I'm the only one who thinks that having almost the same gear from 1 to 90 level is kinda monotonic? Whenever something drops from a dungeon or I get an item from the drop/quest I immediately sell it(or save it for the future T-mog, but that happens like... 0,5% of the time?). The same thing happens when something nice drop, you may think that you could sell that item for a nice amount of gold, but unfortunately almost everyone is running now with Heirlooms.
You can ask me - But what with the faster leveling?
Simple solution:
For every character you have at max level, you get +X% Experience bonus.
(like ~15-30)
Or just:
If you have at least one character at max level, you get +X% Experience bonus.
(like ~70-100%)
What do you guys think about that?