"Similar toys/tools"
Go do some mental gymnastics and come back later.
What do I have to do with the Underbelly PvP whining? Also, cute implication there.camera distance is self explanatory. whoever complain on underbelly are scrubs which have been stated over and over again. spent 5 min in there today, killed two rares, checked all the vendors and realized i have to grind npc's to get a mount. zzz a sanctuary. you are like people who complain on being ganked on a pvp server. do you also walk into the traffic to get hit by vehicles only to proceed to complain at the vehicles? I wish.
Are you always this unlucky when you try to think?
Last edited by MasterHamster; 2016-09-07 at 06:52 AM.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
There is flying. Look at your map, see the wings icon ? It's a flypath.
Same effect cause nothing more is needed ATM.
I think the problem is that this is kind of subjective. One person might find a zone difficult or just excessively annoying to navigate, while another person might have no difficulty and find all the detours enjoyable or at least acceptable. It really depends on what someone likes, how much free time they have, how easily they get irritated if they aren't enjoying something. For example, I got an archeology rare mount project in beta that randomly popped up as a quest for me. I did not attempt to complete it because screw doing that on beta even if there were flying. However, I looked at the dig sites on the map and the flight path locations. I would have spent far, far more time traveling on a ground mount and killing worthless mobs than actually progressing on the quest, which involved collecting some absurdly large number of fragments that apparently can be looted while surveying. I personally don't find that an enjoyable use of my time when I don't have unlimited free time. The time sink of collecting that many quest items is enough, don't need to add stupid travel and killing crappy trash mobs on top of it.
Last edited by rebecca191; 2016-09-07 at 06:56 AM.
Invisible walls, twigs that stop movement, unclear paths, jumping mechanics in a game whose engine was not designed for such, maps that don't match terrain, inconsistency in climbing slopes...
The list goes on, all things I have seen discussed before and given with examples that you straight up ignore.
Vanilla didn't suffer from the above issues at all or to the same extent.
If only they left things the way they were, no flying during leveling reaching max level you are essentially done seeing/exploring the zones on foot so visit your trainer pay some gold and away you go.
Simple, effective with no fuss or confusion.
And for another example, there was a quest in Highmountain. I think it was one of the Nessingwary quests, had to go up to a higher level of the zone for the objective. The path up was not marked and there was no indication of where it was, I ran around like an idiot for about 10 minutes and finally located it.
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
So at what point can we stop entertaining these flybaby straw grasping logical leaping fanatics?
That's barely even an insult btw. At what point do we stop the marry-go-round of terrible arguments? This thread has to permanently be at the top of General Discussions because some kids can't let it go?
Infracted: Do not remove infraction notices as that is also against the rules. Thanks. {MoanaLisa}
Last edited by MoanaLisa; 2016-09-07 at 07:25 AM.
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
Where?
Where? the roads are generally pretty clearly marked to every objective.
Again, where!?
Yes. worst part of legion so far.
Whether you can go up a slope or not is exactly the same as it always has been.
I havent ignored anything, no specific examples have been given to this date, just general statements with nothing to back them up. Things like "Highmountain is difficult to navigate because it has cliffs and mountains"....
You're right, vanilla maps were flat, open maps with mountains around the outside. You might have preferred those, its a subjective issue.
Hmm i guess .. maybe, what is obvious to some perhaps is not so obvious to another.
With quest objectives displayed the pathing usually becomes obvious when you start heading towards them
Last edited by wing5wong; 2016-09-07 at 07:20 AM.
Get back on topic and stop insulting each other. If this is how it's going to go we'll close the thread altogether.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Suprised its not closed already because this thread long past its point
- Vanilla was legitimately bad; we just didn't know any better at the time - SirCowDog
Or maybe we just don't like the way that a major feature of the game was removed after 8 years, then put back after it became apparent how much it hurt the game (making the game much better via it's re-addition), and now removed again because thick skinned devs simply cannot admit they are wrong.
Not a major feature. Removal didn't hurt the game, addition didn't do anything to the game but add a little bit freshness in the midst of a year of nothing to do. It's removed again because professional game designers know wtf they're doing. Meaning, they know divebombing quest objectives just to fly back to the quest-giver isn't interesting
Last edited by Dormie; 2016-09-07 at 07:31 AM.