Anybody with half a clue how long things take. Switching from Thal'dranath to Broken Shore is relatively simple since most of it existed already and had to be done anyway. Argus is a completely seperate map. That takes way longer to do.
They also had to have at least the basic ideas of the raids set before they even went into alpha to make sure the artists create the right artwork, which is one of their biggest bottlenecks. They can't afford to waste art time. So Argus was set as a part of Legion long before Thal'dranath was scrapped.
Nah your timelines are really out of order here. It showed up in Alpha as an empty island. Got cut. Internet went crazy. Blizzard put a quick blurb out about them doing something cooler instead. It was still never announced or talked about up to this point. It was then covered in the Q&A with Watcher months later.
We still don't know what it was actually replaced by. That hasn't been made clear and probably never will be. It could be Argus. It might be the broken shore we have now.
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
I'm not talking about how they do work. We all know how they actually conduct themselves. I'm talking about how they SHOULD work. Game companies in general get away with things that other businesses would be crucified for. All I'm suggesting is that consumers hold them to the same standards they would any other business or company instead of just brushing it off as "Oh it's just Blizzard's way of doing things!"
Or...OR...OR!
Thal'dranath was re-named as the former Broken Shore, and that the reasoning for why it was replaced, was for Argus to happen?!
I mean, it also really wasn't replaced....
So...they kind of delivered. Even if it costed us another isle. Thal'dranath/The Broken shore are of the same isle, and we're also getting Argus along with it....
Pretty smart move on Blizzard's part, actually.
this is, imo, a horrible stupid question. bc cutted things dont get "replaced" in any way. they were cutted bc of time reasons or anything else. if it wouldnt so, they simply wouldnt be cutted. nearly in all sw projects i ever did, when things cutted, they were cutted. and that was it. some times later, when again is time, we did other things.
but there is nearly never such a thing as "we cut x for y". its just stupid to ask such shit that never happened like what the question implies.
2015 to late 2017 is plenty of time to make one raid and reuse some fel textures.
They literally said that Thal'dranath was a blank island with a name and nothing else, even when they showed it at blizzcon 2015.
Somehow you don't think it's possible to make Argus and an Argus Raid, but you think it's possible to make Thal'dranath and a Thal'Dranath raid ... you literally contradicted yourself within your own statement.
Stop acting like you know what you're talking about if you don't actually know what you're talking about.
Last edited by deadman1; 2017-05-15 at 12:23 AM.
Broken Shore was in from the get go. My money is on Argus.
Won't stop people from coming up with all these theories on how superior Thal'dranath would've been and how lazy the devs were for cutting it.
Argus, but i hate that they cut stuff. I'd rather azsuna island to the broken shore.
"We replaced it with something that's not another isles with elven ruins"
"Here, have this black rock with green goo! It's so much more exiting than elven ruins!"
The sad thing is, you can't even tell if it's Broken Shore or Argus.
Also it's kinda weird to assume Broken Shore and Argus were not planned from the get go. They are very essential to the plot and Thal'Dranath was removed at a point where the basic outline of the expansion HAD to be finalized. They weren't like, 5 month before launch: "ey yo, dudes, let's add Argus!"
Also during BC I was so curious to see the Netherstorm pre-deloation. When they announced WoD I was so happy for that zone! And they explained it away with the same bullshit. "It wasn't exiting enough". Make it exiting! It's your job! It's not even hard! I would be more happy if they were a bit more honest: "We mismanaged and the workload got too big, so we had to cut something. Those things happen when developing video games."
Last edited by mmoc43b1bfde29; 2017-05-15 at 01:14 AM.
I think it's Argus.
Maybe Blizzard intended to have Sargeras invade through a portal in Thal'dranah and then be killed. Maybe they just weren't planning to kill him.
We'll likely find out in a random Q&A by the end of the xpack.