Seems like a good one to grind for gold at first sight but it's actually really slow at around 10 minutes per win.
My strategy is to concede immediately when going first and win every game going second which works fine except for the fact that my opponents insist on playing every game out.
I'm very confused about this brawl, I'm assuming they patched it to just 1 party crasher per side, rather than 1 per turn... but it often seems to bug out and decide that one side deserves more of them. No idea what triggers it, but it's super annoying when they have 3 party crashers and I only have 1 (although at least it makes the game faster...)
So the Hotfix to the brawl may have made the brawl worse.
Before it was:
- Whoever goes second has adv
- Whoever can kill the things has adv
- Whoever has healing has adv
Now it's all about reducing the perma-taunt's attack or temporarily killing it just to wait for it to come back next turn. Like, this brawl was already shit, but it's legit even worse now.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
this brawl sucks many asses. wow, what a shitfest
Hi
Yet another terrible brawl....
Repeat Brawl. Can't complain at doing 30 damage to an NPC and getting a pack. It's not FUN but w/e.
Not gonna lie though, not being able to open a pack is starting to trigger like an addict's itch in me. It's been like 3 weeks since a TB has rewarded an openable pack. Logic says the Un'Goro pack is worth more, but my heart wants immediate gratification by opening some cards.
Jade Druid is fun for farming high-scores
Inifite golems that grow directly counter his own growing minions, esp when you're at the end of your deck and just cycling Jade Idols.
Slap down a Scaled Nightmare, let it go as big as you want while farming minion kills. Smack him in the face when you've had enough.
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Yeah instead of giving you something you can use now like they normally do they've started giving free vouchers to lure you in for the next expansion.
You can always buy a current pack with gold now so why don't they give you that pack instead and let you make your own decision? Better still they could give a 100g reward, everyone's happier and no one is worse off. Win win.
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Great idea give eeryone a free pack and let them wait till april
Maybe a different way to look at it would be like saying something like this. Classic packs has at least a small chance to give you a certain epic or legendary that is good for one, or many, decks that do & will see play in future metas with new cards. TB awarding classic packs has a the chance of giving you that card for free, instead of having to spend precious dust/gold/money that should be spent on the newest set out cards.
Giving a pack from the new set is awesome, but players were already saving gold/dust/money to get packs from the set instead of spending to get old cards like Twisting Nether, Shield Slam, Thalnos, or w/e that you may be missing. Having a pack to save you dust by filling in old card gaps, which in turn allows you to spend more of your resources getting the new stuff instead of the old, is a worthwhile reward to me.