Thread: Mcree nerf

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  1. #101
    Quote Originally Posted by Nevene View Post
    Or maybe the McCRees you are playing against are terrible (McCree wasn't a problem for me either in my first games). Because Fan the Hammer outdamages anyone in the game and deals up to 420 damages, flashbang or not
    And it has a decently large spread meaning you're way too close to McCree in the first place.

  2. #102
    Quote Originally Posted by Mush View Post
    You should play the team game as a team game, this isn't call of duty.
    Unless you're McCree of course.

  3. #103
    Quote Originally Posted by Radaney View Post
    So you're sticking by your stance that if the enemy team has a McCree and I die I should wait in my spawn until someone can escort me to the actual gameplay.

    How retarded.
    I never said that, that was your strawman. If you can't have a civil conversation without blatantly making things up, why are you on a forum?

    I said play with your team, you saying that you have to wait for you team implies that McCree has sneaked past your whole team and is spawn camping you ... how often does that happen?

  4. #104
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    Quote Originally Posted by Baconeggcheese View Post
    I think there needs to be a happy medium, as a tank you simply cannot 1v1 a mcree. Unless he does something incredibly stupid he 100% will kill you with ease. When there is one or two on a team this becomes incredibly difficult to deal with because as a tank I'm often trying to protect a teammate from someone else and this dude just walks up and annihilates me without me being able to realistically do anything about it.
    I typically pick a tank or support. And I am OK with almost never surviving 1v1 against Mcree. I think the most important thing to do is trust your team to handle him from a distance. He is pretty aggravating with 5 randoms, but when I play with friends he is never an issue.

    As a tank I usually only fear 3 of 21. Zenyatta, Mei and Mcree. 3 of 21 is not a big deal to me.

  5. #105
    Quote Originally Posted by Doylez View Post
    Unless you're McCree of course.
    And if you run solo into more than 1 person as McCree you die, so it's fine.

  6. #106
    Quote Originally Posted by Mush View Post
    And it has a decently large spread meaning you're way too close to McCree in the first place.
    This would be a fair argument, if McCree didn't do great damage at medium range too.

    Which he does. So basically that only leaves what, snipers to get him?

  7. #107
    Quote Originally Posted by Jester Joe View Post
    This would be a fair argument, if McCree didn't do great damage at medium range too.

    Which he does. So basically that only leaves what, snipers to get him?
    He can't do his combo at medium range though which is his "OP" thing, he seems pretty average at midrange, anyone that can do midrange damage can defeat McCree at midrange.

  8. #108
    The way some of you talk about McCree it is just like he walks up to any character and is able to kill them no matter what. Like he is a monster in a horror movie that is pretty much the slowest, loudest character that apparently walks down faster more mobile characters and kills them regardless of what they do to him. The stun is there to counter quicker characters that jump around a lot and wreak havoc. Seems to me that if a genji can take a stun and deflect halfway through the fan to kill a McCree with his own fan, a tracer can blink mid fan after the stun wears off to avoid death, a reaper can wraith out of the fan after the stun, a mei can ice block during the fan after the stun... etc. then a tank that is paying attention can put up a shield bubble, bring up their shield to block the rest of the fan in the same about of time. Maybe that is not true, but it seems to me that you are able to. Maybe I should play more tanks to see if this is true, although I do end up getting killed by tanks after stunning them, so I am either a bad McCree or they are really good tanks.

    I admit, I am biased as a person that plays alot of McCree and when I don't have a roll or a stun, I am pretty easy to kill by any tank and I cannot run away from them. And yeah, I can kill some of them one on one if I get the drop on them, but that can be said for anyone that knows how to play a good character, this is a team game and you need to identify the good characters and make sure they are dead. I am not really sure, cause I don't watch a lot of other overwatch players, if I am wrong and there are McCree players that are out there walking through tanks like nothing. please direct me to their feeds or their stats so I can take a gander, but in my experience, McCree's are getting the high number of eliminations that other offensive characters are getting.

