Page 4 of 11 FirstFirst ...
2
3
4
5
6
... LastLast
  1. #61
    Quote Originally Posted by Nexx226 View Post
    This makes no fucking sense. How is flagging all items appropriate for each spec not creating 36 loot tables? Like what? Obviously an item like the legion chests had a loot table for all invasion items they created for each and every spec. That has nothing to do with how or when the loot is actually generated and there's no real difference between having 36 loot tables or having it flag the appropriate loot when a certain spec generates that chest. So, you're contradicting yourself.

    How can you sit there and say I'm just randomly guessing when I'm not even claiming anything? The only person here making claims is you.

    - - - Updated - - -



    I've had legendaries only put directly in my bag when the loot is normally put directly in my bag. As in, LFR, world bosses, world quests. In mythic and heroic dungeons I've actually looted them off the boss. Not sure there's a real difference though when considering personal loot.

    - - - Updated - - -



    I assume not on one character? Because that would be impossible.
    All legendaries ive seen "dropped" have gone directly into the persons bag, no matter what content or loot setting. Every single video where someone gets a legendary they were also given it directly and not actually looted. So unless you can provide a video or a screenshot where the legendary is showing in a loot window, ill believe youre just remembering it wrong.

  2. #62
    Quote Originally Posted by Dahij View Post
    All legendaries ive seen "dropped" have gone directly into the persons bag, no matter what content or loot setting. Every single video where someone gets a legendary they were also given it directly and not actually looted. So unless you can provide a video or a screenshot where the legendary is showing in a loot window, ill believe youre just remembering it wrong.
    Oh, yeah. Thanks. I forgot to adress that one. You are right, of course.

  3. #63
    Quote Originally Posted by Skulltaker View Post
    Yes, but you can do away with one. Loot already changes (or even scales, in the case of acc-gear) with Level and spec. I assume it is easier to have one adapting table for adapting loot then having 36.



    You might be right. My programming experience is rather limited. But it is my understanding that most programs have a 'core' to them that you cannot change without a massive workload, or replacing the entire program.
    Oh, you mean for scaling items ? Imho there are all calculated against the same stats curve algorithm, not stored. What is stored are "based item value at lvl min.". Also for the core, this is how programm were designed in 2000's, not anymore but old cores "technically driven" are very persistant for those without a huge refactoring. This kind of refactoring is architectural tendency (buzzword 2016): it's called "disruptive architectures".
    Last edited by Deix-EU; 2017-01-09 at 12:45 PM.

  4. #64
    Quote Originally Posted by Skulltaker View Post
    If the assumption that loot is created upon the creation of the cache is correct, this wouldn't work as a proof, as the cache is not directly taken from live to the ptr, but rather newly created on the ptr.
    PTR COPIES your current live character to PTR so the basis is correct.

    If it is generated from my live characters and the contents are rerolled and I get 1 of the new legs 2 days before the release of the build to live.

    If it works now, then it should work one release.

  5. #65
    Quote Originally Posted by Deix-EU View Post
    Oh, you mean for scaling items ? Imho there are all calculated against the same stats curve algorithm, not stored. What is stored are "based item value at lvl min."
    I'm trying to use the best words I can to express how I believe the system to function. I didn't understand a word of what you said in your previous post. As the person who inspired me to go into medicine said: I'm a doctor, not a programmer.

    So, I guess I agree with you? I'd expect the items would be named "Legion preevent chest plate", "legion preevent chest mail", "Legion preevent weapon", and so on, with markers on them as what specs could have them. Once you get the chest it determines which one is in it, based on your class (or rather weapons and armour proficiency), and then, once you actually loot it, it adepts the stats (and possible warforged/sockets) to your current actual level.

  6. #66
    due to the uncertainty i decided 26 days ago to store caches. Will be going into wednesday 28 caches to open.

