And you could have it all,
my Empire of Dirt.
I will let you down,
I will make you Hurt.
Warlocks are pulled up on ToV by Odyn. Both affliction and destruction have long -lived adds they can cleave/multidot for almost the whole fight. It shold be almost perfect for them. And yet guess what: they get edged by Shadown Priests. Yes folks, the ultimate dot wielder affliction gets out-dotted by a hybrid class.
Now look at Guarm. Destruction is dead last and affliction isn;t much better. Our pure single target spec is middl eof the pack. And yes Shadow Priests are doing good here too. So apparently you can "have it all". If you are certain classes. And look at the parse numbers to see how many warlocks are getting taken to that fight. Particularly affliction lol
So. Helya. Should be an affliction warlock's dream, right? Allthose tentacles to dot up, all that aoe, all those adds which mean that Soul Flame and Wrath of Consumption actually do something for a change?
But nope. Afflicton is middle of the pack because to do AOE in that fight you have to make your already low single target damage even more dismal, so you spend the entire time you are actually damaging Helya herself at absolutely rock bottom and only start to do anything because you can do massively cheesing AOE on all those adds that spawn.
So who is top here? Why good old Shadow Priest again, and MM hunters who can take Barrage to spam without fucking up their single target and look at poor old destruction and demonology there.
What ToV shows is that warlocks do great in one fight but to really keep up you have to play not merely three talent builds but three different specs. Or you can just play a shadow priest or enhanc shammy for all of them and probably noteven have to piss about with talents.
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What's that got to do with the problems I spoke about?
https://www.warcraftlogs.com/statist...ty=4&boss=1962
https://www.warcraftlogs.com/statist...metric=bossdps
https://www.warcraftlogs.com/statist...853&dataset=95
https://www.warcraftlogs.com/statist...876&dataset=95
https://www.warcraftlogs.com/statist...metric=bossdps
Nothing wrong with destruction single target guys, just go play demonology! Farm BiS legendaries and 35 traits for both specs easy!
And affliction gets pulled upon Renferal because you can have Absolute Corruption and Soul Effigy hitting when almost no-one else can. Which is probably just a quirk, I suspect AC was actually designed as a GCD saver and to help people out who would have trouble managing all dots particularly with SoulEffigy in the mix, more than it was a "dps the boss when we didn;t really intend anyone to be able to" talent.
Affli should be god on cuncil fights, it is not. Destro should be god in cleave fight, it is not. Warlocks definitely arent in "okayish" spot.
You mean that destro warlock was as much braindead to play as now but before it was borderline op so it was "fun"?
Yeah I know for most of you people having a 500% dps increase would make even a one button spec fun
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It is great on cleave fight, maybe the problem is you? I've seen elemental shaman complaining about their AOE damage, turns out they played terribly bad but is easier to blame the spec rather than our skill
Git Gud crybabies, demo will rule the meters - if you haven't started as demo you are all plebs
Odyn is a good fight for all 3 of our specs. Oh no, the obvious outlier shadow priest beat us....
There are literally *9* more Spriest parses than Warlock parses.Now look at Guarm. Destruction is dead last and affliction isn;t much better. Our pure single target spec is middl eof the pack. And yes Shadow Priests are doing good here too. So apparently you can "have it all". If you are certain classes. And look at the parse numbers to see how many warlocks are getting taken to that fight. Particularly affliction lol
Pretty sure its a bit early to be saying any of that. Heroic logs show a good split between our specs on this fight, and how each one performance depends largely on the strat used. The majority of us who get our kills long after WF guilds have been through, use different strats and raid layouts that tailor to specific strengths that people find. Just because the first guilds to kill used X or Y class/spec means pretty little.So. Helya. Should be an affliction warlock's dream, right? All those tentacles to dot up, all that aoe, all those adds which mean that Soul Flame and Wrath of Consumption actually do something for a change?
But nope. Afflicton is middle of the pack because to do AOE in that fight you have to make your already low single target damage even more dismal, so you spend the entire time you are actually damaging Helya herself at absolutely rock bottom and only start to do anything because you can do massively cheesing AOE on all those adds that spawn.
So other classes can do more AoE than Affliction, that doesnt automatically make Affliction bad.. it is still a very strong spec for the fight. You don't HAVE to gimp your ST to take AoE talents either, that is a choice. You can toss one seed of corruption (untalented) and get just as much Soul Flame dmg as if you went full SoW and Singularity. It doesnt matter which spec puts you where on the meters, they can each deliver that dmg differently in this fight depending on what your raid needs.
