Page 8 of 13 FirstFirst ...
6
7
8
9
10
... LastLast
  1. #141
    Quote Originally Posted by Mykk View Post
    You can call it what ever you want. Hard cap would mean that there is no way of getting it because then 4 would be maximum and soft cap can just mean that getting is reduced so heavily that its literally impossible to get.

    And yes you're screwed if you don't get right legendaries before getting 4th. Thats the situation. You or anyone else who keeps defending and saying there is nothing fishy going on. Go ahead and talk to players who have 4 legendaries and ask them how much they've done after getting the 4th one.
    You can call it also... I am not defending them, where in my post I said that!! I told you how much one guild member does and he got 4th, 1st one he got asfter that "bug" was fixed.

    Quote Originally Posted by Mykk View Post
    99.99% of them will tell you that they've done insane amount of dungeons or other stuff but still no fifth.

    Back when legendary bad luck protection was bugged everyone was laughing to guys who claimed it being bugged and suprise suprise. It was bugged.
    I told you how much i did before i got 2nd and im not hoping to get 3rd before 2nd week of December. Does that mean it is still bugged? No it doesnt, it means that RNG system is worst thing they could implement into game in addition to shitty legendaries that 95% of players wont use because of stats.


    Quote Originally Posted by Mykk View Post
    And don't you find it at all weird:

    If we're supposed to have bad luck protection that triggers when we do content that give us legendaries how come players can run hundreds to thousands mythics after getting their 4th one and not get single one?

    Its rng who gets them i've never stated anything else. But go after getting 4th one gl getting your fifth. Not going to happen because system is rigged and thats a fact. There is no way that with bad luck protection player should go without legendary even if he has farmed thousands of mythic+.

    Blizzard already stated that protection triggers only when player is doing content that can reward legendary. So you're saying after 1000 mythic+ runs that protection should have not triggered and given you legendary? Are you kidding me seriously.

    Top of that players are getting legendaries to their alt extremely fast paced. We've fresh dinged alts getting more legendaries now than mains are. Happening once or twice in same guild can called by sheer luck but its same for everyone in our guild and most likely in every other guild. I've DH that i've completed less than 1% of stuff that im doing on my main and got legendary for it. Yeah rng is rng but there is HUUUUUUUUUUUUUUUUUUUUUGE diffrence between first and 5th one. Literally done on my dh 1hc raid per week and about 1-5 mythic+ per week. On main from 80-150 mythic+ per week plus all raid difficulties and emissaries.

    So stop fucking defending system that is rigged
    Some players have , some players have 2 some have 0. Some players invested 1000x less playtime and have more than others. Is that bad? Yes ofc it is, its rng. I took me 2000 baron kills until i got mount, some can get it on 1st kill. Yes I am pissed that I had to spent that much time farming it but hey what can i do about it.
    With legendary items it is the same story, i had 400+ hc, 80+ mythics, every cache done before got 1st, and it was fcking nect. To me getting legendary that is useless is worse then not getting one at all.

    They need to change RNG regarding lrgendaries and they need to change so that 1st legendary that drops ( procs ) is the one for your spec.

  2. #142
    Deleted
    Quote Originally Posted by kamuimac View Post

    what you describe is classical for people who loose fortunes in casinos because they have foolish belief that after long strain of bad luck good luck has to come - it doesnt and usually it dont - luck is luck
    That's not technically correct.

    Eventually "luck" will even out over time. What most people don't get though is that it can take a *very* long time to do so. As in hundreds of years of game time.

    Most people will play a few years of game time at most, and in the short term you probably won't be close to EV.


    Given that I am one of the players who still doesn't have a legendary, posts from people not getting their 4th+ legendary already don't fill me with sympathy.
    They haven't released the first proper tier raid yet. Have a little patience. There's probably hundreds of other players who till haven't got an orange texted item yet either.

    (I now have 5 toons at 110 and my main does a fair chunk of legendary eligible content, the alts do a random heroic daily, a couple of mythics a week and all their emissary caches, I figure I'm a statistical outlier and they'll drop eventually.)

  3. #143
    Deleted
    Got my first legendary 2 months ago. shit neck. I have done 140+ mythic+ i raid HC and mythic every reset. i do all quests each day. Still waiting for my 2nd fking legendary .. Then you log on and see someone with crap 860 ilvl get 2 in 3 days... makes me wanna puke and quit the game. utterly crap system that only casual players like.

  4. #144
    Deleted
    Quote Originally Posted by Iamcute View Post
    Got my first legendary 2 months ago. shit neck. I have done 140+ mythic+ i raid HC and mythic every reset. i do all quests each day. Still waiting for my 2nd fking legendary .. Then you log on and see someone with crap 860 ilvl get 2 in 3 days... makes me wanna puke and quit the game. utterly crap system that only casual players like.
    Im on exactly same boat... Im doing every possible raid (EN LFR, N, HC, M5/7; ToV LFR, N, HC), every emissary chest, about 2-5 mythic+ everyday... to have only sick Prydaz on DPS main spec. ITS RIDICULOUS! We dont need Diablo in Wow...

  5. #145
    Deleted
    Quote Originally Posted by Goosebumps View Post
    That's not technically correct.