  7. #67
    Quote Originally Posted by Psykhe View Post
    https://www.youtube.com/watch?v=9IGzwl1o84Q 30:53

    Of cource, 2 months old now, things might have changed. I wouldn't take the current state in the PTR as proof for that though.
    True but that basically says all legendaries will drop at 940 as soon as nighthold opens (and the itemlevel ceiling increases), however that would completely screw over people with better ones if they need to upgrade every legendary post patch, rather than giving the option to upgrade any you want. But yeah IMO the fact people got 910 on the PTR which was marked as the release version is more convincing than some comment made right after blizzcon where he didnt even know the new itemlevel they would be yet, and how long/gated the quest to get upgraded ones would be.

  8. #68
    Quote Originally Posted by Dahij View Post
    All legendaries ive seen "dropped" have gone directly into the persons bag, no matter what content or loot setting. Every single video where someone gets a legendary they were also given it directly and not actually looted. So unless you can provide a video or a screenshot where the legendary is showing in a loot window, ill believe youre just remembering it wrong.
    https://youtu.be/e03JuoGx9XQ?t=44s

  9. #69
    Quote Originally Posted by Sanguinezor View Post
    PTR COPIES your current live character to PTR so the basis is correct.

    If it is generated from my live characters and the contents are rerolled and I get 1 of the new legs 2 days before the release of the build to live.

    If it works now, then it should work one release.
    I think it has been stated that you are actually creating a new character on the ptr, with ids of items you have in your bags, bank, equipped, etc. Therefor the game would register your character as having 20 emmisary caches in your bags, and create 20 new ones on the ptr. Unless there is a difference inbetween pre 7.1.5 caches and post 7.1.5 ones in item ID.

  10. #70
    Deleted
    Quote Originally Posted by Shadocat View Post
    I just got the fel artefact relic "Perilous Bargain" from a WQ cache on my rogue which is for Subtlety.
    I only have the weapons for Assassination though and only switched briefly to Outlaw for the "Find Treasure" tracking ability.
    Loot specialisation is set to "current".
    Annother "wtf" moment in Legion but most probably not the last given the state of the upcoming patch.
    you can get relic for offspeccs, i play 2 chars which are 100% of the time set to the same specc and got offspecc relics from chests on them.

  11. #71
    Quote Originally Posted by Skulltaker View Post
    No. Again. Think. It's easy. You are level 1. You get a cache. It contains a chestpiece. This is determined when you obtain che cache. Which itemlevel it has is determined the moment you open it. But wether you are level 1, 10 or 100, it was always a chest piece. The only thing that changes is the item level.

    If this wasn't the case, and loot was determined the moment you opened said cache, there would need to be 360 independant loot tables. One for each level for each spec.
    So is it so weird to think that you will get a 940 legendary by opening it later.

    You get the chest and you don't open it. It is determined I will get my leg legendary. However it will scale if I open it after the patch, but the chest always contained the leg legendary.

  12. #72
    Quote Originally Posted by Skulltaker View Post
    I think it has been stated that you are actually creating a new character on the ptr, with ids of items you have in your bags, bank, equipped, etc. Therefor the game would register your character as having 20 emmisary caches in your bags, and create 20 new ones on the ptr. Unless there is a difference inbetween pre 7.1.5 caches and post 7.1.5 ones in item ID.
    PTR isn't a completely different system.
    It is just an improvement on the existing system.

    If it is snapshotted, then that should carry on into PTR due to a possibly hidden value that would be parsed.

  13. #73
    Quote Originally Posted by Dazu View Post
    Ive seen screenshots from the PTR of them being 910. Ive not seen any confirmation that any legendaries will drop at 940 after patch comes out and the base ilvl of the new legendaries is 910 like current ones.
    https://imgur.com/a/rzPrr
    Blizz said they would begin dropping at a higher ilvl, but didnt say when. Ive seen speculation it most likely will be next tier so the base ilvl will be equal to the current max in 7.2.
    Blizz confirmed it would be higher in a tweet. Ilvl on ptr hasn't been buffed yet.. same as with tov update.

