Page 7 of 13 FirstFirst ...
5
6
7
8
9
... LastLast
  1. #121
    Quote Originally Posted by garonne View Post
    Yo didn't lose 30% or your damage. The talent lost 30% of its use. Also as someone has said. You're looking at it in a vacuum. They could literally buff affliction damage like they did destro this build.
    Talent nerfed by 57% on ptr. 250k dps lost because of that. Also to anyone who think that haunt will be good. Why do you think so? You basically have spell, which costs shard, buff your dots by 30% and it's damage is comparable to 1 UA critical tick and this is terrible, while mg simply gives you 40% dmg increase to all your dots while channeling and also have artifact traits/set bonuses which improve it. My bet is. Blizzard will force us again into this bs class fantasy of multi dot (while we have almost 0 tools for effective multidot other then reapplying dots again and again unlike shadow priests and our dots damage outside of mg is total garbage) AND in the SAME time they will leave t20 bonuses as is because they retarded enough to do things like that, in the end we will be spec that should rely heavily on drain soul, but we also should be stron in multidot and this is 2 complete different things.

  2. #122
    Affliction is pretty OP ATM.

    A well justified nerf.

  3. #123
    Quote Originally Posted by Beefkow View Post
    Affliction is pretty OP ATM.

    A well justified nerf.
    I don't think anyone in their right mind didn't anticipate a nerf in some form. I think the issue is that, at least for me, I'd prefer blizz stop releasing a single massive nerf without more info. Just a quick note from the devs something along the line after the MG nerf in the notes "our motivation behind this is to spread the dmg out to other dots and make AFF less ST turret. Some of the MG nerf will be compensated further in the PTR; but we're waiting on numbers to see how much".

  4. #124
    The nerfs are hamfisted and clearly show that the devs lack an understanding of what happened in 7.2. I recommend watching Yipz latest video.

    https://www.youtube.com/watch?v=dntaKKdKPik

    As of now ive stopped all AP investment into my affli weapon because if these changes goes live as they are now affli will once again become a lower middle tier or even a low tier specc. Its clear that nerfs where needed its just a shame they wherent made where it was needed.

  5. #125
    Quote Originally Posted by Beefkow View Post
    Affliction is pretty OP ATM.

    A well justified nerf.
    It is, but this is way OTT, down to 60% for MG would be far more plausible and will mean that ST would at least stay competitive with the other classes.

    The changes to Haunt is just laughable, people still won't take it. Why the hell would they add another DPS ability that is reliant on a RNG resource, when said resource is already used for another DPS ability. If they reworked Haunt so that is increases damage to all targets, how the original empowered Haunt worked, it would be viable.

    Just when I thought the devs started to get a grip on Affliction, they do this.

  6. #126
    Quote Originally Posted by Sunlighthell View Post
    Talent nerfed by 57% on ptr. 250k dps lost because of that. Also to anyone who think that haunt will be good. Why do you think so? You basically have spell, which costs shard, buff your dots by 30% and it's damage is comparable to 1 UA critical tick and this is terrible, while mg simply gives you 40% dmg increase to all your dots while channeling and also have artifact traits/set bonuses which improve it. My bet is. Blizzard will force us again into this bs class fantasy of multi dot (while we have almost 0 tools for effective multidot other then reapplying dots again and again unlike shadow priests and our dots damage outside of mg is total garbage) AND in the SAME time they will leave t20 bonuses as is because they retarded enough to do things like that, in the end we will be spec that should rely heavily on drain soul, but we also should be stron in multidot and this is 2 complete different things.
    not sure why you quoted me.

  7. #127
    Deleted
    MG down to 25%, all damage +15% to balance out....latest update

  8. #128
    Deleted
    I have changed loot spec for destro. Also i dont put more AP into aff weapon(45trait).

    To be honest I hope affli will be garbage. I used to switch spec every raid comes out. Im bored of affliction.

  9. #129
    Deleted
    Lol at the compensation buffs you guys will get. Meanwhile, Shadow is left in the dust.

  10. #130
    Deleted
    Quote Originally Posted by Potentio View Post
    Lol at the compensation buffs you guys will get. Meanwhile, Shadow is left in the dust.
    If it goes live like that affli will be as op as it is now. There is still a long PTR ahead though.

  11. #131
    Quote Originally Posted by Potentio View Post
    Lol at the compensation buffs you guys will get. Meanwhile, Shadow is left in the dust.
    From what ive seen there hasnt been any changes at all to shadow YET but you can be sure there will be some. Blizzards way of making changes i by doing a few speccs at a time or atleast release the changes in that manner. There are also promised demonology changes expected to come and so far there has only been one change that i know off.

    Give it a few more weeks i would honestly be surprised if shadow didnt get a single target buff considering how poorly they are doing right now.

  12. #132
    Pit Lord
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    New York, NY
    Posts
    2,307
    From the blues:

    Affliction Warlocks. Thanks for the posts and feedback so far. I'd like to talk a bit about the change to Malefic Grasp. In general, we agree that communication is warranted since we changed/nerfed a widely taken talent.