    Eventually "luck" will even out over time. What most people don't get though is that it can take a *very* long time to do so. As in hundreds of years of game time.

    Most people will play a few years of game time at most, and in the short term you probably won't be close to EV.


    Given that I am one of the players who still doesn't have a legendary, posts from people not getting their 4th+ legendary already don't fill me with sympathy.
    They haven't released the first proper tier raid yet. Have a little patience. There's probably hundreds of other players who till haven't got an orange texted item yet either.

    (I now have 5 toons at 110 and my main does a fair chunk of legendary eligible content, the alts do a random heroic daily, a couple of mythics a week and all their emissary caches, I figure I'm a statistical outlier and they'll drop eventually.)
    You simply can't be doing that much legendary content, if you are my apologies.

    However, if you're a competitive raider and don't get a DPS increase, good luck on your Guarm Mythic spot.

  6. #146
    Deleted
    Quote Originally Posted by ChunkyJankie View Post
    Im on exactly same boat... Im doing every possible raid (EN LFR, N, HC, M5/7; ToV LFR, N, HC), every emissary chest, about 2-5 mythic+ everyday... to have only sick Prydaz on DPS main spec. ITS RIDICULOUS! We dont need Diablo in Wow...
    and same here... Last legendary was on 12th october from normal mythic before I did any content that week. After that I have cleared mythic EN 7/7 for 4 weeks. 5/7 one week. 7/7 normal and heroic every week. 2x more mythic+ than I did before. Emissary quests and max weekly chest every week. Also I am not the only unlucky one. We have 30 raiders and like 30 socials in our guild most of whom are active players and we had 2 legendaries in last 7 days. 1 player got his third and 1 social got it as his first ( first lege drop chance was increased ).

    At the start of the expansion it was hard to farm leges but at least you got them eventually. Now after grinding for over a month harder than some socials play during entire expansion I am just completely exhausted and bored of this forced grind. I feel like just fucking off for 2 months and coming back in nighthold. Will be easy to get AK anyway and by then they have increased lege drop chances so much that all casuals get them as well. 7.1 proved it already that they will add catchup mechanics to legendary farming.

  7. #147
    Deleted
    Quote Originally Posted by Zyalo View Post
    You simply can't be doing that much legendary content,
    Why is that so hard to believe?

    I don't care about legendaries, they will drop when they drop. I guarantee you though that there are a lot of other players who have no legendaries too.

    I will say that the whole legendary implementation is a giant clusterfuck and I'd prefer them not to be in the game at all than this implementation, but hey.

    I'm not a competitive raider anymore, I clear heroics and that's as far as I want to go. I could get back into mythic raiding if I wanted to, but I like things the way they are atm.

  8. #148
    Deleted
    Quote Originally Posted by Goosebumps View Post
    I'm not a competitive raider anymore, I clear heroics and that's as far as I want to go. I could get back into mythic raiding if I wanted to, but I like things the way they are atm.
    This is precisely the issue though, I genuinely believe the legendary system is acceptable until you try to be competitive against other people's luck.

  9. #149
    People need to drop this argument, RNG is RNG it has always been there_always_. Only imploded now cause the item has orange pixels instead of purple or blue, remember that epic that wouldn't drop for you no matter how much you farmed? Yeah, pretty much the same.

    I farmed HFC on 3 difficulties for the caster trinket from Council for 4 months, neither did it drop once for me, neither did I bonus roll it, and that was literally make or break item for Warlocks, easily increasing dps by a fuckload.
    Last edited by PewPewArrowz; 2016-11-20 at 04:41 PM.

  10. #150
    Deleted
    Quote Originally Posted by Zyalo View Post
    This is precisely the issue though, I genuinely believe the legendary system is acceptable until you try to be competitive against other people's luck.
    If you get benched because you don't have a legendary, you're probably in the wrong guild. Lots of players spend far too long chasing gear, when practising your rotation on a dummy would help more.

    Play your class until you can turn off the action bars, where your rotation is burnt into muscle memory and you actually prefer having less stuff on the screen so your raid awareness is better. Know where the optimal place to stand is for each phase and the quickest way to get to each location. Be able to put out 90+% of your classes optimal DPS for 10 minutes straight, practise that kind of stuff and it'll improve your DPS more than a legendary item will.

    Many players think more gear is the answer. More gear is an answer, but it's usually not the best or the only answer.

  11. #151
    Quote Originally Posted by LolretKJ View Post
    I too have 4 legendaries and it's been 3 weeks and about 200 mythic + as well as 3 full clears of EN on each difficulty since I've seen a legendary. I think there might actually be a softcap like OP is suggesting, not a cap that you cant get more than 4 but once you have 4, your chance of getting a 5th go waaaaaaaaay down.
    I have two legendaries, neither came from raids/mythic +

    One came from a high mountain emissary chest, the other from this week's world boss. Perhaps, doing nothing but one kind of content is the reason you're not grabbing one?
    If you are progressing through content just to obtain gear, you are doing it wrong. You, in fact, are doing it exactly backwards.
    You are the leader of the Black Harvest, go harvest some squirrels and crack some more nuts. Sir.

