So guild just went in to do our weekly Tuesday blast through heroic Nighthold, only to get to Trilliax to find out that the beam he does is messed up so we decided to go to Elisande only to find out the rings are bugged just like Trilliax's beam.
So guild just went in to do our weekly Tuesday blast through heroic Nighthold, only to get to Trilliax to find out that the beam he does is messed up so we decided to go to Elisande only to find out the rings are bugged just like Trilliax's beam.
Reports on reddit are that Trilliax simply kills everybody during Annihilation at all difficulties and that Aluriel is using abilities from other phases when she is not supposed to.
Happens to us right now. Trilliax randomly kills everyone in the room when using his beam. Nobody in our raid was even close to it and we still died.
We just tried Elisande heroic and her rings in P2 will one shot you when you aren't even near them.
Apparently Krosus' abilities are also all way out of sync.
I've heard (no confirmation) that Ilgynoth is also bugged and not losing health per eye death, and that Odyn's adds are somehow bugged.
We killed elisande but people died. Mythic trill is completely unkillable atm tho. Really annoying
Unfortunately they put the skip on killing boss 9 four times.
Not that big a issue but it did scare us at the time. On Botanist, when he splits, the splits came out at full health and wouldn't go down to shared health pool until the next add came out, then that one had a full health bar too. Just went through it as normal but yeah it was a bit concerning. lol
On ours the damage on the other two still splashed onto the main one , and after 1 min of them being out they corrected to the same value
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what was fun was being hit and killed by 7 orbs in one sec right after she came down in the beginning of phase 2
TRilliax got everyone right in the pain cluster. Pain is an effective teacher. Not gonna lie the bugs last night made raid night a lot more entertaining many laughs to be had. Mid fight everyone got dced then we got ported to the beginning of the instance. Elisandes rings doing all kinds of crazy shit skorpyron doing abilities out of order and faster same with krosus. Buggy night is buggy but its all good bliz will fix by tonight
Strange. We did wipe 3 times on Trill and then gave up and skipped him. We fought all the bosses up to Elisande and then 1 shotted her too. No invis rings. Or maybe we were extremely lucky and no one accidentally stepped on an invis ring.
Either way, we did 9/10 (just Trillnerd up) no problem.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Some of us survived on Tril but staying further out and def away from center ring. As a DK, i was def able to survive by popping AMS part way through, though not sure if that was the contributing factor or the fact that i was so far out that i couldnt even hit the boss. I'm almost positive that being further out helps with survivability, but we didn't feel like wiping too much on farm content last night so we just skipped on him until hopefully Blizzard fixes it.
Trilliax beam literally 1 shot the raid in 2-3 seconds. Elisande we didn't even bother and gave everyone a free week to do as they pleased.
This isn't unique to raids sadly. Heroic Halls for a random today wiped our group about 3 times on first boss. The storm breath thing would come instantly when pulling boss, and one shot the tank...then the group would die to agro. No matter how the tank pulled, insta wipe. From range, melee pull, face pull and run, etc...