Originally Posted by
LairenyX
I was watching someone on Twitch stream, they killed a boss, like a lot of bosses actually, and I noticed the golden flashlight came out of their bodies with the current live sparklies and glimmers mixed in. It's nice, however, there's a slight problem. The golden flashlight is perfectly fine the way they are right now in their current location, the problem is with the sparklies and glimmers.
The sparklies and glimmers are localized AROUND the flashlight. In my head, since the beginning, think the glimmers and sparklies should have covered or at least be spread out over or on top of the ENTIRE body of the bosses or most of it, for most bosses but maybe not all bosses due to technical reasons or whatever, including the sides too, like spread out over the entire surface area of the bosses' dead corpse or at least 85-90% of it. I don't know if you have the technology for it...and this seems like it might be lower on the priority list, but if you don't mind just making this quick change whenever you have the free time like in patch 7.1 or 7.3 or something...
I mean if when you do test it out and agree that it's more exciting this way too... spread out more... I think this will make loot even more exciting. Sparklies and glimmers localized around the flashlight is not as exciting as sparklies and glimmers spreaded out and covering the whole or at least most of the surface of the body of the bosses' corpse and the sides also (along with the golden flashlight still currently there as is in their location, again). When the glimmers covers most or all of the body surface area of the bosses' model, aside from looking more eye-melting and feel good mentally IMO, it helps connect some of the pieces that drop to the animation more. The flashlight is always caused by 1 piece meanwhile the other 3+ pieces is spread around the bosses' body hence glimmer throughout. So basically just extend the glimmers and sparklies beyond the golden flashlight area as currently is, I mean if you agree. If not, then just keep it as it is now. Thanks!
I know that when the bosses die, I'll stand there and look at it all for like 10 seconds...lol and then kneel down and look at my window full of loot and then back and forth to the blings and lights for like another 10 seconds... or more like 30 seconds. Lol.
Yah, I know it's a small thing, but sorry. Lol!
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Oh yah, just one more thing, I also think quests should also reward choices or a "huge list" (not literally) of loot again, like it should reward stuff that you can't use too and is covered over with the red color when you can't use them. Covered over with the red color. I like to see a bunch of red squares and then a white one that I can use in the bosses' window full of loot when raiding or 2 or 3 white squares for this case in the quest areas choice selection rewards if I am eligible to equip them lol. I think this is like another thing that is super important for an exciting loot experience.
Like if you were a Paladin and a staff and a dagger are among 4-5 reward choices, like a shield, a dagger, one 1-hand sword, and a staff and a 2-hand mace. This is like replicating the "a window full of loot" from boss kills and in PvP vendors, except this is the quest's version, and it's own unique identity in this context of the quest area (NOW WE HAVE THREE!). A choice selection among a bunch of possible options. It's exciting to see a window full of loot when the bosses drop even if none of them are for you, and your stuff didn't drop, or opening the PvP vendor's shop/armory so it's the same here, except it's for quests. When quests give you a selection among a bunch of choices, some of whose you can't even use, that's still exciting cause it's a window full of loot.
Sometime it can just be 1 out of 2 possible choices, and one is red, and not necessarily 4-5 always I suppose, or necessarily always a list of choices every quests. That's getting kind of trope-like and kind of linear.
Yah thanks again!
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TBH, I wouldn't be surprised if I still continue to periodically complain and nag nag here about somethings that I forgot too before or on the main forums. Lol! I'm doubtful I'll ever write another huge-ass wall-o-text-w/-pictures complaint threads about WoW again so everyone can stop holding their breath, but if I do ever write a huge-ass again, it'll prolly be for a different game like Starcraft or something. LOL! I'll just have to see which one got rekted as HUGE as WoW did LOL!
RIP. Starcraft or Diablo dev department. RIP RIP RIPPPP. RIPPPPP.