If it's using the same system to form groups for you rather than ask you to form the group yourself, it will always be like LFR in terms of difficulty, because you can not expect something to require communication and team work when you have no control of who is and isn't in your group. Automatically created group content will always be super easy for that very reason.
It's going to be queued content. As it can only be, as guilds cba with old content. It's for the nostalgia. Molten core wasn't that bad. Might be an idea for them to chop the raid in parts like the current content and have loot drop from every boss.
Sounds interesting. I likely won't do them unless they're queueable, though. I remember most raids well enough that I have no reason to really ever want to run them again if there isn't something new out of them that would be worthwhile.
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Waste of resources, would probably end up like the molten core lfr nightmare.
Those fucking glaives are gonna be back.
-=From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine. Your kind claimed your flesh as if it will not decay and fail you. One day the crude biomass that you call a temple will wither, and you will beg my kind to save you... But I am already saved..... For the machine is immortal=-
I wonder if the glaives are going to be Warglaives and not swords, meaning only Demon Hunters will be able to use them.
I recall they mentioned late last year that they were planning to redo Illidan's Warglaives for Demon Hunters, but they never said when it would happen. I was afraid it would be another artifact appearance for Havoc, but by the looks of it, this will be it.
I'm fairly happy about it but I expect every single Rogue, Warrior, Death Knight etc to be super pissed... ^^
just because I didn't go into details doesn't mean or can not mean there are reasons that its existence effects the game even if its technically optional.
it increases content burn out with four difficulties of the same thing
easy excuse to get lazy with content creation like we saw in wod
it festers what many including myself consider a toxic culture, a recent twist is dealing with people expecting you to give them gear for example.
is just a few of the many augments one can make.
There's no way this won't be piss easy LFR cannon fodder.
I'd still love to see Teron Gorefiend's mechanic handled by today's raiders.
No I had more examples, burn out is the only one you focused on.
but here are even more examples.
-in its current format its horrible for entry level raiding, builds bad habbits- Guldan was great example: the forums had a massive fit about the concept of not standing fire, which also goes back to my earlier example of festering a toxic community
- community has always been a big part of mmo's, and lfr is simply menucraft, people don't get "invested" into guilds/game through it.
-this one is a repeat, and while may not be perfectly accurate during legion, it was definitely the case in wod, lfr is a great excuse to cut/ignore content. Notice how the beloved 10man "casual" stand alone raid is no more?
but lets revisit "burn out" since you love it so much. Say you are a new or returning player, heck maybe a fresh alt. You grind through lfr for gear, then you grind through normal via lfg, and now you can join your guild for actual progression in heroic. This is a very real scenario many players deal with the same content with bigger numbers and maybe one, two at best new things ie mechanics. Don't really care who you are thats gets boring fast, even more so if you have to do it every patch for alts.
Now i'm sure you just gonna hand wave these away and call them as "stupid" but whether you dismiss these examples and others this is reflective of what a none negligible amount of players think about LFR. But in todays wow the Pandora's box is opened and lfr is here to stay, believe it no not I actually believe the lfr concept has a place in wow- if its done well, which currently it is not.
but what can you do? off hand, you can remove lfr being part of the "story" raids and lower normal mode and make lfr be rotating timewalking raids. I'm sure the devs can cross the hall to the hots/overwatch/what ever the new diablo game is teams and come up intriguing concepts to innovate lfr if they tried.
To be fair, most bosses in this raid have very few mechanics that could challenge our characters. Remember, bloodboil was an entire fight, and they took him into hfc with the same mechanics, just as part of a counsel encounter. That really shows how complexity has elevated over the years. Those fights were challenging because of tuning and how classes worked back then though, so it depends if they tune it to be hard or not. I expect it to be easy because our characters are just much much more powerful than they were back then.
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i feel like timewalking raids are gonna end up like timewalking dungeons. Where the mechanics are pretty trivial and everything is scaled horribly.
I saw it was queue able with a pre-made group from the blue text. From the front page and official patch notes:Bolded the important part here.Timewalking: The Black Temple
The time has come to join a raid of 10-30 adventurers and venture back in time to The Black Temple in Outland. You’ll be scaled to player level 70 and item level 141 on your way into this memorable highlight of the Burning Crusade expansion.
When Burning Crusade Timewalking is active, premade groups of 10-30 players may queue for Black Temple Timewalking by speaking to Vormu in Shattrath City.
It seems not to be on the LFD/LFR queue, but instead requires a pre-made group and going to a special NPC in Shat.
Here's hoping this means they learned from the MC event.