I find quite a bit of truth in both of these paragraphs. Right now I'm actually playing Fallout 4 with the survival mode enabled. For those of you who've never played Fallout it might not make sense, but basically it takes away fast-travel, and makes everything more difficult. But here's the thing, I played Fallout 4 once through on normal mode, with fast travel, and really enjoyed the exploring and collecting aspects of the game. But I'm also now playing through again with all the conveniences turned off, and enjoying it even MORE!
The problem with WoW and the No-flying doctrine is that adding tedium simply doesn't work in the setting of WoW. The context is all wrong. We've had too long to get used to what WoW is, and it's already pretty well established in what it is. Does that mean a "survival" mode for WoW wouldn't work? No, not necessarily. I think it COULD work, but it would have to be an option. And that's where things break down with No-Flying: We're not being given any options. We're being told that there's only one way to play the game, and that all other ways, even those that were previously available for YEARS, are invalid.