    Malefic Grasp is very powerful on live. With the current state of Affliction, the talent is taken on virtually every situation in Nighthold, from single-target to sustained multi-target boss fights. There are things about Affliction that we’re not entirely happy with, many of which the community has echoed, and the current feel of Affliction being a single-target spec that focuses its damage into one target rather than spreads its damage out over many targets more evenly, is generally one of them. Malefic Grasp at a high tuning value is a heavy contributor to that. It’s not ideal that even on a sustained multi-target fight right now, Malefic Grasp wins out over Writhe in Agony on the same row, when at first glance Writhe in Agony looks like it should be the go-to talent for sustained multi-target since its benefit scales up uniformly per additional target whereas Malefic Grasp reads as a single-target talent.

    Separately, we want to allow Haunt to be a viable Soul Shard spender talent. We’ve heard this from players and also want a Soul Shard spender other than Unstable Affliction in single-target situations. Ways to make Haunt as a Soul Shard spender competitive with a Malefic Grasp at the live value of 70% include dramatically increasing its instant nuke damage, drastically increasing its damage bonus %, or reducing its cooldown further – none of which would feel right on Affliction for a variety of reasons.

    Lastly, Affliction’s first talent tier is a really high-power talent tier compared to most talent tiers we have, with Malefic Grasp being over a 20% DPS increase as a single talent. Generally, we aim for talent tiers to be more in the 5-10% range. Very high values can both have distortive effects on the spec and make it hard to balance other talents on the same tier.

    That all said, in the next PTR patch, changes you should see are:
    All Affliction damage done increased by 15%
    Malefic Grasp will go down to a +25% damage increase (down from +70% on live)
    Writhe in Agony will be reduced to increase Agony’s max stacks by +5 (down from +10 on live)
    Haunt will stay as it currently is on PTR

    Based on our numbers, 1) this 15% damage buff negates the 70%->25% reduction to Malefic Grasp, coming out as neutral change DPS-wise for Affliction Warlocks using Malefic Grasp going from 7.2->7.2.5 and 2) brings the relative balance of the Level 15 talent tier much closer to each other. As usual, the numbers may change during PTR according to further playtesting and feedback.

    As a footnote, the most recent PTR patch with the current reduction to Malefic Grasp from 70%->40% that came with no other explanation or indication that further changes (compensatory buffs to the baseline spec, further relevant talent adjustments) were coming wasn’t ideal and we’ll try to be more mindful of that in future PTR cycles.
    The sky is not falling, lvl 15 talents are better balanced (particularly for those Blizzard claimed wanted another shard spender in Haunt), damage is still the same and we even got an acknowledgement that big changes without context are bad.
    “I have never made but one prayer to God, a very short one: ‘O Lord, make my enemies ridiculous.’ And God granted it.” -- Voltaire

    "He who awaits much can expect little" -- Gabriel Garcia Marquez

  13. #133
    Extremeties can untie their panties now.

  14. #134
    Quote Originally Posted by dmon83 View Post
    Extremeties can untie their panties now.
    Lol my panties were never bunched in my ass crack in the first place! They Shafted MG even more than originally anticipated. 15% dmg increase to all afflicfon still doesn't make up for the massive 70 to 25% nerf to MG. You must not play a Warlock

  15. #135
    Quote Originally Posted by Extremeties View Post
    Lol my panties were never bunched in my ass crack in the first place! They Shafted MG even more than originally anticipated. 15% dmg increase to all afflicfon still doesn't make up for the massive 70 to 25% nerf to MG. You must not play a Warlock
    It's a slight nerf sure but it's not that bad. Even on the best of fights you're only getting the 70% MG buff 30-35% of the time. I will be interested to see how it plays out on the next PTR build to see if it's as comparable as they claim.

  16. #136
    Quote Originally Posted by Extremeties View Post
    Lol my panties were never bunched in my ass crack in the first place! They Shafted MG even more than originally anticipated. 15% dmg increase to all afflicfon still doesn't make up for the massive 70 to 25% nerf to MG. You must not play a Warlock
    Time to get the sand out of your vag. 1.8% nerf overall with some flexibilty added.

    7.2
    7.2.5

  17. #137
    Quote Originally Posted by Extremeties View Post
    Lol my panties were never bunched in my ass crack in the first place! They Shafted MG even more than originally anticipated. 15% dmg increase to all afflicfon still doesn't make up for the massive 70 to 25% nerf to MG. You must not play a Warlock
    They said right in the post that the damage buff makes the MG change damage-neutral. Can you explain why you disagree?

  18. #138
    Quote Originally Posted by burzian View Post
    They said right in the post that the damage buff makes the MG change damage-neutral. Can you explain why you disagree?
    Taking Blizzard's word for it? Haha. That's a good one.

  19. #139
    Deleted
    Quote Originally Posted by severan View Post
    Time to get the sand out of your vag. 1.8% nerf overall with some flexibilty added.

    7.2
    7.2.5
    synthetic sims done by one person who changes values in a third party tool.

    I agree that the nerfs is not big, but we have to wait for real world raiding to see how it affects us.

    Considering the Fatel Echoes hotfix and the nerfs to MG we will definitievly end up lower (and especially the top end pulls with insane RNG will end up much lower) than they currently are.

    But Affli was pretty strong so the nerfs are somewhat justified.

  20. #140
    Quote Originally Posted by Requimortem View Post
    Taking Blizzard's word for it? Haha. That's a good one.
    Yeah I'm sure they're planning on lying to us with the intent to wing clip the warlock class. That makes a lot of sense. Hey, unrelated topic, but do you have any pamphlets in your trunk about what really happened on 9/11?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •