Is it only me or you guys are also thinking Enhance legendaries are quite weak? Except for Ring, every other class-specific legendary is either weak or very situational. Allow me to explain my point for our class/spec-specific legendaries.
- Ring, Eye of the Twisting Nether, is by far the best legendary. It has bis stats, socket, a good effect, and it's useful in any situation with 100% uptime on the three buffs (as long as you use Hailstorm). A guy told me it refreshes Fire/Frost buffs on FT/FB autoattacks, so if they change this (cause tooltip says "your elemental abilities") it probably won't be 100% anymore.
- Chest, Emalon's Charged Core, has a good effect but it requires a sustained AOE situation to be really useful. Sadly, it isn't the case for the vast majority of the boss fights (most of them don't even have 3 targets for a Crash Lightning at any moment).
- Belt, Storm Tempests, seems to have a quite good effect for cleave, but it requires a sustained cleave situation to be really useful. It's weak for burst cleave, and deals no damage on single. Also, it deals a quite low damage for every bolt.
- Wrist, Akainu's Absolute Justice, seems to have a good effect at first, but you only use LL once in a while and its damage is way too low. Still not sure why it got nerfed on beta (from 60% to 30%).
- Boots, Spiritual Journey, is a good legendary, possibly superior than others for encounters that require you to be out of melee range (or 10yd range for other skills), cases in which you'll make good use of Ghost Wolf. The tooltip is pretty bad: it changes the maximum Feral Spirit CD from 120s to 30s while Ghost Wolf is active, meaning that every 1s in Ghost Wolf reduces CD by 4s (thanks Jotaux for the info!). As a bonus, with a more frequent Feral Spirit you have more frequent cleave/AOE bursts.
Notice that other than Ring (which is class-specific, not spec), every spec-specific legendary is quite weak. Of course, you have a set of legendaries for every scenario (Ring+Wrist for single, Ring+Belt for cleave, Ring+Chest for AOE). My point is, scenario-specifics legendaries should be great for they situations, but they are all weaker than Ring even on each of their specific scenarios (Chest has the only better effect but only with constant 3 target, a very, very rare scenario for boss encounters).
Sometimes I like to compare them with Elemental ones, which in my opinion our bis (Ring) is their worst class legendary. I'm seriously considering using legendary Legs (healing roots while you stand still) just because of bis stats.
What do you guys think?
PS: notice that only two legendaries don't have Crit (Ring and Legs - no legendaries have Vers).
Edited Spiritual Journey comment. Thanks, Jotaux!