Overview
Name: Shadroc and Flarec
Appearance: Orc female and Draenei female
History:
Within the deepest part of the caverns a portal to the Twisting Nether has been opened by a group of highly ranked Shadow council members. In great horrors the portal is in fact the Nameless Void pouring out Void creatures by every passing minute. To reach the portal, two of the highest ranked Shadow Council members will be standing in your way called Shadroc and Flarec. Known for being identical in strength and brutality they are often called twins and use both their power to combine and crush their foes.
Shadow-Touched – Getting hit by any of Shadroc’s attacks apply Shadow-Touched. If a player takes Fire damage, they will cause a Shadowflame Eruption, and lose Shadow-Touched.
Flame-Touched – Getting hit by any of Flarec’s attack apply Flame-Touched. If a player takes Shadow damage, they will cause a Shadowflame Eruption, and lose Flame-Touched.
Shadowflame Eruption – Inflicts 262,853 Shadowflame damage to all targets within 10 yards and ignites the ground with shadowflame, inflicting 150,000 Shadowflame damage every 1 sec.
Twin Barrier – Shield both Shadroc and Flarec, absorbing 2,500,000 damage and prevents spell interruption. One of them will cast Shadowflame Nova, the other will cast Empowered. Lasts 10 sec.
- Shadowflame Nova – Trigger all Shadow-touched and Flame-Touched causing Shadowflame Eruptions. This cast cannot be interrupted. 10 sec cast.
- Empowered – Empower the other Increasing damage done by Shadowflame Nova by 100%. The cast can be interrupted when the shield is down. 10 sec channeled.
Shadowflame Aura – While Shadroc and Flarec are performing the Soul Slice / Molting Slice combo they will move to a far distance and deal 178,943 Shadowflame damage to all players within 40 yards of them.
Shadroc
Melee Form
Health – 151823k (HP shared)
Normal melee hits
- 461,310 – 479,470 Physical damage 2.0 attack speed
Soul Slice – Conjure a wave of shadow and sends it flying forward. Enemies that collide with the wave takes 255,564 Shadow damage. Can be jumped over. 1 sec cast.
Dark Blade – Tracks a player, Inflict 435,748 Shadow damage to all enemies in a line and leaves behind a trail of shadow energy, inflicting 143,797 Shadow damage every 1 sec. 2 sec cast.
Manifest Shadows – Cause your own shadow to attack you for 9 sec.
- Strike from Behind – Your shadow attacks you from behind dealing 346,035 Shadow damage in a small frontal cone. 2 secs cast.
Caster Form
Normal melee hits
- 178,072 – 187,953 Physical damage 1.6 attack speed
Soul Link – Connect two players with a beam that cannot move away from each other by more than 10 yards. Lasts 15 secs, or when a Molting Slice passes through the beam triggering Shadowflame Eruption. Does not apply Shadow-Touched.
Dread Grip – Lift the closest nearby target of the ground dealing 107,662 Shadow damage to all targets within 8 yards every 1 sec and stunning them for 5 secs. 0.5 sec cast.
Shell of Decay – Inflict 38,691 Shadow damage every 1 sec, reducing healing taken by 100%. Jumps to the closest player when dispelled. If a player takes Fire damage it is fully absorbed and Shell of Decay will be removed. 1.5 sec cast.
Flarec
Melee form
Health – 151823k (HP shared)
Normal melee hits
- Main Hand 246,030 – 255,672 Physical damage 1.6 attack speed
- Off-Hand 184,524 – 191,754 Physical damage 1.2 attack speed
Molting Slice – Conjure 5 blades of fire and sends them flying forward. Enemies that collide with the blades take 255,564 Fire damage. 1 sec cast.
Blaze Charge – Track a player, charging it, dealing 435,748 Fire damage to all players within 8 yards and leaving behind a trail of fire, inflicting 143,797 Fire damage every 1 sec. Blaze Charge can be intercepted. 2 sec cast.
Volcano Lash – Inflict 178,982 Fire damage to the current target and stunning them for 4 secs. Instant
Caster Form
Normal melee hits
- 178,072 – 187,953 Physical damage 1.6 attack speed
Blast Burn – Inflict 269,155 Fire damage to the target and all other players within 8 yards, stunning them for 5 secs. 0.5 sec cast. Dispellable.
Burning Affliction – Target a player, applying 3 stacks of Burning Affliction dealing 76,996 Fire damage every 1 sec. Burning Affliction can be transferred to a nearby friendly target, reducing a stack. Cannot be transferred to targets with Flame-Touched.
Living Bomb – The target becomes a living bomb, taking 44,500 Fire damage every 1 sec. If a player takes Shadow damage the bomb explodes, inflicting 410,124 Fire damage to the target and all other players within 20 yards. 1.5 sec cast.
Tanks:
- Have an active mitigation or small defensive cooldown up when Volcano Lash lands.
- Intercept the Blaze Charge if possible.
- Avoid getting hit by most mechanics if you have Shadow-Touched or Flame-Touched or you’ll trigger Shadowflame Eruption suffering fatal damage.
- Carefully remove Shadow-Touched or Flame-Touched
Damage Dealer:
- Shell of Decay can be used to survive certain mechanics.
- Always spread out for Blast Burn and Dread Grip
- Avoid getting hit by most mechanics if you have Shadow-Touched or Flame-Touched or you’ll trigger Shadowflame Eruption suffering fatal damage.
- Carefully remove Shadow-Touched or Flame-Touched
- Destroy the Twin Barrier as soon as possible to interrupt Empowered.
Healer:
- Players cannot be healed with Shell of Decay and have to be dispelled frequently.
- Shell of Decay can be used to survive certain mechanics.
- Avoid getting hit by most mechanics if you have Shadow-Touched or Flame-Touched or you’ll trigger Shadowflame Eruption suffering fatal damage.
- Carefully remove Shadow-Touched or Flame-Touched
COMBO’S
Ability Timers (This one is VERY long, apologize)
Shorter Version: