBC, Wrath.
I really didn't like Cata, but WoD is very close in my opinion in crappiness level.
Which is nice but it's just your opinion and in truth is not backed by any data or metric I can think of. Raid participation has always been small. A fraction of a fraction of the player base. To suggest that the game lives or dies by raiding is at the very least unfounded. It is not a realistic assertion. In the end your opinion is worth just as much as mine which is apparanelty moldy pizza.
History will have to record that the greatest tragedy of this period of social transition was not the strident clamor of the bad people, but the appalling silence of the good people - Martin Luther King, Jr.
Possibly the worst, but still better than anything else out there in my eyes and and still pretty darn good, just wish there was another raid tier and it would have been great.
Its the worst expansion to date by far. Some good points; The map design was awesome, graphics got a nice overhaul, and I was a fan of the pvp system. The bad, EVERYTHING ELSE. Their is a reason 5 million subs disappeared.
History will have to record that the greatest tragedy of this period of social transition was not the strident clamor of the bad people, but the appalling silence of the good people - Martin Luther King, Jr.
In terms of sub numbers, certainly.
I probably had more fun with this expansion than the two preceding it. But how you perceive a WoW expansion personally is very much in the hands of the people you end up playing with.
Mind you it was extremely popular calling WoTLK as failure when it was current. People seem to love it now when looking back. I really don't think the same will happen with WoD of course. But it'll probably feel on par with Cataclysm.
I don't use the word "objective" much, but I'd say in terms of max-level content variety, Warlords was about as close as I'd comfortably get to calling it objectively the worse.
Not quite saying it objectively was, but I think it's a lot harder to defend WoD as a non-raider than most other expansions. Still, since pet battles and the Garrisons were a thing, it technically had more max-level content than TBC did at release that wasn't part of an instance. But neither of those are hugely popular to the majority.
the prob with a topic like this is that its a personal option. everyone has a xpac they see as the worst in their eyes. its not like someone is gonan say "Xpac ____ was the worst bc of A, B +C" and someone is going to be "HOLY SHIT your right! i thought xpac Z was the worst but after reading what you said, xpac Y was totally the worst!"
with that being said...i hated this xpac 2 weeks in. i always keep a open mind with any xpac, even if i dont like the info i get from the betas and patch notes. i always give it the benefit of the doubt.
that being said, i HATE WoD and cant wait for it to be over. i have my reservations and hope for legion. /crosses fingers
The sub numbers and swiftness in the decline following WoD's release prove it was the worst expansion. There is no "eye of the beholder" angle here it was content deficient to the nth degree and even the devs have admitted that.
Apparently we can "prove" they stay cause they "have somethig6to strive for" but we can't prove the reason why they left...
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See above as evidence for the double think. Apparently "back in thr day" people "had a reason to keep playing they had a carrot" but now "everything g is handed on a silver platter" so we not only by implication know why they left but also why they stayed and no proof is offered for either.
This argument is well and good but it ignores context. What's "handed out on a silver platter today" is garbage. What was offered in the past was rhe actual same loot you'd get in a raid and it wasn't subject to ridiculous ilvl inflation cause we gotta have mythic and heroic and normal and lfr. Cause we gotta have raiding!
Yes. It was the first expansion since I started playing in 2008 that I unsubbed, and I have enough gold to play for free through tokens. I just could not face another day of garrisons anymore. You can bribe people for a while to do things they don't like to do by adding more rewards, but in the end it is a losing game.
I am sure somewhere in the Bliizzard cauldron their are 'dashboards' for 'metric driven development' with 'participation KPI's' that have to be 'met or exceeded'. As they say, 'you get what you measure'. Dev sub-teams will have gamed the system trying to get as high a reward as possible (ilvl, gold) attached to the feature they were developing, knowing full well you can 'buy' the player. KPI's were met, and players, they hate what the game becomes. Chores for loot instead of fun, and leave.