But this is a very specific case because it's impossible to play Vanilla any other way.
And there is a demand and niche market for it...so someone have to do it. Hell someone will do it for sure.
By taking down the most famous server is saying "we dont want anyone to play Vanilla. Everyone is forbidden to play Vanilla"
It's not a specific case at all. Just because the product isn't properly offered anymore does not mean Blizzard suddenly lose the rights to it. As I have tried to tell you they own "World of Warcraft". Any other company does the same shit to protect their franchise/IP so it's not a specific case. You just want to sit in la la land and believe your own nonsense of "they hate legacy players".
Last edited by Eleccybubb; 2016-10-21 at 07:36 AM.
I don't know how to explain it any better
I understand it's their IP but try to understand that fighting Vanilla servers is like fighting ghosts. There will always be one.
Taking down the most famous one...seems like a useless move just trying to send a message.
The message that "you suck Vanilla players, go play retail godamit"
And I take it you took into consideration it was only spread with word of mouth, and a large majority not even knowing what a private server is and had no clue this was going on? Yet if they could hear and know about it they could be potential customers for the idea? And that even if 300k free signatures were free, a good amount would still pay, and if it was actually Blizzard making commercial for this the word about it all would spread much more and further, letting far more people know about it. Potentially reaching far over 300k legitimate unique customers.
Only word of mouth? Come on, they were advertising on official wow forums, reddit, youtubers, twitch just to name a few. When you are producing material that shows off how many players you have and how many characters made and so on you are trying to get this info out into the hands of potential players. The message was pretty clear, stop giving money to Blizzard and come play for free.
WoW is one of the largest, most lucrative and universally recognizable IPs in gaming history. As shitty as it is, Blizzard cannot simply turn a blind eye to emulated PS since any weakness on Blizzard's part leads into slippery slope territory allowing further exploitation of the brand. Nost played by the rules and shut down after the first C&D but certainly could have very easily done what nearly every other PS community does when they get these and either ignore it completely or change service providers frequently enough to prevent them from ever being able to fully shut it down. And because they played by the rules, they were able to enjoy a fully paid trip across the globe to meet and greet with senior management at Blizzard. Even if it's now plainly obvious this was mostly a PR stunt, that's a pretty neat perk and I doubt many companies would have gone to the same lengths if there wasn't at least some kind of contingency at the company which supports the idea of Legacy realms.
There's plenty of arguments to be made on the viability of playing older, currently unavailable versions of the game but the idea that an emulated version will ever be condoned by Blizzard needs to be erased from our vernacular. If Blizzard-sanctioned Legacy is going to happen, it'll be developed in-house using the source code they've already admitted they have.
There is a market of people who want to play Vanilla. Just look at this thread, is alive for god knows how much time.
If Blizzard refuses to do it someone else have to do it.
And Nost wasn't even profitable, it was free.
I can imagine how the meeting with Blizzard and Nost team went:
B: We don't feel confortable with a pirate company representing us, you need to stop, it's our legal right.
N: But there is a huge demand for it...are you going to do it?
B: No...we won't do it...but you can't do it either.
N: What about all the people who want to play Vanilla? What about them?
B: ...We don't feel confortable with a pirate company representing us, you need to stop, it's our legal right.
N: Godamit.
@otaXephon I envy your english skills.
Last edited by mmocaf0660f03c; 2016-10-21 at 08:13 AM.
I'm still thinking how the hell is Blizzard gonna loose they're IP to Nostalrius guys cause they where hosting a Vanilla server. Do u really think that Nost people, eventually, can demand the IP for Vanilla? Really?
Man brah!
All this crying over Nost when the real crime is that --SNIP-- continues to go untouched.
Last edited by Darsithis; 2016-10-21 at 03:12 PM.
Maybe but I'm sure most people ignored a lot of mechanics while doing old raids.
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Careful that could be construed as advertising it. Even if they are having server stability problems and missing quest.
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There is a market for people for just about anything. Doesn't mean its worthwhile. And regardless of how you want to believe.....it was profitable to the company running the server that blizz sent the cease and desist letter to.
SO yes blizzard did go after the ppl making money.
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In a way this is social media.
Last edited by Darsithis; 2016-10-21 at 03:13 PM.
That doesn't matter. If the higher-ups wanted to make Legacy servers happen right now, they'd allocate the resources for it. That Change.org petition was a sign that there is a measurable amount of demand for Vanilla-like World of Warcraft, and they'd be blind to say there isn't. At this point it's simply a personal judgment on the part of whoever is in charge of that decision: do the risks, costs and returns involved with the project all balance out?
Nothing ever bothers Juular.
1 - Tank Threat is irrelevant
2 - CC in content is irrelevant
3 - LFR/LFD Tools
4 - Class homogenization
5 - Profession value
6 - Durability of content
7 - Existence of Heirloom and related items/mechanics
8 - CRZ
9 - Multiple "dificulty" levels on raids
10 - Legendary items design and philosophy
And some more It's the same game, but it's far from being the same game.