Well, it's not dead, it's undead.
Wow is dying, that's a fact, but it'll still push out 5-6 more expansions and still make heaps of money. the 12 million subs thing is long, long gone and will never come close to that again - but it'll still push forward. Like it, play it. You don't, there are hundreds of other things you can do.
Exactly no matter how hard people try they will never ever get away from WoW, and it is rather sad that those who say they have quit can not let go..
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Lol. Precisely, if not that then reading some of the threads/posts on this forum would shave a few IQ points off as well.. I think that I must be in negative numbers by now.. lol
I don't give a damn what any you say.. I'll continue to pay and support WoW cause my money aint good for any other game.. besides someone has to keep saving azeroth and I'll keep on doing it. #NEVERGIVEUP #WorldofWarcraft4LIFE
You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.
Duelingnexus name: Jaina1337
Blizzard Battle Tag: Jaina1337#1396
one thing you all are forgetting here. EQ is the devs only real money maker. Wow is not blizzards only moneymaker. They can close it down as soon as it aint profittable. Since they got other games earning them money. Like overwatch.
They might make a new one, which they should. But don't expect wow to live forever.
We're all slowly dying here Jay. A little more with every thread.
Originally Posted by Blizzard Entertainment
You're not necessarily wrong but it isn't the best comparison.
EQ and EQII both produced content faster than Wow. Blizzard is known to let properties languish without support- eg, diablo 3, wow content droughts.
EQ is run by a declining studio that relies on every dime they can get. Blizzard is a multi-billion dollar studio, strange as it may it sound it has less reasons to hold wow open if it starts slowing down. It isn't the same as diablo II, keeping wow open will definitely incur a cost.
Finally several mmo studios have shut down properties that simply weren't profitable enough for them or if they wanted to move a different way.
Not that I think wow is going to die anytime soon but as a final thought 'going to die' for many who say it probably means 'goes f2p or b2p' not necessarily 'zomg all the servers are off'.
Last edited by Slythan; 2017-05-16 at 04:32 PM.
https://www.polygon.com/2015/2/11/80...pany-everquest
https://www.digitaltrends.com/gaming...or-to-release/
Not sure catering to an ever dwindling player base counts as "going strong".
First Sony sells them. (Which isn't uncommon Sony is/are (a) dick(s)) But then they cancel the sequel. It just doesn't paint the picture you are trying to sell.
WoW will die when the money for keeping servers up is no longer profitable
Last edited by mmoc1f234b9ee4; 2017-05-16 at 06:44 PM.
If "lively" means more activity on the server then WoW is more alive at this very moment than it has ever been in the past.
All the WQs and M+s made this game feel booming with life all around.
Sure, there may have been more players, but they sure as hell weren't as active as they are now. 500K people running around the place doing content surely feels more alive than having 1 million people afking in the capitol.
IMO, make a WoW 2 using a new engine, so its prettier and shinier. Have everything exactly the same as is in WoW currently, and you just port your toon over. It might help clean things up, since it wont be a game that's gone through 6 expansions and innumerable patches, so the code will be much more fresh. Basically think the FF7 remake people are wanting. Same game, new graphics, nothing lost aside from nostalgia.
Keep WoW up for a while for those that can't or won't swap, while everyone willing can continue the story in the new game.
There's no point in even worrying about this until it's been at least half a decade with no updates to the game.
this isn't a single player game though where you just make a brand new game when you start getting slightly bored, its not battlefield or cod where you need a new version of it every so often.
i'm too old to jump into a brand new mmo, ill most likely just continue playing wow 1 and occasionally dabble in other mmos, i doubt i would bother much with wow 2, again i'd prefer to keep going with my current character than just sweep the last decade under a rug and start again because of some arbitrary reason were at the point where they have the money and man power to implement any feature they could want. they don't need a wow 2 to create new features. this game was never about the graphics, on the contrary its extremely low requirements are one of the reasons as to why it became so popular, its the rpg version of half-life. new graphics aren't going to magically make it better, it does what we want it to do, wow 2 would be a new game and have to fill in big shoes it would have to be equally intuitive.
its the same as the vanilla argument though, they aren't going to re-release vanilla wow servers, for the same reason they won't create wow 2, because they aren't going to create self inflicted competition they don't have it in them to maintain 2 or 3 versions of wow.
wow with a different graphic engine just wouldn't be wow to me, its cartoony low poly low res texture style is 50% of the game. I'd honestly prefer to play the graphically inferior wow over a wow that is exactly the same but has higher detail graphics if only because it'll run better anyway. mainly its just that wow 2 doesn't do anyone any favours it just says 'why play an mmo when you should just wait for the sequel'. wow 2 has about the same amount of chance of happening as half-life 3. maybe it'll happen one day, if they can round out the story, maybe we'll get hl3 as well, i'm betting that day is measured in decades away.
eq 1 & 2 are so different you wouldn't even know they were the same ip i think if someone with no prior knowledge just saw two ppl playing both games.
Last edited by Heathy; 2017-05-16 at 07:54 PM.