Welcome to playing a pure dps class. I am pretty happy that I can play all 3 specs in ToVWhat ToV shows is that warlocks do great in one fight but to really keep up you have to play not merely three talent builds but three different specs.
Didntt u just flame me for saying it needs attention?? Split personality? Have you Even Played the spec?
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you are so right
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I dont live in an english speak country why should i? I can only laugh at ppl like you. Think you are better then me because my english suck? Go ahead. Defend her she aperently cant herself thanks god she got you. Nerd trying to be a superhero online haha
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I dont live in an english speak country why should i? I can only laugh at ppl like you. Think you are better then me because my english suck? Go ahead. Defend her she aperently cant herself thanks god she got you. Nerd trying to be a superhero online haha
Demon Hunters destroyed not only Demonology, but the class as a whole. They needlessly changed up Affliction and Destruction for some reason, and Demonology (While "op" right now) was given an absolute dogshit playstyle with a terrible fantasy behind it, and it resulted in a class that feels about only 60% completed. And what they actually had there was designed badly.
I can namely only talk about Destruction, but I absolutely despise what the spec has become. Absolutely nobody wanted Soul Shards to come backs as a mechanic, and its my opinion that the spec was utterly ruined when MoP changed it into focusing almost exclusively behind using Chaos Bolt, stealing a lot of damage from other spells and pumping it into that one ability. And, shockingly, they've just nerfed it over and over and over and over and over in both pve and pvp since this change in MoP, since DANG WHODATHUNK its bad to have a single spell that does insane amounts of damage!
At least in MoP we were OP and Burning Embers weren't as bad as Soul Shards, and we also had KJC to help compensate with our absolute terrible cast-and-move problem, which is the worst it's ever been in Legion.
Maybe one day they'll fix this class, but I've given up on it. I've played one for 12 years and I can't take another expansion of getting pissed on and people saying, "Just wait until launch/110/dungeon-gear/mythic+-gear/raid-gear/7.1/7.2/7.3/7.4/8.0 and you'll see it's actually rain!" Not to mention the legion (haha) of stooges that will defend what Blizzard has done to the class.
Last edited by KrazyK923; 2016-11-26 at 08:30 AM.
The problem is that we don't actually know what they're even looking at for changes. It'd be really helpful if they made a list of what issues they see with the classes so we at least knew what direction they wanted to take things rather than having to wait for them to make changes and guessing on their design intent based on those specific changes. For all we know, they may think that aff/destro single target dps is fine because that's not their niche and not have any intention on increasing it at all. They may think that locks lack of mobility cooldowns and pretty much inability to do any damage on the move is all exactly how they want the class to be.
It's just that we didn't understand the doubling down on strengths correctly, warlocks are tanky, take 2 defensive CD's in the same talent row, destru locks take 2 single target talents in the same row.... ect xD
We are still above of the tank in mythic plus dungeons... sometimes, if we are lucky and the tank is slacking, so everything seems fine...
Nice putting words into his mouth. It was a straight up more fun spec, with or without numbers. Burning Embers as a resource was awesome. Every spell felt like it worked towards something greater, ie. Chaos Bolt. Chaos Bolt hit like a truck. Rain of Fire had a greater use considering it's ember regeneration which was subsequently nerfed in early WoD. Mastery wasn't a complete outright piece of shit, although I still consider it to have been a broken stat.
What do we have now? Soul Shards is just not good for Destruction. You have the usual with Immolate crits granting soul shards, which is RNG although lessened through stacking crit hit. Conflagrate is the other 100% reliable means of getting soul shards. You're left in situations where you're extremely soul shard starved on single target fights, hence big downtime where fuck all is happening. Your incinerates do nothing but damage and have a 5% chance to replenish a Dimensional Rift, oh the joy. Chaos Bolt damage can differ between being a wet noodle or a badass monster machine due to the current mastery system, which is the most garbage stat I've ever seen in WoW. Nothing excites me more than seeing "Your damaging spells has a chance to deal up to 87% more damage!"
Get the fuck out of here with your shit excuse. Current Destruction spec is the most painful iteration I've seen since TBC.
While I tend to think embers is overrated, I don't disagree with you on the overall design there that it just felt better for destro. I'm really not liking any spec this xpac. This is the first time since TBC I can't find a spec i like. What a clusterfuk of bad design for locks this time around.
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There were a lot of things in MOP i didn't like; but class design was well done to a large degree. WTF happened blizz...
It'd be nice for Warlocks to get a little blurb about their intentions regarding Destruction, at least. If Mages can get two, maybe Locks could get one?