You can do it over and over again, and the system is built so that you will do it over and over again if you want results.
You can do it over and over again, and the system is built so that you will do it over and over again if you want results.
Since its repeatable, most of my loot comes from it rather than raiding, which drops 4 or 5 pieces per 20 people
It'll be harder to find upgrades though once tier is starting to occupy slots
This is insane. Nothign is more rewarding than Mythic+ and yet there are people complaining? Holy.....
M+ is so overly rewarding that I feel forced to do it despite the fact that I dislike it.
The entitlement complex on some people is unreal.
Until some point m+ is rewarding enough. If you hit an equiped itemlevel above the base ilvl of m+, it slowly decreases. If you are aiming for relics or trinkets, m+ can be really frustrating, since the base drop chance is really low what makes wf/tf procs even lower. I have now 100 runs on votw and only received an 865 shadow relic (my intention is iron and shadow at 880+ )
A million times this. I find it funny to think how we would have reacted to stuff like this whilst we were trying to get our 8 set bonus in BWL with 39 other players and bosses only dropping 3 or 4 items.
Getting items today is not difficult, and its hardly unfair of blizzard to expect a minimum of effort from the players.
I miss my raids farm content night (H EN and N ToV) and only raid on progression night. I'm iLvl 869. 8 of my gear pieces and 2 of my relics are from M+/weekly chest. One trinket is from a WQ and one ring is legendary (that I got from a M+ but I won't count it and 4 pieces of gear and 1 relic from raids. M+ makes up 58% of my gear including relics. Just because you did a single M+ and didn't get any loot doesn't mean M+ doesn't drop any. Dont be a crybaby because your one run didn't drop any loot.
Last edited by Daffan; 2016-12-10 at 03:47 AM.
Content drought is a combination of catchup mechanics and no new content.
Why is this thread a thing. Blizzard guarantees something out of every run (whether it be an actual item or a bunch of AP, in addition to a free item every Tuesday) and doesn't give a lock out for Mythic +'s and people still complain. Jesus fucking christ.
Originally Posted by Bigbazz
You can run them endlessly and out gear any raider and you think that's not good enough!?
Lol just to throw a wrench in the whole conversation, higher grade mythics are told to raise the leggo bad luck counter at a higher rate than compared to lower ones, of course doing lower ones yield more loot.
As for gear, doing a +12 a week for the free loot at the reset, unlimited M+ runs no matter the level, raiding, even WQs + caches so many chances for extremely high grade loot.
TBQH, just do what I do, and pray to RNGesus before and after play session.
It's tied to three major systems: most efficient AP farming, shot at raid-worthy titanforged loot and best way to increase your bad luck protection (i.e. legendaries). Completely uncapped rewards like that have never been particularly healthy for an MMO (i.e. loot locks evolved for a reason).
At least for Mythic raiders, I'm seeing burnout faster than previous xpacs.
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You are wrong considering you are guaranteed a piece of warforged/titanforged loot corresponding to the highest mythic+ you cleared at the end of reset AND you are allowed an infinite number of loot eligible mythic+ runs in a week provided you can find someone with a undepleted ks(which isn't hard).