Originally Posted by
By the Emperor
Lack of re playability? I'm sorry but I'm not entirely certain of what you mean, do you mean that you don't have enough of a reason to continue to run existing content on the same character, or do you mean the incentive to run the content on an alt is diminished because you're already running it on your main?
1) The world quests still provide AP, resources, gold and serves as a means of completing emissary quests, their item rewards become obsolete quickly though yes and your suggestion could probably make them somewhat useful.
2) I don't think the Legendaries were intended to keep people around the initial stages, they are intended to be a fun additional thing you can play around with when you tackle different forms of content. As you obtain more legendaries, you will probably end up switching them around depending on boss or the content you run.
3) The RNG can be frustrating yes, but I think it's important to accept from the very start that the system is not designed for you to ever obtain BIS, because that would mean you were done with the content and wouldn't have anything else to do outside of maybe playing an alt. It's very beneficial for those who do not push the limits to the very end, as it means you always have a chance of obtaining an upgrade, even if that chance is really small.
4) I can't say I've noticed any issues like that, it's no better or worse than any other expansion I've played.
5) I think Legion has more alternative progression than any other expansion ever has, this is the first time you can truly receive upgrades outside of raids even as a raider. Choices also seem more important than ever, which spec you focus your AP in first, which spec you receive legendaries for first both mean that you had to make a choice in which spec you wanted to play. Any previous expansion and you had people switching between all three specs depending on the boss, making your choice of spec completely redundant.
6) I have no real answer to this.
I remain convinced that it is up to every person to take their own responsibility in how much time they put into the game. Just because the game allows you to play to no end, doesn't mean that you necessarily should, and I don't think Blizzard is to blame for the current system. It's more of a case that it has highlighted a problem that has existed for many years.