Big difference in XIV to most MMOs, though, they have beefy content patches every 3 months like clockwork. They don't have the 6-11 months to plummet. I'd wager they hold steadier than a lot due to that.
That said, I agree I don't think it's higher than WoW in sub numbers.
You guys can't be serious. They lost the subs they got back PLUS 2 million and nothing has been release this whole expansion besides a mediocre raid tier and zone. The subs are the lowest since vanilla and you think that is a steady decline?
And there are dozens of people on this website alone who claim they wouldn't play if it weren't for tokens. Several old guildies of mine decided that not even a free subscription could keep them playing World of Warcraft, they found it that bad. Anecdotal evidence is anecdotal.
Even if we went with your assessment of 5%, we're still talking about a loss of almost a quarter of a million people if it weren't for tokens. I think it's higher but, obviously, that's speculation. The point I'm making is that it still artificially inflates subscriber numbers, something that a lot of people seem to be taking great issue with despite being self-evidently true.
It's bizarre.
Why are WoW players obsessed with numbers? Even at its height it still took forever for dps queues to pop.
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As much as FFXIV is doing really well, and I really like the game, I do not see it over taking WoW anytime soon.
Unless Blizzard REALLY fuck up Legion, but they should have learned from WoD to ensure it won't happen this time.
It's 5 million accounts created not current players. Having said that, for me personally it is by far the best mmorpg out there in terms of quality content and frequent content. The servers are packed full of players and the devs are awesome. If only it had decent PVP it would probably be one of my all time favorites.
WoW has stopped giving out sub numbers and FF doesn't either (as far as I'm aware) but I wouldn't be surprised if FF stands at 1-2 million and WoD 3 - 4.5 million (which will ofcourse go up with Legion's release).
Last edited by mmoc79cd15b503; 2016-06-08 at 09:14 PM.
Members ≠ Subscribers ≠ Active Members
I wouldn't doubt that it's close, merely that I still think WoW is probably the top dog, but not by much.
So? Cata and MoP also lost any subs they gained PLUS 2 million and they had quite a bit of content added, especially MoP. I consider it a steady decline because it's taken 6 years to drop back down to Vanilla levels after it hit a relatively steady peak during WotLK.
five millions players = five millions accounts, not 5 millions subscription."Over Five Million Players!"
To put things in perspective :
https://www.google.com/trends/explor...tz=Etc%2FGMT-2
I estimate current FFXIV steady player base to a bit under 600 k~ 700 k subscribers (the number FFXI subscription reached at his peak), though it is hard to tell because a lot of players only activate their account for a month or two after a patch then unsub till the next one.
FFXIV in only truly popular in japan, where they do not have wow. In that regard, it is the biggest MMO on the market... in japan.
I play both and I wouldn't tell you that. FFXIV PVE is sloppy and either too easy or too hard for most of the player base (it is also mostly based on a model of one instance = one boss for 8 players raids, which make the bulk of the content at high level). PVP is un-responsive and sloppy. There are a lot of mindless grinds in corridor like dungeons you have to complete for slightly better gear than you have, while the art design is cool, the world is very small, etc, ...Anyone who is playing both FFXIV and wow atm (like my self) if they are honest will tell you that FFXIV is currently the best MMORPG experience compared to not just Wow but also all the other MMORPGs on the market.
So yeah FFXIV might not be a bad game if you play it very casually, but stating it is the best MMO experience of the market is probably true for you, but that's not a general statement.
Except the base amount of content per expansion/ patch is way lower than a typical wow patch (when blizzard was providing content update). As a level 50 player when heavensward did hit, we were quickly bored out once we reached 60 (as alexander savage was hard but the antithesis of fun).Big difference in XIV to most MMOs, though, they have beefy content patches every 3 months like clockwork. They don't have the 6-11 months to plummet. I'd wager they hold steadier than a lot due to that.
Last edited by mmoc18e6a734ba; 2016-06-08 at 09:35 PM.
If Legion fails hard and they see a similar loss WoD whilst the new FF expansion is as good as the current expansion the OP's thread title will probably become reality.
Last edited by Dhrizzle; 2016-06-08 at 09:30 PM.
And they will all come running back when a new expansion hits, some will try it and leave, some will play until out of new content and leave, some never left, some left at the end of expansion. But they will all sub back in to see where wow is going next.
Frankly nobody likes a game doomsayer, it's a pointless and mindless job as nobody cares about the bell ringing and yelling, they just try to ignore them and get on with their own lives. Don't be a game doomsayer.
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You also have to put ffxiv in the middle a couple of times before its final listing as it has been around quite a while.
FFxiv is good but it will never hold the mainstream cred that wow has.
Well all of those games you have crossed out had a large amount of players at launch (around 1 million) and then dropped off very rapidly. FF14 is the exception to the rule, it's been out for 3 years now slowly building momentum. This isn't some new mmo that people are hyping through the roofbased on a cutscene only to tank in the first month.
Regardless, I didn't claim it will dethrone WoW only it is a possibility that it will close the gap if Legion tanks as hard as WoD. Even with a surge of 2.5 million players like WoD saw, if Legion drops a similar amount of players and assuming FF sticks to it's guns they wont be too far off each other.
I was being a bit flippant but honestly FFXIV stands a chance. Being available on consoles obviously helps but lets face it, unless people give up on subscription MMOs altogether someone will eventually overtake WoW at the top spot. By the end of legion WoW could be down to around 2m and I expect they'll make it f2p (or b2p) not long after.
XIV was a massive financial success for Square when it was only at 500k subs, but you think blizzard would make WoW f2p at 2 mil subs? LMAO. It's in the sub 100k range that MMOs typically go f2p. If blizzard still has 2 million people paying to play WoW(or buying gold so others can buy tokens) there is literally no chance in hell the game go's f2p or b2p. That is still a shit load of money, and much much more then the operating costs.
You need to define smooth because the combat is much more fluid and better animated than all of the combat animations in WoW.
WoW = jerky quick animations ala Zelda
FFXIV = smooth longer animations like Dead or Alive/Virtua Fighter
I still think you're confusing slower with smooth which is incorrect.
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