Poll: Should every class have its own niche that makes it better than other classes?

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  1. #21
    Elemental Lord clevin's Avatar
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    It was Wrath that started this bring the player not the class thing, precisely because people felt that in certain encounters they needed to stack certian classes. What they should have done was eliminate the advantage of stacking, but... no.

    And I understand this to a degree. Say you have Pete who's a friend, who's been in raid for a long time. All of a sudden, you need more of one class and Pete has to sit because he plays a class that doesn't bring an advantage (Remember, raids were fixed sizes... if you raided Kara, you had 10 people. T5 and 6? 25. Not 27.). That sucks. It's bad for Pete who has to sit and it's bad for Pete's friends who are confronted with including their buddy vs progression. Hell, I had an alt that was in that =situation in BC - my spriest. If we needed it as a mana battery, yay. But if not, her DPS was 30% below other casters and the mana battery role was filled so...

    20/20 hindsight says that they should have moved to flexible raid sizes much earlier if they could have technically since then you bring old Pete and so what if he's the 11th person or the 16th... you can still bring him while bringing all of the locks, shammies, whatever.

    The other thing we lost with Wrath was the non-DPS utility. As a rogue in TBC, I brought a whole toolkit that wasn't just DPS but was in-combat control (from Blind and Kidney Shot to Evasion, etc). I could use different poisons to do different things. Now? All people care about is where you are on the DPS charts.
    Last edited by clevin; 2017-03-21 at 12:53 AM.

  2. #22
    Quote Originally Posted by clevin View Post

    The other thing we lost with Wrath was the non-DPS utility. As a rogue in TBC, I brought a whole toolkit that wasn't just DPS but was in-combat control (from Blind and Kidney Shot to Evasion, etc). I could use different poisons to do different things. Now? All people care about is where you are on the DPS charts.
    That's not really true at all. Up until about WoD, most DPS specs had specific utility that they brought over and above DPS numbers. For example, Ele Shaman had AG, Boomkins had Nature's Vigil, Shadow Priests had VE for extra healing. Rogue Tricks gave DPS to the target they put it on, and the list goes on and had Smoke Bomb has an extra raid CD. Up until WoD, non Resto Druids had Tranquility as an extra raid CD (just on a longer CD).

    They stripped out most of that stuff in WoD. However, even today, some of it still exists. Boomkins can Innervate a healer. DH have Darkness. Ret Pallies can put Kings on a tank and Wisdom on a healer for extra utility. Ferals have Stampeding Roar. All Shaman specs can spec into Wind Rush Totem. I don't think the utility aspect of specs is really gone even today, it's just fairly unevenly distributed (some specs have valuable utility while other specs bring nothing outside of DPS).

  3. #23
    The problem these days is that niches are sign of a bad spec/class.

    Like, why would I bring an Ele Sham filling the AoE niche while being utter dogshit at ST fights if I could instead just bring something like a Frost DK
    who's doing 100k more on ST while doing just about the same on AoE?

    Niches are a good thing if everyone has a niche. Niches suck when there are classes/specs that do well in all niches.

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