Im raiding with destro atm and its fine for me. im always on the top 5 in dmg.
Please stick to the topic and provide data for statements.
Edited => warcraft log updated after i wrote my post
it seems a bit better now.
Last edited by mmoc07bbc36aa1; 2017-01-26 at 01:23 PM.
Dunno what is the point posting this. Being top5 in your raid means nothing when compared to the whole pool of world of warcraft players. We're doing okay during the elisande fight, we're decent during telarn, but we're trash during every other bosses. That little buff yesterday was... dunno, quite unsatisfying.
Im sitting at 896 equipped with 4 piece, 34% haste, feretory and neclace/cloak. My damage is absurd in certain conditions. Nobody can touch Havoc CB spam. (with 4 piece bonus) However it is a very difficult and obnoxious spec to play. Im not good enough to maintain perfect ELT, Harvest, portals, havoc, triple conflags all while spamming CB inbetween. Its beyond my capability and patience to master.
People are also (as usual) misunderstanding what constitutes a good progression spec. Add burst is important, in nearly all fights with adds. Destro provides that, demo does not.
People who are specced demo are just focusing boss damage at the expense of priority targets. While that may work for their raid and make their overall numbers look good, it doesn't make it a better spec than destro.
Ideal way to fix: Bring back MoP Destro, with slight modification to avoid it being the master-of-all-trades it used to be.
Possible compromise? Bring back WoD Destro.
Current iteration is boring AF to play.
Rain of Fire should have a 3 sec duration, 6 seconds is just too damn long and as such it's usually a waste of time to even bother using. Honestly this would a pure QoL change for dungeons/aoe mobs in raids and give it a nice line-up with chaos bolt.
And...Wreak Havoc just needs to go. I can only imagine how hard it makes destruction to balance when you have to consider that ~70% of their damage is being duplicated across two mobs on cleave fights. I would rather the entire Havoc spell be gone - as much as I love it - in favor of something a bit more fun, because I'm sick of the class being balanced around this one spell. Hell, turning its untalented form into a talent and buffing our ST would be a cool idea IMO, even if I know a lot of destruction warlocks will probably disagree with me.
That being said, as of 7.1.5 I'm actually quite happy with the way destruction feels. CDF is a pretty fun and interesting spell to fit into our rotation to add a bit of thinking to it (it can serve as a "chaos bolt downtime" spell very easily when timed right, giving more room in your rotation to generate shards) and our dungeon damage is fairly solid at this point, unfortunately at the cost of raid damage. I think they're on the right track to making destruction feel a bit less bland to play, but there's a teensy bit of fine-tuning to do.
If Destro had a 20% overall buff,it'd be better.I still use it for most things aside from add heavy fights though.
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IDK how much of a difference the 4p makes, I'm no longer a mythic raider, just doing normals and heroics... but my damage is quite underwhelming (except elisande) specially when compared to our affliction warlock (he's quite a good player)
Working on getting 35 on that weapon, although honestly, i have shit relics in that weapon and no aff legendaries, so its a moot point...
My biggest issue is from last patch we had 4 new cooldowns to take care of: soul harvest, life tap, service and CDF, on top of that we have to weave our conflags for RB which is terribly clunky... and all of this so we can be subpar on all but 1 fight... good job blizzard
Honestly nowadays to "compete" you need good legendaries and have your weapons really high.
Like take Player A and Player B.
Player A has 54 traits, 2 damage legendaries,3 BiS relics 4pc T19 and ilvl 885.
Player B has 35 traits, 2 utility legendaries and 1pc T19, 3 mediocre relics also ilvl 885.
Even though on the surface they may look pretty close in reality the difference is night and day. It could be the difference between 400K and 650K dps.
And then there is also that Destro is harder to properly manage right now compared to Affliction. Atleast affliction with SC build.
I agree that Destro doesn't feel good. But Destro does have good priority add damage. Which is very valuable in Nighthold. Destro might not look great on damage meters, but when it comes to nuke adds down fast Destro is great. For example eyes at gul dan. You havoc them, conflag chaos bolt chaos bolt and do like 3-4 million damage in a couple of seconds. As affliction I am happy if I can manage a third of that damage in the same time.