  9. #109
    Deleted
    The ONLY thing I will concede is that I think McCree murdering tanks with 2 fans in the span of 3 seconds is a bit too much. Other than that I honestly think the people that are screaming for nerfs needs to just sit down and learn to play. McCree's ENTIRE point is being an anti-flanker, and with the proposed "adjustments" some people in this thread wants to impose on him, that would not be possible anymore. Think about it, why pick this nerfed McCree when you can just pick Genji or Pharah then? What does McCree bring to the table besides his ult? That's right, nothing. If you don't wanna die to McCree then don't run off by your own then if you're playing a squishy hero, or better yet counter-pick him with Widowmakers and Genji's. And believe me after these nerfs we're gonna se A LOT more Tracers running around, and within 2-3 weeks we'll have "NERF TRACER OMG F THIS GAME LOL" threads instead of the usual "NERF MCCREE OMG F THIS GAME LOL" threads.

    It never ceases to amaze me how unbelievably whiny the community can be at times, there are 21 heroes in the game currently, and a lot of those counters the shit out of McCree so use them, don't just sit there bawling your eyes out because you keep getting killed on Tracer repeatedly vs McCree. I see this shit constantly with people typing their tits off in rage over all chat proclaiming how "skill-less, mongoloid or cheap" you are for picking McCree. Learn to adapt to the enemy team or get left in the dust and lose, it's all up to you.

    /rant over
    Last edited by mmocba2382e49d; 2016-06-01 at 11:25 PM.

  10. #110
    Quote Originally Posted by Mush View Post
    He can't do his combo at medium range though which is his "OP" thing, he seems pretty average at midrange, anyone that can do midrange damage can defeat McCree at midrange.
    He doesn't need to be OP to kill people. He's not like a flopping fish if you leave close range, he can still easily kill someone at midrange.

    The part that's bad is that his close range combo can instakill a Roadhog even. Go ahead and blow up other 200hp heroes, that's fine. He shouldn't be able to blow up a Roadhog.

  11. #111
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    Quote Originally Posted by Mush View Post
    He can't do his combo at medium range though which is his "OP" thing, he seems pretty average at midrange, anyone that can do midrange damage can defeat McCree at midrange.
    It's not, his op thing is that he deals a shitload of damages no matter wether he lands his combo or not, even at mid range, Fan the Hammer deals so much damages that McCree counters tank as much as he counters squishies and steals Reaper's spot

    Quote Originally Posted by Mush View Post
    And if you run solo into more than 1 person as McCree you die, so it's fine.
    And you get away with a kill
    Not to mention flashbang is an area of effect.

    Quote Originally Posted by airtwinkiebpr View Post
    The way some of you talk about McCree it is just like he walks up to any character and is able to kill them no matter what. Like he is a monster in a horror movie that is pretty much the slowest, loudest character that apparently walks down faster more mobile characters and kills them regardless of what they do to him. The stun is there to counter quicker characters that jump around a lot and wreak havoc. Seems to me that if a genji can take a stun and deflect halfway through the fan to kill a McCree with his own fan, a tracer can blink mid fan after the stun wears off to avoid death, a reaper can wraith out of the fan after the stun, a mei can ice block during the fan after the stun... etc. then a tank that is paying attention can put up a shield bubble, bring up their shield to block the rest of the fan in the same about of time. Maybe that is not true, but it seems to me that you are able to. Maybe I should play more tanks to see if this is true, although I do end up getting killed by tanks after stunning them, so I am either a bad McCree or they are really good tanks.