  12. #152
    Dreadlord Jun's Avatar
    10+ Year Old Account
    Join Date
    May 2012
    Location
    Kickin it in Kugane
    Posts
    791
    A cap on legendaries makes very little sense from a design standpoint. It's unnecessary coding for a set of items that already have a very low drop chance.
    And you could have it all,
    my Empire of Dirt.
    I will let you down,
    I will make you Hurt.

  13. #153
    Deleted
    Quote Originally Posted by Jun View Post
    A cap on legendaries makes very little sense from a design standpoint. It's unnecessary coding for a set of items that already have a very low drop chance.
    I think Bad Luck Protection may be disabled after a point. Which is entirely feasible.

    Artifact Knowledge bonus speed is disabled after you get close to mains.
    Nomi gets better at cooking each patch.

    It's entirely reasonable to suggest BLP may be disabled after you get close to the intended amount at this point in the xpac.

    Not a hardcap.

  14. #154
    The cap does not exists, stop making things up.

  15. #155
    Deleted
    Quote Originally Posted by Accendor View Post
    The cap does not exists, stop making things up.
    And people said "RNG is RNG" when the drop rate bug was in place.

  16. #156
    Quote Originally Posted by Accendor View Post
    The cap does not exists, stop making things up.
    something is very off when u have basically every competitive mythic guild going through some really really disgusting hardcore grinding m+ dungeons for 35th + trait and a huge majority of them all hit the dry spell after looting 4th legendary item. Especially when they compare their experience in getting the first 4 when they are doing the AP grind.

  17. #157
    Deleted
    Got 3 legendaries in first 5 weeks and nothing since then. 32 days /played, all weekly content cleared every week. So basically 1 month and 3 weeks without a legendary now..

    Anyways, when 7.1 came out 12 ppl in our guild got legendary that day. Since then we average about 2 per week. That doesn't seem fishy at all.

  18. #158
    Quote Originally Posted by markos82 View Post
    You can call it also... I am not defending them, where in my post I said that!! I told you how much one guild member does and he got 4th, 1st one he got asfter that "bug" was fixed.



    I told you how much i did before i got 2nd and im not hoping to get 3rd before 2nd week of December. Does that mean it is still bugged? No it doesnt, it means that RNG system is worst thing they could implement into game in addition to shitty legendaries that 95% of players wont use because of stats.




    Some players have , some players have 2 some have 0. Some players invested 1000x less playtime and have more than others. Is that bad? Yes ofc it is, its rng. I took me 2000 baron kills until i got mount, some can get it on 1st kill. Yes I am pissed that I had to spent that much time farming it but hey what can i do about it.
    With legendary items it is the same story, i had 400+ hc, 80+ mythics, every cache done before got 1st, and it was fcking nect. To me getting legendary that is useless is worse then not getting one at all.

    They need to change RNG regarding lrgendaries and they need to change so that 1st legendary that drops ( procs ) is the one for your spec.
    Obviously you don't still get it. There is supposedly bad luck protection making it so that players cannot go too long without legendary. And only reason to explain that is its not either working after 4th legendary or its removed and chance of getting legendary is reduced close to zero at 4th legendary.

    While myself i also run over 400 HC's and daily emissaries and weekly mythics etc before i got my legendary from mythic+ but overall i've done more while trying to reach my 5th and some players have run 2-5x mine and not even getting their fifth.

    While its rng but like i have several times mentioned there is supposedly be bad luck protection giving you legendary if you go without legendary too long and the fact is that i no one truly knows anyone who has 5 legendaries outside of those who got 1 or more before bug was fixed. It cannot be just coincidence that all of us are at 4th legendary and not getting our fifth.

    One or two cases could be called rng but its even in top guilds saying that they are at 4 legendaries

  19. #159
    Deleted
    This RNG system is awful for offspecs. It would literally be better to make new character than try to find 2 legendaries for all your 4 specs (druid) especially when most of them are complete garbage.

  20. #160
    Quote Originally Posted by JIMM- View Post
    something is very off when u have basically every competitive mythic guild going through some really really disgusting hardcore grinding m+ dungeons for 35th + trait and a huge majority of them all hit the dry spell after looting 4th legendary item. Especially when they compare their experience in getting the first 4 when they are doing the AP grind.
    What's about everyone stuck at 2 doing a fairly hardcore grind? A lot of the very competitive guilds (those who did more in the first 2 weeks than some people have still done) got their 3rd or 4th when the bug was in, and now they are complaining because they are subject to the same RNG system as everyone else. Most of my guild still has 1 or 2, those that mainly log into raid and do a m+ here and there, others that do every WQ with AP, emissary, raid, and m+ chain between raids who have 3-5, and I'm in the middle where I do every emissary, AP WQ, raid, and a few m+ every day and I have 2. Does that mean that there are diminishing returns at 2 legendaries, 3, 4, 5? Where do people just accept that RNG is RNG?
    I freely admit that may s there is a bug in the system, but seeing as how people have complained about this for longer than this forum started, and in more official places, it's safe to assume that it would have been discovered by now, as the first bug took 2-3 weeks to find and fix.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •