I'm used to it as a Mage. But my Enhance shaman took quite a hit in terms of self healing via the flame shock glyph and the Damage done to healing conversion talent that i forget the name of. Warlocks soloing has improved though.,That Soul leech and the talent that improves it is awesome.
You can solo all content that are ment to be solo-able. Like most world quest (not the rare group or raid quests).
All quests in the leveling process you can solo, except from the dungeon quests. You can progress on your artifact while playing solo. You can do your campaign (almost) solo- a few instance quests.
If you want you don't have to group up for close to anything- it is your choice. You can still get 835 gear for world quests + the chance for titan forged or even a legendary item.
So basically you don't need self healing for Legion. And if you got some, then it somewhat reflect on your dps being slightly lower.
And both are perfectly usable out of combat. Want to gain HP at an increased rate OOC (i.e. heal)? Bandage and/or eat. Yes, they're consumable - so what?
It's easy to tell the people who didn't play early in the game's life. When I was questing to level my rogue in vanilla I didn't have a heal spell - I was DPS. How did I heal OOC? First aid and food. You can use that same stuff now. Or you can whine that there's no OOC spell.
AS for removing self heal spells... good. Yes, it means you can't solo pull as many mobs in the world... yes, it means in group content healers will be more important to staying alive. As long as they don't entirely screw up balance it's fine. Those of yo who want TBC and vanilla? It was like this then for classes with no heal spec.
I DO think that if you have a heal spec and aren't in it you should still have a self-heal. That is, if you're a priest in shadow, you should still have 1-2 heals... that's part of the benefit of choosing a class that can heal and removing THOSE spells is overdoing it. But for pure DPS and tanks without healer alternate specs? Meh.
Last edited by clevin; 2016-07-22 at 04:43 PM.
I agree with you in principle, but i hesitate to use this comparison because the herp-derpers will come in and say things like should we have to walk to instances too and we shouldn't go back to vanilla - which is true. This small nerf to self-sustain as a dps is nothing like vanilla though, we still have the vast majority of QoL changes in place.
Yes, please let me bandage during spine. It's not like there's so much damage flying around all the time and I've got to move and and and. Seriously it feels the only way some people are ever going to stop crying about bandages is when Blizzard finally removes first aid. Which is long overdue.
Currently soloing isn't at it's strongest but come legion and you'll have a 1.5m hp pool that outweights all possible self healing.
To be fair, that makes first aid look even worse. There might be hidden buffs but right now the bandage does nearly 10k less heal than the WoD one. And it would ammount to about 1/30 of health over 8 seconds.
Which means that if you're right, one just needs to bandage themseles for 4 minutes straight to heal to full!
Never quite liked self healing. Warriors should not be able to selfheal for instance, but instead they do insane damage while they live, and they got protection leftover to reduce damage. Same with mage. Moonkin have restoration leftover but they need to stop doing damage to heal. And so on.
I don't know if they removed selfhealing yet but I hope so.
Soul, I'd argue this is the wrong way to go about it. Always has. We've repeated this pattern several times over again. Leveling doesn't become harder, playing the game doesn't become more challenging and fun. It ends up adding down times and tediousness at best and frustration at worst. Playing should be fun, dynamic and challenging.
Damage sponges, long down times and so on and on aren't actually challenging in any way, they just draw the entire process out a lot.
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Fury still has really good self-healing. Feral's Healing Touches got buffed, but they lost Rejuvenation in Cat Form; not sure how that balances out. Windwalker's self-healing is much better now than before. So it's not all completely gutted, just...a lot of it.