    I admit, I am biased as a person that plays alot of McCree and when I don't have a roll or a stun, I am pretty easy to kill by any tank and I cannot run away from them. And yeah, I can kill some of them one on one if I get the drop on them, but that can be said for anyone that knows how to play a good character, this is a team game and you need to identify the good characters and make sure they are dead. I am not really sure, cause I don't watch a lot of other overwatch players, if I am wrong and there are McCree players that are out there walking through tanks like nothing. please direct me to their feeds or their stats so I can take a gander, but in my experience, McCree's are getting the high number of eliminations that other offensive characters are getting.
    You're meant to kill people before the stun ends, one thing genji can truly do to counter McCree is to deflect the flashbang so McCree takes the stun and becomes an easy kill for Genji
    Last edited by mmocafdd20634a; 2016-06-01 at 11:26 PM.

  12. #112
    Quote Originally Posted by Jester Joe View Post
    He doesn't need to be OP to kill people. He's not like a flopping fish if you leave close range, he can still easily kill someone at midrange.

    The part that's bad is that his close range combo can instakill a Roadhog even. Go ahead and blow up other 200hp heroes, that's fine. He shouldn't be able to blow up a Roadhog.
    I said "average" not terrible.

    Why shouldn't he be able to kill a tank? if a tank is alone they should die, they aren't playing correctly. If a offensive hero can't kill a defensive hero, who can?

    What do you suggest is done to him to nerf him without making him completely useless?

  13. #113
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    Quote Originally Posted by Drunkenvalley View Post
    Literally irrelevant. While I don't think the tank should win solo vs McCree, there's absolutely no reason why McCree should get a free kill on every single character in the game. That is fucking stupid, and your attempt to deflect it by ignoring the problem is pitiful.
    He gets a free kill if you're stupid enough to get in range of his stun, which is pretty much your fault for getting that close.
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  14. #114
    Quote Originally Posted by Nevene View Post
    It's not, his op thing is that he deals a shitload of damages no matter wether he lands his combo or not, even at mid range, Fan the Hammer deals so much damages that McCree counters tank as much as he counters squishies and steals Reaper's spot
    He counters tanks that are alone, if you are a tank alone, you are playing your class wrong.

    And you get away with a kill
    Not to mention flashbang is an area of effect.
    1 to 1 trade is fine. Also it's not a huge aoe and you can only shoot at one of the stunned people.

  15. #115
    Quote Originally Posted by Rue-7 View Post
    because it's possible to not let any opposing hero to get close to you ever.
    If you stay with your team he will at best get a 1 to 1 trade.

  16. #116
    Deleted
    Quote Originally Posted by Rue-7 View Post
    because it's possible to not let any opposing hero to get close to you ever.
    He's an anti-flanker, that is what he is supposed to do. You wanna kill McCree? Bring a teammate with you when you decide to flank and stop being stupid by going up 1v1 with him because you will lose, every time.

  17. #117
    Quote Originally Posted by Rue-7 View Post
    you don't always stay with your team though. That's not how it plays out.
    What gametype is it beneficial to split from your team?

  18. #118
    Quote Originally Posted by Mush View Post
    I said "average" not terrible.

    Why shouldn't he be able to kill a tank? if a tank is alone they should die, they aren't playing correctly. If a offensive hero can't kill a defensive hero, who can?

    What do you suggest is done to him to nerf him without making him completely useless?
    I didn't say he shouldn't be able to kill a tank, I said he shouldn't be able to blow up a tank. Especially before they can react. He can kill a Roadhog before Roadhog can even do a single thing. That's just too strong. And a tank doesn't have to be alone to die.

    And I agree with the suggestion in the thread, make the stun HP based. Tanks are stunned for shorter times while the rest stays about the same.

  19. #119
    Deleted
    Quote Originally Posted by Rue-7 View Post
    you don't always stay with your team though. That's not how it plays out.
    Then pick a Genji if you REALLY wanna go alone and deflect his grenade right in his face and kill him, done.

  20. #120
    Quote Originally Posted by Mush View Post
    What gametype is it beneficial to split from your team?
    To hook people off the point as roadhog while your team is on it, especially if it knocks them down a hole.

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