The answer is simple.
Most players do not raid N/H/M.
All those people who don't do N+ raids stay subscribed to see the content on LFR mode.
Delaying LFR completions = 2 months' subscription from people who don't care to do N+ raids.
LFR (currently) is timegated for a number of reasons.
The first is to give something special to normal/heroic/mythic raiders. Part of the enjoyment, at least for some of us, is seeing the raid. It would make it much less special if anyone who could que for LFR could see it.
The second is titanforging, tier, and trinkets. If LFR released at the start of the tier, it would be mandatory for mythic raiders to complete it, since there's a chance at tier titanforging into a valuable piece. The same applies to trinkets, such as DoS or the Owl. Blizz already knows there's too much for mythic raiders to do, we don't need another mandatory difficulty.
Third is to give time to players to get gear. Most people who raid only LFR may not realize this, but the number of people who are capable of doing LFR in the gear they have at the time of the tier launch, but who also don't raid at least normal difficulty, is extremely low. If LFR came out the same day as the rest of the tier, then either people would take forever to get into a raid (look at how long it takes already), or the ilvl requirement would be lower, and people would go in with insignificant gear (yes, I know the idea of LFR seems ridiculous, but that's purely because the mechanics are negligible to the gear level of the group).
It being a thing at all is to please a small minority of the players. As they have said plenty of times it is a way to allow people to see the content, which they can still do they just have to wait a bit. Not being able to instantly jump into content so watered down 2/3 of the group could put people on follow and you would still clear it is a fair delay.
"Privilege is invisible to those who have it."
You say they are gating LFR but that's the wrong way to look at it because the content is still available for you.
The content itself is not gated, if you don't like that the easiest difficulty is gated away then try the next version up, because "normal" mode isn't hard at all, and is easier than what normal mode used to be prior to the introduction of mythic (e.g normal mode now is far easier than it was back in Wrath, heroic now would be the equivalent to normal mode back in wrath).
If you absolutely CANNOT defeat normal mode, then I guess we need to add in an LFR version of normal mode dungeons and gate them 2 months as well, and those dungeons are actually harder than LFR raids.
Only a handful of people saw Kel'thuzad because of logistical reasons. Things they fixed adequately later on with flex, crz, premade finder and two difficulties.
Falling back on Vanilla as a reason for LFR is so bad as a point, because it was a hellhole dire experience in regards to logistics, that of course it was going to have horrible numbers.
Exactly. People don't stick around long when they can out-gear the content in 1 week and be done with everything at their level. Only few people do Mythic raids, the rest just get their welfare, do somethings a few time and then are done basically.
It's no secret that at the same time they started adding insane welfare to the game, the appearance of content droughts sprung up for the large majority of players.
Last edited by Daffan; 2017-06-24 at 11:00 AM.
Content drought is a combination of catchup mechanics and no new content.
And u know what happened in May/June area of 2008? Everyone (95%) and their mum just ran H MGT once each day (Lockout extended time here a lot) over and over or farmed sunwell trash at the start for the spear and other BoE. They are lucky it was so close to Wrath release and they had the isle progression take time. Because they killed basically everything else in terms of relevant content.
Last edited by Daffan; 2017-06-24 at 01:55 PM.
Content drought is a combination of catchup mechanics and no new content.
Sunwell trash perhaps. I recall a lot of groups struggling with H MGT hence the whole lets take 2-3 mages becoming a thing.
To pretend that people had killed everything is a bit disingenuous most where around tk/ssc in terms of progression or kara/za
I don't disagree with your stance but its important to keep the facts straight.
Remove loot from LFR. Then you can have it from the get-go.
Since all you want to experience is the *story* it shouldn't matter right?
Ignorant assumption again.
You still keep claiming that for no reason, 0nly because it isn't applying to YOU.
Real life making commitment to a duration difficult.
Hence the split wings format of LFR offering something that the longer traditional format cannot.
You just have in your mind there can't be any reason, because YOU don't have said reason.
Well I am not you, and I do have my reasons as much as you refuse to believe that.
I recognise that people who aren't me have a different experience of the game.
You just want to blame someone else instead of looking at the real reason that traditional raiding isn't accessible.
Player-created barriers which are as hard as those creating them want them to be.
You have a choice to raise them, or lower them.