It seems the Nerf will hit fire dps for ~2.72% with Kindling and for ~2.08% with Cinderstorm. (Calculated for 2 high logs on Ursoc Mythic)
dps loss may be higher, because I forgot to calculate the impact on ignite during combustion..
Last edited by mmoce2b8a383b1; 2016-10-19 at 02:56 PM.
The nerf goes up to ~4.7% if you have the pyro bracers.
You may now kiss the ring.
Isn't the pyro nerf effectively only a 6% dmg nerf? 24% out of 400% = 6% total dmg, unless I'm being bad a math?
It's a nerf, but It doesn't really seem that crazy to me. Fire mages are currently on the top of the meters in most of the fights, and with the right legendaries they crush pretty much everyone except hunters or priests
Yes, we should now use the AoE talent for AoE more, and the non-AoE talent for the non AoE.
I am not happy about the 6.38~% Pyro nerf, but I welcome the Flamestrike one.
Let's rock.
I dont feel the pyro nerf is justified, if anything the bracers may need a nerf.
So did anyone figure out the maths behind the overall nerf to our damage? If we did 100% total damage in 7.0.3, How much are we going to do in 7.1?
This is what I was saying.
Nerf the bracers, looking at Ursoc (small sample size and maybe the not the best example, yadayada) just about every Mage in the top 30 has bracers, I couldn't be bothered to look further but I'm sure the entire top 10 has them, top 15 probably too.
Having the legendary bracers really does push fire over the line but this nerf just fucks us in general.
Shouldn't they be? I mean all we do is dps. The justification is made invalid by the "pretty much everyone but" phrase which then goes on to cite other classes, one of which isn't pure dps (bliss argument not mine) which parse higher much of the time.
I swapped to fire from monk due to needing a ranged but I'm about to dump it and go back. Monk crushes it where it counts, now even more so. disappointing
Lolz fire barely lasted 3 months as a decent spec (not top)
You think you do, but you don't ©
Rogues are fine ©
We're pretty happy with rogues ©
Haste will fix it ©
You mean shadow priests, right? Or how about the new Demo Lock gods?
It had to happen. The burst was too noticeable and get enough people bitching for something that worked just fine. I work my ass off to get my fire numbers. Anyone who down plays that is naive.
Mages do really well without any legendaries though. However when you get one or two or the best legendaries, that's when you see stuff like Rikh from nihilum who leaves everyone trailing by ludicruous margins.
Everyone agrees priests are OP, even the priets lol. You can't go "look at this class that everyone agrees is too strong, we should not get any nerfs because this class is too strong!"
At least buff fireball a bit to have more sustained dmg outside combustion
on a side note, lv 90 talents are totally useless for single target, LB is a dps loss and so is flame patch, the only viable option is UM and does laughable dmg, yesterday on mythic ursoc it was doing 1.x% dmg
P.s. how about using living bomb and applying it when ursoc's shadow spawns? Anyone who tried this?
Last edited by D3athsting; 2016-10-19 at 04:46 PM.
You think you do, but you don't ©
Rogues are fine ©
We're pretty happy with rogues ©
Haste will fix it ©