as a paladin use legendary helm - use self heal after 3 and 4th stacks - let other tank taunt after 5th - was no problem doing it like that at 910 pala tank.
NHC means non-heroic. It comes from the fact that before SOO, there technically wasn't a normal difficulty. What was called normal then is actually heroic. So heroic is the baseline and you refer to normal as NHC (non-heroic)
We don't let tanks soak armageddon hail. We have dps deal with that using immunities / cheat death / cauterize
Last edited by Magicpot; 2017-06-24 at 10:11 PM.
If a Monk is going to solo tank the boss, they're going to do it without your dumb "look at my super pro cheese no one cares about or will use" strat.
Anything that involves a boss running around the platform like a jackass unnecessarily is not a mythic strat any serious guild is going to use. Proper positioning is literally half the battle in downing a hard boss.
Last edited by Tech614; 2017-06-24 at 11:50 PM.
Screwing over your entire raid's positioning on a heavily positioning based fight like KJ doesn't seem like the best idea to me. Especially since Monks are arguably the best tanks in terms of mitigating damage as it is anyway.
I tanked this boss on Normal with my Prot OS, and Warriors are pretty good at it. Shield block the first two stacks, Demo Shout/Trinket/external if needed starting from the third, Arti ability for the last two. Worked very well once I got the hang of it. It was cool to see a boss for which a Warrior's toolkit is actually good for once!
If you want some concrete advice, you should post logs.
That means that you had a tank with at least 2 stacks (maybe 3) tank the entire time? Of course he got destroyed.
Not to mention that:
1. Paladins can't have 100 % up-time on Shield of the Righteous unlike some other tank classes, so it's going to be super hard to actually not take unmitigated hits.
2. When the next Fel Claws comes, both of your tanks still have the debuff. Meaning that one of them likely has to go to 5 stacks anyway at this point.
That's how you do it and there isn't that much to it. What exactly didn't work at all?
1 tank takes all hits (max 5, sometimes less it the boss casts some other abilities during the buff and doesn't melee).
Then the other tank takes over and tanks the boss with no debuff, suddenly he doesn't hit that hard.
Just be prepared and use your cooldowns, there is nothing else to use them on.
Make sure to have SotR up, pop a heal (Hand of the Protector) after the 2nd hit (and again after the 3rd or 4th if you have the helm) and pop a cooldown on top (AD with 3 relics or Eye of Tyr with the Shoulders will be ready every time; if you have neither, just alternate).
You can purposely put it off kilter to help manage cooldowns. Most tanks don't need any sort of cooldown or much mitigation for 4. Most need at least some mitigation ready for 5. I assume that's why he said 5-6, as it's a viable strategy depending on your cotank.
If you have 6 it means the other tank took 4 and taunted after the first claw of the move.
On the top of paladins specifically it's gonna happen on a new hard hitting prog fight that you need a few pulls to sort out a cd rotation that works I can't really comment if people can't figure it out after 10+ pulls tho. I'm sure prot pala discord has had some decent discussion on it but the pinned chart itself is useless. All it tells you to do is have sotr up and have eye of tyr up (which you only can on all of them with shoulders). Like I fully admit i got smashed on normal mode even (running max dps build) as i just wasn't prepared but we still killed boss 2nd pull. I'm very confident in handling him on heroic it's just a matter of planning cd's and also playing somewhat conservative and taking some big autos to have sotr charges ready for claws.
In general felclaws is kinda weird, we have 2 examples where 1 specific leggo makes the mechanic super super easy compared to not having it. That's prot pally shoulders which let you eye of tyr every felclaws and DH boots which let you fiery brand every felclaws. Feelsbadman. Overall i'm glad bosses are hitting harder in general (even early heroic bosses on 30 man were crushing tbh) it's just quite unexpected compared to the rest of legion so allow some time to adjust i guess.
Tanked this in a pug on my 911 DH tank alt, he hits hard for sure but it wasnt that hard to survive tbh. just use your AM and tank cds when needed.
Heroic will probably be another story though.
Last edited by lonely zergling; 2017-06-25 at 09:16 AM.