Originally Posted by
tobindax
I believe the best strategy for an averagely skilled guild that is currently progressing is 2 tanks, 4 healers with Paragon's positioning. That strategy is extremely easy to understand and execute, but it does some more "step into the fire damage" but it is worth it for the simplicity of it and the extra healing will cover some of that clumsiness damage an average guild will inevitably have to some extend. Furthermore 2 tanking is very doable in execution since the tanks do almost nothing on 3 tanking, it would be easier than heroic mode to them and our tanks while not the best in the world keep telling us that they find no issue with 2 tanking and they even like the fight with the current balance of difficulty it has for them. With current gear and numbers, volleys and some accidental avoidable damage will be a breeze for 4 regular healers, and the last phase could use some extra raid healing since people see it rarely on progress and they will very likely get more avoidable frost patch damage and rain damage and imp spawn damage than needed and it appears the kind of fight that the motto "the dead can't DPS" applies in that situation.