Tier sims with updates to Mantle, tier, etc. I've included new options for 44 trait and 54 trait as well, to show how they're scaling with the damage increases in artifact.
BM Tier, Single target (
Simcraft Source)
MM Tier, Single target (
Simcraft Source)
SV Tier, Single target (
Simcraft Source)
I should remind everyone that SV simmed unusually high just before the expansion hit until a bug was found. SV tends to get the least focus out of any spec in the hunter module. Consequently, I would be cautiously optimistic about the current Simcraft results for SV. I think we need a serious review of SV, if possible.
Edit: before I receive angry comments, I'm adding gyroboots 4pc 54 trait so MM has a better single target representation possibility.
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Why would we want to remove draught of souls when it's on-use and BM has no issues moving in-and-out of melee range? We could probably remove arcanogolem digit and fang, though. I think someone had asked me to add them before, and so I just updated the list with new item level ranges for them.
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P.S. Going to rerun tier-based talent breakdowns
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Talent Combinations With Tier Bonuses, Single Target
895 gear profiles (the heroic tier sets with appropriate ilvl other gear)
BM w/tier Single Target Talents (
Simcraft Source)
MM w/tier Single Target Talents (
Simcraft Source)
SV w/tier Single Target Talents (
Simcraft Source)