Originally Posted by
Herbalplz
What do you guys use talent-wise for Mythic+ dungeons, specifically 7+? I've look at a few logs of DHs doing +13 to +15, and there's some variability.
In Tier 2, some use Fallout, some use Burning Alive. I'm not really sure which is better. I can't really feel Fallout's effect tbh, and Burning Alive spreads every 2s from the main target and since it only lasts 8s, that means at max it'll spread to 4 targets. Which is kinda meh if they're not gathered together, or if your target with Fiery Brand dies early. Or if you pull a big pack or are doing higher Mythic+ and trash lasts a while... then 8s is kinda meh anyway. Either way, some tanks are choosing Burning Alive, others Fallout, not sure which is better.
In Tier 4, some use Feed the Demon, actually I think most do, minority use Soul Rending. I feel like having Demon Spikes up as much as you can while pulling big packs or chain pulling or even tackling the higher mythic+ trash that lasts a while, having DS up as much as you can helps a lot. Soul Rending seems more for raid bosses tbh. Looking for opinions here too.
Last one is Tier 5, with the Sigils. Seems most go for Sigil of Chains, I'll try it I guess. Though I like Quickened Sigils since mixed with the Legendary bracers, it makes Sigil of Flame a super short CD and lets you spam the silence one a lot too. How useful is Sigil of Chains? I find after the silence, they all just gather into melee anyway.
All the other talent rows seem to have a unanimous pick. Agonizing flames, Felblade, Fel Devastation, and Last Resort.
And remember this is in regards to Mythic+, not raids. I usually just the above + Feast of Souls + Soul Rending + Quick Sigil for raid bosses.