Originally Posted by
roi
The "10000" breakpoint commonly quoted for mastery vs versatility only applies to plain solo survival, right? Ignores personal bonus damage dealt as well as healing increase from third parties (healers) via mastery? Pretty much a useless, misleading number.
At which point (if ever) does versatility beat mastery damage wise? Assuming survival, the extra versatility also would have to make up for the missing healing taken, have fun "calculating" that one hah. Can amount to 5-10 million healing in a mythic raid boss fight right now. The actual value of mastery is much higher than plain solo survival. Then again, it's not like we have much choices when it comes to gear right now, ilvl always wins.
Unrelated: Found a Sephuz, doesn't proc off thrash slow, but works with bash, incap roar, and most importantly wild charge, which is not too bad in dungeons, swiping can feel surprisingly smooth.