  14. #74
    Quote Originally Posted by Skulltaker View Post
    There's two claims you made in only one paragraph. Without any basis for your assumption, whatsoever. Which makes it a random guess. Allthough the wording in the first one is ambiguous. Do you mean 'it had one, as in a single one' for all items, ore an individual one for every spec?

    And again. One list with notes on what concerns whom, or 36 individual list. You tell me which one is more work.

    - - - Updated - - -



    If the assumption that loot is created upon the creation of the cache is correct, this wouldn't work as a proof, as the cache is not directly taken from live to the ptr, but rather newly created on the ptr.
    No matter what type of generating system for loot you use you will always have 1 loot table for every boss or any box/cache that drops. Items within loot table are flagged by the spec which can use/loot them. So when you enter instance, boss loot is generated for maximum number of players that can enter the raid. Actual item distribution is generated once you tag the boss (that's why you cant change loot type once you are in combat). During item distribution for every item you pick people who are eligible to loot certain items and roll between them who gets it. If you already looted boss that week then your item is hidden and you can't loot it.

    I would say legendaries are coded as special system that triggers on boss kills/cache openings. Even tho cache contents can be predetermined, legendary chance dropping is checked during opening because its item you consume, you can't reopen it when you have full inventory. Loot is sent to your mail. Also you don't need several loot tables, you can just have table with every legendary and generator will only use ID of the ones you can actually open. All you would need to store in DB would be IDs of legendaries you still have to loot and your bad luck protection %.

  15. #75
    Quote Originally Posted by Dazu View Post
    True but that basically says all legendaries will drop at 940 as soon as nighthold opens (and the itemlevel ceiling increases), however that would completely screw over people with better ones if they need to upgrade every legendary post patch, rather than giving the option to upgrade any you want. But yeah IMO the fact people got 910 on the PTR which was marked as the release version is more convincing than some comment made right after blizzcon where he didnt even know the new itemlevel they would be yet, and how long/gated the quest to get upgraded ones would be.
    Depends.

    What is the max (non-titanforged) ilvl for world quests on the PTR? Still 845?
    If yes I would highly suspect they simply did not throw the "Nighthold released" switch for ilvls yet. And legendaries could be very well be included there.

  16. #76
    Deleted
    Quote Originally Posted by Dahij View Post
    All legendaries ive seen "dropped" have gone directly into the persons bag, no matter what content or loot setting. Every single video where someone gets a legendary they were also given it directly and not actually looted. So unless you can provide a video or a screenshot where the legendary is showing in a loot window, ill believe youre just remembering it wrong.
    got 5 legs from emmissary chests, all from opening the chest not when completing the quest.

  17. #77
    Quote Originally Posted by Skulltaker View Post
    You'd also need to create 36 loot tables. Or rather, have one, with the items inside having an adapting value to the current spec.
    You understand these are already ingame right? You can see your specs legendary loot table in the DJ.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  18. #78
    Quote Originally Posted by Skulltaker View Post
    I think it has been stated that you are actually creating a new character on the ptr, with ids of items you have in your bags, bank, equipped, etc. Therefor the game would register your character as having 20 emmisary caches in your bags, and create 20 new ones on the ptr. Unless there is a difference inbetween pre 7.1.5 caches and post 7.1.5 ones in item ID.
    All through WoD, I'd copy my character across with the mythic cache item, and it was always the same, life and ptr. It doesn't re-roll the item.

  19. #79
    Quote Originally Posted by MrDaemon View Post
    (that's why you cant change loot type once you are in combat).
    Haben't tried it in legion yet, but in WoD I very much could.

  20. #80
    Elemental Lord
    7+ Year Old Account
    Join Date
    May 2016
    Location
    Poland
    Posts
    8,122
    I will for sure log on after patch, but before reset. In 7.1 I got 4rd cache literally 1 min before reset ;P.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •